15,174 research outputs found

    Three Puzzles on Mathematics, Computation, and Games

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    In this lecture I will talk about three mathematical puzzles involving mathematics and computation that have preoccupied me over the years. The first puzzle is to understand the amazing success of the simplex algorithm for linear programming. The second puzzle is about errors made when votes are counted during elections. The third puzzle is: are quantum computers possible?Comment: ICM 2018 plenary lecture, Rio de Janeiro, 36 pages, 7 Figure

    Classical Ising model test for quantum circuits

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    We exploit a recently constructed mapping between quantum circuits and graphs in order to prove that circuits corresponding to certain planar graphs can be efficiently simulated classically. The proof uses an expression for the Ising model partition function in terms of quadratically signed weight enumerators (QWGTs), which are polynomials that arise naturally in an expansion of quantum circuits in terms of rotations involving Pauli matrices. We combine this expression with a known efficient classical algorithm for the Ising partition function of any planar graph in the absence of an external magnetic field, and the Robertson-Seymour theorem from graph theory. We give as an example a set of quantum circuits with a small number of non-nearest neighbor gates which admit an efficient classical simulation.Comment: 17 pages, 2 figures. v2: main result strengthened by removing oracular settin

    Majority-Vote Cellular Automata, Ising Dynamics, and P-Completeness

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    We study cellular automata where the state at each site is decided by a majority vote of the sites in its neighborhood. These are equivalent, for a restricted set of initial conditions, to non-zero probability transitions in single spin-flip dynamics of the Ising model at zero temperature. We show that in three or more dimensions these systems can simulate Boolean circuits of AND and OR gates, and are therefore P-complete. That is, predicting their state t time-steps in the future is at least as hard as any other problem that takes polynomial time on a serial computer. Therefore, unless a widely believed conjecture in computer science is false, it is impossible even with parallel computation to predict majority-vote cellular automata, or zero-temperature single spin-flip Ising dynamics, qualitatively faster than by explicit simulation.Comment: 10 pages with figure

    Fault Tolerance in Cellular Automata at High Fault Rates

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    A commonly used model for fault-tolerant computation is that of cellular automata. The essential difficulty of fault-tolerant computation is present in the special case of simply remembering a bit in the presence of faults, and that is the case we treat in this paper. We are concerned with the degree (the number of neighboring cells on which the state transition function depends) needed to achieve fault tolerance when the fault rate is high (nearly 1/2). We consider both the traditional transient fault model (where faults occur independently in time and space) and a recently introduced combined fault model which also includes manufacturing faults (which occur independently in space, but which affect cells for all time). We also consider both a purely probabilistic fault model (in which the states of cells are perturbed at exactly the fault rate) and an adversarial model (in which the occurrence of a fault gives control of the state to an omniscient adversary). We show that there are cellular automata that can tolerate a fault rate 1/2ξ1/2 - \xi (with ξ>0\xi>0) with degree O((1/ξ2)log(1/ξ))O((1/\xi^2)\log(1/\xi)), even with adversarial combined faults. The simplest such automata are based on infinite regular trees, but our results also apply to other structures (such as hyperbolic tessellations) that contain infinite regular trees. We also obtain a lower bound of Ω(1/ξ2)\Omega(1/\xi^2), even with purely probabilistic transient faults only
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