587 research outputs found

    Scoping analytical usability evaluation methods: A case study

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    Analytical usability evaluation methods (UEMs) can complement empirical evaluation of systems: for example, they can often be used earlier in design and can provide accounts of why users might experience difficulties, as well as what those difficulties are. However, their properties and value are only partially understood. One way to improve our understanding is by detailed comparisons using a single interface or system as a target for evaluation, but we need to look deeper than simple problem counts: we need to consider what kinds of accounts each UEM offers, and why. Here, we report on a detailed comparison of eight analytical UEMs. These eight methods were applied to it robotic arm interface, and the findings were systematically compared against video data of the arm ill use. The usability issues that were identified could be grouped into five categories: system design, user misconceptions, conceptual fit between user and system, physical issues, and contextual ones. Other possible categories such as User experience did not emerge in this particular study. With the exception of Heuristic Evaluation, which supported a range of insights, each analytical method was found to focus attention on just one or two categories of issues. Two of the three "home-grown" methods (Evaluating Multimodal Usability and Concept-based Analysis of Surface and Structural Misfits) were found to occupy particular niches in the space, whereas the third (Programmable User Modeling) did not. This approach has identified commonalities and contrasts between methods and provided accounts of why a particular method yielded the insights it did. Rather than considering measures such as problem count or thoroughness, this approach has yielded insights into the scope of each method

    Methodological development

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    Book description: Human-Computer Interaction draws on the fields of computer science, psychology, cognitive science, and organisational and social sciences in order to understand how people use and experience interactive technology. Until now, researchers have been forced to return to the individual subjects to learn about research methods and how to adapt them to the particular challenges of HCI. This is the first book to provide a single resource through which a range of commonly used research methods in HCI are introduced. Chapters are authored by internationally leading HCI researchers who use examples from their own work to illustrate how the methods apply in an HCI context. Each chapter also contains key references to help researchers find out more about each method as it has been used in HCI. Topics covered include experimental design, use of eyetracking, qualitative research methods, cognitive modelling, how to develop new methodologies and writing up your research

    Layered evaluation of interactive adaptive systems : framework and formative methods

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    Peer reviewedPostprin

    Master of Science

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    thesisElectronic Health Record (EHR) adoption rates have been low in the United States. A key reason for this low adoption rate is poor EHR usability. Currently no standards exist for design, testing and monitoring the usability of EHRs. Therefore, we conducted a usability evaluation of a vendor's product in the Emergency Department at the University of Utah. In the first objective of this study, we evaluated a newly implemented computerized provider order entry application. Four usability experts used the Zhang et al 14 heuristics and 23 predefined tasks to perform the evaluation. The experts found 48 usability problems categorized into 51 heuristic violations. There were 4 cosmetic, 120 minor, 64 major, and 4 catastrophic problems identified. The interrater reliability was 0.81 using Fleis' Kappa, showing a high level of consistency in ratings across evaluators. For the second objective, we used an electronic version of Questionnaire of User Interaction Satisfaction (QUIS 7.0) to evaluate physician satisfaction with the CPOE application in the ED. The physician response rate was 50% (25/50). The total survey mean was 4.87, lower than the -a priori‖ definition for acceptable satisfaction score of 5.0 (of a possible 9). The lowest scale scores were for overall user reaction and learning iv and the highest were for screen, terminology and system capabilities. Further analyses were completed to determine any differences for satisfaction scores between physician trainees and attending. A multifactor ANOVA was performed to examine the combined effect of the different experience levels and sections of the QUIS. The results were significant at -1.43 (p < 0.05) for screen and terminology and system capabilities. In this setting, the ED CPOE application had a high level of usability issues and low mean satisfaction scores among physician end-users. The responsibility for improved usability lies with both vendors developing the product and facilities implementing the product and both should be educated on usability principles. The combination of a user-based and expert-based inspection method yielded congruent findings and was an accurate and efficient means of evaluation

    Usability evaluation of a web-based e-learning application: a study of two evaluation methods

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    Despite widespread use of web-based e-learning applications, insufficient attention is paid to their usability. There is a need to conduct evaluation using one or more of the various usability evaluation methods. Given that heuristic evaluation is known to be easy to use and cost effective, this study investigates the extent to which it can identify usability problems in a web-based e-learning application at a tertiary institution. In a comparative case study, heuristic evaluation by experts and survey evaluation among end users (learners) are conducted and the results of the two compared. Following literature studies in e-learning - particularly web-based learning - and usability, the researcher generates an extensive set of criteria/heuristics and uses it in the two evaluations. The object of evaluation is a website for a 3rd year Information Systems course. The findings indicate a high correspondence between the results of the two evaluations, demonstrating that heuristic evaluation is an appropriate, effective and sufficient usability evaluation method, as well as relatively easy to conduct. It identified a high percentage of usability problems.ComputingM.Sc. (Information Systems

    Teachers’ Perceptions Of The Observation, Coaching, And Feedback Cycle

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    The purpose of this qualitative case study is to investigate teachers’ perceptions, attitudes, and viewpoints of how their daily teaching may be refined after implementing feedback from the Observation Coaching Feedback Cycle (OCFC) into their daily instruction. In direct connection, this study’s purpose seeks to fill a gap in literature regarding teachers’ perceptions of the OCFC experience. Reflective Practice Theory was selected as the Conceptual Framework that guided this study. Reflective practice is essential to understand one’s actions so as to engage in a process of continuous learning. Without reflective processes, people would not amend their work (Helyer, 2015). The whole premise of the evaluation process and is to encourage change and is based upon the idea that teachers would like to learn more and change their practice to best serve their students. Data were composed of survey evaluations and in-depth teacher interviews, which were analyzed for content relevant to the research questions. Through this case study, five primary themes of evaluators demonstrated the following: knowledge of content they are observing, relationships impacting the OCFC, professional growth, frequency of observation, perceptions of OCFC emerged with 5 emergent subthemes. Findings may be useful for district administrators, K-12 school systems, classroom teachers, and special area teachers such as teachers of Art, Music, Health and Physical Education and Career Technical Subjects
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