2,842 research outputs found

    A Practical Type Analysis for Verification of Modular Prolog Programs

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    Regular types are a powerful tool for computing very precise descriptive types for logic programs. However, in the context of real life, modular Prolog programs, the accurate results obtained by regular types often come at the price of efficiency. In this paper we propose a combination of techniques aimed at improving analysis efficiency in this context. As a first technique we allow optionally reducing the accuracy of inferred types by using only the types defined by the user or present in the libraries. We claim that, for the purpose of verifying type signatures given in the form of assertions the precision obtained using this approach is sufficient, and show that analysis times can be reduced significantly. Our second technique is aimed at dealing with situations where we would like to limit the amount of reanalysis performed, especially for library modules. Borrowing some ideas from polymorphic type systems, we show how to solve the problem by admitting parameters in type specifications. This allows us to compose new call patterns with some pre computed analysis info without losing any information. We argue that together these two techniques contribute to the practical and scalable analysis and verification of types in Prolog programs

    Empirical Research Plan: Effects of Sketching on Program Comprehension

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    Sketching is an important means of communication in software engineering practice. Yet, there is little research investigating the use of sketches. We want to contribute a better understanding of sketching, in particular its use during program comprehension. We propose a controlled experiment to investigate the effectiveness and efficiency of program comprehension with the support of sketches as well as what sketches are used in what way.Comment: 5 pages, 0 figures, Proc. International Conference on Agile Software Development (XP'16). Volume 251 of the book series Lecture Notes in Business Information Processing (LNBIP). Springer, 201

    TEI and LMF crosswalks

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    The present paper explores various arguments in favour of making the Text Encoding Initia-tive (TEI) guidelines an appropriate serialisation for ISO standard 24613:2008 (LMF, Lexi-cal Mark-up Framework) . It also identifies the issues that would have to be resolved in order to reach an appropriate implementation of these ideas, in particular in terms of infor-mational coverage. We show how the customisation facilities offered by the TEI guidelines can provide an adequate background, not only to cover missing components within the current Dictionary chapter of the TEI guidelines, but also to allow specific lexical projects to deal with local constraints. We expect this proposal to be a basis for a future ISO project in the context of the on going revision of LMF

    Motivation and sorting of human capital in open innovation

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    This paper studies how business models can be designed to tap effectively into open innovation labor markets with heterogeneously motivated workers. Using data on open source software, we show that motivations are diverse, and demonstrate how managers can strategically influence the flow of code contributions and their impact on project performance. Unlike previous literature using survey data, we exploit the observed pattern of project membership and code contributions-the "revealed preference" of developers-to infer the motivations driving their decision to contribute. Developers strongly sort along key dimensions of the business model chosen by project managers, especially the degree of openness of the project license. The results indicate an important role for intrinsic motivation, reputation, and labor market signaling, and a more limited role for reciprocity

    Lambda Calculus and Music Calculi

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    International audienceThis article presents an approach in the design of music programming languages based on Lambda Calculus. It shows, through several examples, that a purely descriptive language, that is to say a language without any programming capability, can be equipped with programming capabilities by the addition of a limited number of simple constructs
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