2,130 research outputs found

    A review of hypertext in a NASA project management context

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    The principles of data storage, the comparative strengths of data bases, and the evolution of hypertext within this context are discussed. A classification schema of indexing and of hypertext document structures is provided. Issues associated with hypertext implementation are also discussed and potential areas for further research are indicated

    User Interface Management Systems: A Survey and a Proposed Design

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    The growth of interactive computing has resulted in increasingly more complex styles of interaction between user and computer. To facilitate the creation of highly interactive systems, the concept of the User Interface Management System (UIMS) has been developed. Following the definition of the term 'UIMS' and a consideration of the putative advantages of the UIMS approach, a number of User Interface Management Systems are examined. This examination focuses in turn on the run-time execution system, the specification notation and the design environment, with a view to establishing the features which an "ideal" UIMS should possess. On the basis of this examination, a proposal for the design of a new UIMS is presented, and progress reported towards the implementation of a prototype based on this design

    UC: a language for the connection machine

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    n designing parallel languages, the concern for defining a simple virtual machine must be balanced against the need to efficiently map a program on a specific architecture. UC addresses this problem by separating the programming task from efficiency considerations. UC programs are designed using a small set of constructs that include reduction, parallel assignment, and fixed-point computation. The language also provides a map section that may optionally be used by a programmer to specify data mappings for the program. The authors describe the UC constructs and their implementation on the Connection Machine. They also present measurements of the compiler for simple benchmarks

    Making Humanoid Robots More Acceptable Based on the Study of Robot Characters in Animation

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    In this paper we take an approach in Humanoid Robots are not considered as robots who resembles human beings in a realistic way of appearance and act but as robots who act and react like human that make them more believable by people. Regarding this approach we will study robot characters in animation movies and discuss what makes some of them to be accepted just like a moving body and what makes some other robot characters to be believable as a living human. The goal of this paper is to create a rule set that describes friendly, socially acceptable, kind, cute... robots and in this study we will review example robots in popular animated movies. The extracted rules and features can be used for making real robots more acceptable

    Addressing hypertext design and conversion issues

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    Hypertext is a network of information units connected by relational links. A hypertext system is a configuration of hardware and software that presents a hypertext to users and allows them to manage and access the information that it contains. Hypertext is also a user interface concept that closely supports the ways that people use printed information. Hypertext concepts encourage modularity and the elimination of redundancy in data bases because information can be stored only once but viewed in any appropriate context. Hypertext is such a hot idea because it is an enabling technology in that workstations and personal computers finally provide enough local processing power for hypertext user interfaces
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