670 research outputs found

    Crowdsourced Live Streaming over the Cloud

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    Empowered by today's rich tools for media generation and distribution, and the convenient Internet access, crowdsourced streaming generalizes the single-source streaming paradigm by including massive contributors for a video channel. It calls a joint optimization along the path from crowdsourcers, through streaming servers, to the end-users to minimize the overall latency. The dynamics of the video sources, together with the globalized request demands and the high computation demand from each sourcer, make crowdsourced live streaming challenging even with powerful support from modern cloud computing. In this paper, we present a generic framework that facilitates a cost-effective cloud service for crowdsourced live streaming. Through adaptively leasing, the cloud servers can be provisioned in a fine granularity to accommodate geo-distributed video crowdsourcers. We present an optimal solution to deal with service migration among cloud instances of diverse lease prices. It also addresses the location impact to the streaming quality. To understand the performance of the proposed strategies in the realworld, we have built a prototype system running over the planetlab and the Amazon/Microsoft Cloud. Our extensive experiments demonstrate that the effectiveness of our solution in terms of deployment cost and streaming quality

    QoE-Aware Resource Allocation For Crowdsourced Live Streaming: A Machine Learning Approach

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    In the last decade, empowered by the technological advancements of mobile devices and the revolution of wireless mobile network access, the world has witnessed an explosion in crowdsourced live streaming. Ensuring a stable high-quality playback experience is compulsory to maximize the viewers’ Quality of Experience and the content providers’ profits. This can be achieved by advocating a geo-distributed cloud infrastructure to allocate the multimedia resources as close as possible to viewers, in order to minimize the access delay and video stalls. Additionally, because of the instability of network condition and the heterogeneity of the end-users capabilities, transcoding the original video into multiple bitrates is required. Video transcoding is a computationally expensive process, where generally a single cloud instance needs to be reserved to produce one single video bitrate representation. On demand renting of resources or inadequate resources reservation may cause delay of the video playback or serving the viewers with a lower quality. On the other hand, if resources provisioning is much higher than the required, the extra resources will be wasted. In this thesis, we introduce a prediction-driven resource allocation framework, to maximize the QoE of viewers and minimize the resources allocation cost. First, by exploiting the viewers’ locations available in our unique dataset, we implement a machine learning model to predict the viewers’ number near each geo-distributed cloud site. Second, based on the predicted results that showed to be close to the actual values, we formulate an optimization problem to proactively allocate resources at the viewers’ proximity. Additionally, we will present a trade-off between the video access delay and the cost of resource allocation. Considering the complexity and infeasibility of our offline optimization to respond to the volume of viewing requests in real-time, we further extend our work, by introducing a resources forecasting and reservation framework for geo-distributed cloud sites. First, we formulate an offline optimization problem to allocate transcoding resources at the viewers’ proximity, while creating a tradeoff between the network cost and viewers QoE. Second, based on the optimizer resource allocation decisions on historical live videos, we create our time series datasets containing historical records of the optimal resources needed at each geo-distributed cloud site. Finally, we adopt machine learning to build our distributed time series forecasting models to proactively forecast the exact needed transcoding resources ahead of time at each geo-distributed cloud site. The results showed that the predicted number of transcoding resources needed in each cloud site is close to the optimal number of transcoding resources

    Exploring Energy Consumption Issues for video Streaming in Mobile Devices: a Review

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    The proliferation of high-end mobile devices, such as smart phones, tablets, together have gained the popularity of multimedia streaming among the user. It is found from various studies and survey that at end of 2020 mobile devices will increase drastically and Mobile video streaming will also grow rapidly than overall average mobile traffic. The streaming application in Smartphone heavily depends on the wireless network activities substantially amount of data transfer server to the client. Because of very high energy requirement of data transmitted in wireless interface for video streaming application considered as most energy consuming application. Therefore to optimize the battery USAge of mobile device during video streaming it is essential to understand the various video streaming techniques and there energy consumption issues in different environment. In this paper we explore energy consumption in mobile device while experiencing video streaming and examine the solution that has been discussed in various research to improve the energy consumption during video streaming in mobile devices . We classify the investigation on a different layer of internet protocol stack they utilize and also compare them and provide proof of fact that already exist in modern Smartphone as energy saving mechanism
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