1,933 research outputs found
A Temporal Logic for Hyperproperties
Hyperproperties, as introduced by Clarkson and Schneider, characterize the
correctness of a computer program as a condition on its set of computation
paths. Standard temporal logics can only refer to a single path at a time, and
therefore cannot express many hyperproperties of interest, including
noninterference and other important properties in security and coding theory.
In this paper, we investigate an extension of temporal logic with explicit path
variables. We show that the quantification over paths naturally subsumes other
extensions of temporal logic with operators for information flow and knowledge.
The model checking problem for temporal logic with path quantification is
decidable. For alternation depth 1, the complexity is PSPACE in the length of
the formula and NLOGSPACE in the size of the system, as for linear-time
temporal logic
The Complexity of Enriched Mu-Calculi
The fully enriched μ-calculus is the extension of the propositional
μ-calculus with inverse programs, graded modalities, and nominals. While
satisfiability in several expressive fragments of the fully enriched
μ-calculus is known to be decidable and ExpTime-complete, it has recently
been proved that the full calculus is undecidable. In this paper, we study the
fragments of the fully enriched μ-calculus that are obtained by dropping at
least one of the additional constructs. We show that, in all fragments obtained
in this way, satisfiability is decidable and ExpTime-complete. Thus, we
identify a family of decidable logics that are maximal (and incomparable) in
expressive power. Our results are obtained by introducing two new automata
models, showing that their emptiness problems are ExpTime-complete, and then
reducing satisfiability in the relevant logics to these problems. The automata
models we introduce are two-way graded alternating parity automata over
infinite trees (2GAPTs) and fully enriched automata (FEAs) over infinite
forests. The former are a common generalization of two incomparable automata
models from the literature. The latter extend alternating automata in a similar
way as the fully enriched μ-calculus extends the standard μ-calculus.Comment: A preliminary version of this paper appears in the Proceedings of the
33rd International Colloquium on Automata, Languages and Programming (ICALP),
2006. This paper has been selected for a special issue in LMC
Asynchronous Games over Tree Architectures
We consider the task of controlling in a distributed way a Zielonka
asynchronous automaton. Every process of a controller has access to its causal
past to determine the next set of actions it proposes to play. An action can be
played only if every process controlling this action proposes to play it. We
consider reachability objectives: every process should reach its set of final
states. We show that this control problem is decidable for tree architectures,
where every process can communicate with its parent, its children, and with the
environment. The complexity of our algorithm is l-fold exponential with l being
the height of the tree representing the architecture. We show that this is
unavoidable by showing that even for three processes the problem is
EXPTIME-complete, and that it is non-elementary in general
STATIC CODE ANALYSIS
A lot of the defects that are present in a program are not visible to the compiler. Static code analysis is a way to find bugs and reduce the defects in a software application. This paper gives you an overview on static code analysis, well-known tools and the benefits of this practice.code, analysis
Parameterized Synthesis
We study the synthesis problem for distributed architectures with a
parametric number of finite-state components. Parameterized specifications
arise naturally in a synthesis setting, but thus far it was unclear how to
detect realizability and how to perform synthesis in a parameterized setting.
Using a classical result from verification, we show that for a class of
specifications in indexed LTL\X, parameterized synthesis in token ring networks
is equivalent to distributed synthesis in a network consisting of a few copies
of a single process. Adapting a well-known result from distributed synthesis,
we show that the latter problem is undecidable. We describe a semi-decision
procedure for the parameterized synthesis problem in token rings, based on
bounded synthesis. We extend the approach to parameterized synthesis in
token-passing networks with arbitrary topologies, and show applicability on a
simple case study. Finally, we sketch a general framework for parameterized
synthesis based on cutoffs and other parameterized verification techniques.Comment: Extended version of TACAS 2012 paper, 29 page
- …