43,193 research outputs found

    Evolutionary games on graphs

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    Game theory is one of the key paradigms behind many scientific disciplines from biology to behavioral sciences to economics. In its evolutionary form and especially when the interacting agents are linked in a specific social network the underlying solution concepts and methods are very similar to those applied in non-equilibrium statistical physics. This review gives a tutorial-type overview of the field for physicists. The first three sections introduce the necessary background in classical and evolutionary game theory from the basic definitions to the most important results. The fourth section surveys the topological complications implied by non-mean-field-type social network structures in general. The last three sections discuss in detail the dynamic behavior of three prominent classes of models: the Prisoner's Dilemma, the Rock-Scissors-Paper game, and Competing Associations. The major theme of the review is in what sense and how the graph structure of interactions can modify and enrich the picture of long term behavioral patterns emerging in evolutionary games.Comment: Review, final version, 133 pages, 65 figure

    On scale-free and poly-scale behaviors of random hierarchical network

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    In this paper the question about statistical properties of block--hierarchical random matrices is raised for the first time in connection with structural characteristics of random hierarchical networks obtained by mipmapping procedure. In particular, we compute numerically the spectral density of large random adjacency matrices defined by a hierarchy of the Bernoulli distributions {q1,q2,...}\{q_1,q_2,...\} on matrix elements, where qγq_{\gamma} depends on hierarchy level γ\gamma as qγ=pμγq_{\gamma}=p^{-\mu \gamma} (μ>0\mu>0). For the spectral density we clearly see the free--scale behavior. We show also that for the Gaussian distributions on matrix elements with zero mean and variances σγ=pνγ\sigma_{\gamma}=p^{-\nu \gamma}, the tail of the spectral density, ρG(λ)\rho_G(\lambda), behaves as ρG(λ)λ(2ν)/(1ν)\rho_G(\lambda) \sim |\lambda|^{-(2-\nu)/(1-\nu)} for λ|\lambda|\to\infty and 0<ν<10<\nu<1, while for ν1\nu\ge 1 the power--law behavior is terminated. We also find that the vertex degree distribution of such hierarchical networks has a poly--scale fractal behavior extended to a very broad range of scales.Comment: 11 pages, 6 figures (paper is substantially revised

    Evolution of cooperation on dynamical graphs

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    There are two key characteristic of animal and human societies: (1) degree heterogeneity, meaning that not all individual have the same number of associates; and (2) the interaction topology is not static, i.e. either individuals interact with different set of individuals at different times of their life, or at least they have different associations than their parents. Earlier works have shown that population structure is one of the mechanisms promoting cooperation. However, most studies had assumed that the interaction network can be described by a regular graph (homogeneous degree distribution). Recently there are an increasing number of studies employing degree heterogeneous graphs to model interaction topology. But mostly the interaction topology was assumed to be static. Here we investigate the fixation probability of the cooperator strategy in the prisoner’s dilemma, when interaction network is a random regular graph, a random graph or a scale-free graph and the interaction network is allowed to change. We show that the fixation probability of the cooperator strategy is lower when the interaction topology is described by a dynamical graph compared to a static graph. Even a limited network dynamics significantly decreases the fixation probability of cooperation, an effect that is mitigated stronger by degree heterogeneous networks topology than by a degree homogeneous one. We have also found that from the considered graph topologies the decrease of fixation probabilities due to graph dynamics is the lowest on scale-free graphs

    Mutual Trust and Cooperation in the Evolutionary Hawks-Doves Game

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    Using a new dynamical network model of society in which pairwise interactions are weighted according to mutual satisfaction, we show that cooperation is the norm in the Hawks-Doves game when individuals are allowed to break ties with undesirable neighbors and to make new acquaintances in their extended neighborhood. Moreover, cooperation is robust with respect to rather strong strategy perturbations. We also discuss the empirical structure of the emerging networks, and the reasons that allow cooperators to thrive in the population. Given the metaphorical importance of this game for social interaction, this is an encouraging positive result as standard theory for large mixing populations prescribes that a certain fraction of defectors must always exist at equilibrium.Comment: 23 pages 12 images, to appea

    An analysis of the fixation probability of a mutant on special classes of non-directed graphs

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    There is a growing interest in the study of evolutionary dynamics on populations with some non-homogeneous structure. In this paper we follow the model of Lieberman et al. (Lieberman et al. 2005 Nature 433, 312–316) of evolutionary dynamics on a graph. We investigate the case of non-directed equally weighted graphs and find solutions for the fixation probability of a single mutant in two classes of simple graphs. We further demonstrate that finding similar solutions on graphs outside these classes is far more complex. Finally, we investigate our chosen classes numerically and discuss a number of features of the graphs; for example, we find the fixation probabilities for different initial starting positions and observe that average fixation probabilities are always increased for advantageous mutants as compared with those of unstructured populations

    Information content of colored motifs in complex networks

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    We study complex networks in which the nodes of the network are tagged with different colors depending on the functionality of the nodes (colored graphs), using information theory applied to the distribution of motifs in such networks. We find that colored motifs can be viewed as the building blocks of the networks (much more so than the uncolored structural motifs can be) and that the relative frequency with which these motifs appear in the network can be used to define the information content of the network. This information is defined in such a way that a network with random coloration (but keeping the relative number of nodes with different colors the same) has zero color information content. Thus, colored motif information captures the exceptionality of coloring in the motifs that is maintained via selection. We study the motif information content of the C. elegans brain as well as the evolution of colored motif information in networks that reflect the interaction between instructions in genomes of digital life organisms. While we find that colored motif information appears to capture essential functionality in the C. elegans brain (where the color assignment of nodes is straightforward) it is not obvious whether the colored motif information content always increases during evolution, as would be expected from a measure that captures network complexity. For a single choice of color assignment of instructions in the digital life form Avida, we find rather that colored motif information content increases or decreases during evolution, depending on how the genomes are organized, and therefore could be an interesting tool to dissect genomic rearrangements.Comment: 21 pages, 8 figures, to appear in Artificial Lif
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