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Context as foundation for a semantic desktop
Adoption of semantic web technologies and principles presents an opportunity to change the conceptual model of desktop computing. Moving from a traditional position where the desktop is largely tied to a specific computational device, a semantic desktop could exist as a broad, networked space defined relative to the user. In this position paper we argue that personal, computing, and knowledge contexts are the appropriate means by which to define and shape the desktop space, and that collectively they provide the foundation for novel functionality in a semantic desktop
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Towards an aspect weaving BPEL engine
This position paper proposes the use of dynamic aspects and
the visitor design pattern to obtain a highly configurable and
extensible BPEL engine. Using these two techniques, the
core of this infrastructural software can be customised to
meet new requirements and add features such as debugging,
execution monitoring, or changing to another Web Service
selection policy. Additionally, it can easily be extended to
cope with customer-specific BPEL extensions. We propose
the use of dynamic aspects not only on the engine itself
but also on the workflow in order to tackle the problems of
Web Service hot deployment and hot fixes to long running
processes. In this way, composing aWeb Service "on-the-fly"
means weaving its choreography interface into the workflow
Multiple multimodal mobile devices: Lessons learned from engineering lifelog solutions
For lifelogging, or the recording of one’s life history through digital means, to be successful, a range of separate multimodal mobile devices must be employed. These include smartphones such as the N95, the Microsoft SenseCam – a wearable passive photo capture device, or
wearable biometric devices. Each collects a facet of the bigger picture, through, for example, personal digital photos, mobile messages and documents access history, but unfortunately, they operate independently and unaware of each other. This creates significant challenges for the practical application of these devices, the use and integration of their data and their operation by a user. In this chapter we discuss the software engineering challenges and their implications for individuals working on integration of data from multiple ubiquitous mobile devices drawing on our experiences working with such technology over the past several years for the development of integrated personal lifelogs. The chapter serves as an engineering guide to those considering working in the domain of lifelogging and more generally to those working with multiple multimodal devices and integration of their data
Investigating the use of semantic technologies in spatial mapping applications
Semantic Web Technologies are ideally suited to build context-aware information retrieval applications. However, the geospatial aspect of context awareness presents unique challenges such as the semantic modelling of geographical references for efficient handling of spatial queries, the reconciliation of the heterogeneity at the semantic and geo-representation levels, maintaining the quality of service and scalability of communicating, and the efficient rendering of the spatial queries' results. In this paper, we describe the modelling decisions taken to solve these challenges by analysing our implementation of an intelligent planning and recommendation tool that provides location-aware advice for a specific application domain. This paper contributes to the methodology of integrating heterogeneous geo-referenced data into semantic knowledgebases, and also proposes mechanisms for efficient spatial interrogation of the semantic knowledgebase and optimising the rendering of the dynamically retrieved context-relevant information on a web frontend
A Component-based Software Infrastructure for Ubiquitous Computing
(c) IEEE - The original publication is available at http://www.ieee.orgInternational audienceMultiplication of mobile devices and generalized use of wireless networks imply changes on the design and execution of distributed software applications targeting ubiquitous computing. Many strong requirements have to be addressed: heterogeneity and limited resources of wireless networks and mobile devices, networked communications between distributed applications, dynamic discovery and automatic deployment on mobile devices. In this paper, we present a component-based software infrastructure to design, discover, deploy, and execute ubiquitous contextual services, i.e. distributed applications providing services to mobile end-users but only available from a particular place. These ubiquitous contextual services are designed as assemblies of distributed software components. These assemblies are dynamically discovered according to end-users' physical location and device capabilities. Then, appropriate assemblies are automatically deployed on users' devices. We have implemented this approach (the software infrastructure and a ubiquitous application example) on top of the OMG CORBA Component Model and the OpenCCM open source platform
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