1,642 research outputs found

    An Intermediate Language and Estimator for Automated Design Space Exploration on FPGAs

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    We present the TyTra-IR, a new intermediate language intended as a compilation target for high-level language compilers and a front-end for HDL code generators. We develop the requirements of this new language based on the design-space of FPGAs that it should be able to express and the estimation-space in which each configuration from the design-space should be mappable in an automated design flow. We use a simple kernel to illustrate multiple configurations using the semantics of TyTra-IR. The key novelty of this work is the cost model for resource-costs and throughput for different configurations of interest for a particular kernel. Through the realistic example of a Successive Over-Relaxation kernel implemented both in TyTra-IR and HDL, we demonstrate both the expressiveness of the IR and the accuracy of our cost model.Comment: Pre-print and extended version of poster paper accepted at international symposium on Highly Efficient Accelerators and Reconfigurable Technologies (HEART2015) Boston, MA, USA, June 1-2, 201

    GPU peer-to-peer techniques applied to a cluster interconnect

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    Modern GPUs support special protocols to exchange data directly across the PCI Express bus. While these protocols could be used to reduce GPU data transmission times, basically by avoiding staging to host memory, they require specific hardware features which are not available on current generation network adapters. In this paper we describe the architectural modifications required to implement peer-to-peer access to NVIDIA Fermi- and Kepler-class GPUs on an FPGA-based cluster interconnect. Besides, the current software implementation, which integrates this feature by minimally extending the RDMA programming model, is discussed, as well as some issues raised while employing it in a higher level API like MPI. Finally, the current limits of the technique are studied by analyzing the performance improvements on low-level benchmarks and on two GPU-accelerated applications, showing when and how they seem to benefit from the GPU peer-to-peer method.Comment: paper accepted to CASS 201

    Precision analysis for hardware acceleration of numerical algorithms

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    The precision used in an algorithm affects the error and performance of individual computations, the memory usage, and the potential parallelism for a fixed hardware budget. However, when migrating an algorithm onto hardware, the potential improvements that can be obtained by tuning the precision throughout an algorithm to meet a range or error specification are often overlooked; the major reason is that it is hard to choose a number system which can guarantee any such specification can be met. Instead, the problem is mitigated by opting to use IEEE standard double precision arithmetic so as to be ‘no worse’ than a software implementation. However, the flexibility in the number representation is one of the key factors that can be exploited on reconfigurable hardware such as FPGAs, and hence ignoring this potential significantly limits the performance achievable. In order to optimise the performance of hardware reliably, we require a method that can tractably calculate tight bounds for the error or range of any variable within an algorithm, but currently only a handful of methods to calculate such bounds exist, and these either sacrifice tightness or tractability, whilst simulation-based methods cannot guarantee the given error estimate. This thesis presents a new method to calculate these bounds, taking into account both input ranges and finite precision effects, which we show to be, in general, tighter in comparison to existing methods; this in turn can be used to tune the hardware to the algorithm specifications. We demonstrate the use of this software to optimise hardware for various algorithms to accelerate the solution of a system of linear equations, which forms the basis of many problems in engineering and science, and show that significant performance gains can be obtained by using this new approach in conjunction with more traditional hardware optimisations

    Real time unsupervised learning of visual stimuli in neuromorphic VLSI systems

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    Neuromorphic chips embody computational principles operating in the nervous system, into microelectronic devices. In this domain it is important to identify computational primitives that theory and experiments suggest as generic and reusable cognitive elements. One such element is provided by attractor dynamics in recurrent networks. Point attractors are equilibrium states of the dynamics (up to fluctuations), determined by the synaptic structure of the network; a `basin' of attraction comprises all initial states leading to a given attractor upon relaxation, hence making attractor dynamics suitable to implement robust associative memory. The initial network state is dictated by the stimulus, and relaxation to the attractor state implements the retrieval of the corresponding memorized prototypical pattern. In a previous work we demonstrated that a neuromorphic recurrent network of spiking neurons and suitably chosen, fixed synapses supports attractor dynamics. Here we focus on learning: activating on-chip synaptic plasticity and using a theory-driven strategy for choosing network parameters, we show that autonomous learning, following repeated presentation of simple visual stimuli, shapes a synaptic connectivity supporting stimulus-selective attractors. Associative memory develops on chip as the result of the coupled stimulus-driven neural activity and ensuing synaptic dynamics, with no artificial separation between learning and retrieval phases.Comment: submitted to Scientific Repor
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