6,303 research outputs found
The OMII Software â Demonstrations and Comparisons between two different deployments for Client-Server Distributed Systems
This paper describes the key elements of the OMII software and the scenarios which OMII software can be deployed to achieve distributed computing in the UK e-Science Community, where two different deployments for Client-Server distributed systems are demonstrated. Scenarios and experiments for each deployment have been described, with its advantages and disadvantages compared and analyzed. We conclude that our first deployment is more relevant for system administrators or developers, and the second deployment is more suitable for usersâ perspective which they can send and check job status for hundred job submissions
An Efficient Transport Protocol for delivery of Multimedia An Efficient Transport Protocol for delivery of Multimedia Content in Wireless Grids
A grid computing system is designed for solving complicated scientific and
commercial problems effectively,whereas mobile computing is a traditional
distributed system having computing capability with mobility and adopting
wireless communications. Media and Entertainment fields can take advantage from
both paradigms by applying its usage in gaming applications and multimedia data
management. Multimedia data has to be stored and retrieved in an efficient and
effective manner to put it in use. In this paper, we proposed an application
layer protocol for delivery of multimedia data in wireless girds i.e.
multimedia grid protocol (MMGP). To make streaming efficient a new video
compression algorithm called dWave is designed and embedded in the proposed
protocol. This protocol will provide faster, reliable access and render an
imperceptible QoS in delivering multimedia in wireless grid environment and
tackles the challenging issues such as i) intermittent connectivity, ii) device
heterogeneity, iii) weak security and iv) device mobility.Comment: 20 pages, 15 figures, Peer Reviewed Journa
Simulating the universe on an intercontinental grid of supercomputers
Understanding the universe is hampered by the elusiveness of its most common
constituent, cold dark matter. Almost impossible to observe, dark matter can be
studied effectively by means of simulation and there is probably no other
research field where simulation has led to so much progress in the last decade.
Cosmological N-body simulations are an essential tool for evolving density
perturbations in the nonlinear regime. Simulating the formation of large-scale
structures in the universe, however, is still a challenge due to the enormous
dynamic range in spatial and temporal coordinates, and due to the enormous
computer resources required. The dynamic range is generally dealt with by the
hybridization of numerical techniques. We deal with the computational
requirements by connecting two supercomputers via an optical network and make
them operate as a single machine. This is challenging, if only for the fact
that the supercomputers of our choice are separated by half the planet, as one
is located in Amsterdam and the other is in Tokyo. The co-scheduling of the two
computers and the 'gridification' of the code enables us to achieve a 90%
efficiency for this distributed intercontinental supercomputer.Comment: Accepted for publication in IEEE Compute
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