28,241 research outputs found
Fast human activity recognition based on structure and motion
This is the post-print version of the final paper published in Pattern Recognition Letters. The published article is available from the link below. Changes resulting from the publishing process, such as peer review, editing, corrections, structural formatting, and other quality control mechanisms may not be reflected in this document. Changes may have been made to this work since it was submitted for publication. Copyright @ 2011 Elsevier B.V.We present a method for the recognition of human activities. The proposed approach is based on the construction of a set of templates for each activity as well as on the measurement of the motion in each activity. Templates are designed so that they capture the structural and motion information that is most discriminative among activities. The direct motion measurements capture the amount of translational motion in each activity. The two features are fused at the recognition stage. Recognition is achieved in two steps by calculating the similarity between the templates and motion features of the test and reference activities. The proposed methodology is experimentally assessed and is shown to yield excellent performance.European Commissio
Dance-the-music : an educational platform for the modeling, recognition and audiovisual monitoring of dance steps using spatiotemporal motion templates
In this article, a computational platform is presented, entitled “Dance-the-Music”, that can be used in a dance educational context to explore and learn the basics of dance steps. By introducing a method based on spatiotemporal motion templates, the platform facilitates to train basic step models from sequentially repeated dance figures performed by a dance teacher. Movements are captured with an optical motion capture system. The teachers’ models can be visualized from a first-person perspective to instruct students how to perform the specific dance steps in the correct manner. Moreover, recognition algorithms-based on a template matching method can determine the quality of a student’s performance in real time by means of multimodal monitoring techniques. The results of an evaluation study suggest that the Dance-the-Music is effective in helping dance students to master the basics of dance figures
Multi-View Region Adaptive Multi-temporal DMM and RGB Action Recognition
Human action recognition remains an important yet challenging task. This work
proposes a novel action recognition system. It uses a novel Multiple View
Region Adaptive Multi-resolution in time Depth Motion Map (MV-RAMDMM)
formulation combined with appearance information. Multiple stream 3D
Convolutional Neural Networks (CNNs) are trained on the different views and
time resolutions of the region adaptive Depth Motion Maps. Multiple views are
synthesised to enhance the view invariance. The region adaptive weights, based
on localised motion, accentuate and differentiate parts of actions possessing
faster motion. Dedicated 3D CNN streams for multi-time resolution appearance
information (RGB) are also included. These help to identify and differentiate
between small object interactions. A pre-trained 3D-CNN is used here with
fine-tuning for each stream along with multiple class Support Vector Machines
(SVM)s. Average score fusion is used on the output. The developed approach is
capable of recognising both human action and human-object interaction. Three
public domain datasets including: MSR 3D Action,Northwestern UCLA multi-view
actions and MSR 3D daily activity are used to evaluate the proposed solution.
The experimental results demonstrate the robustness of this approach compared
with state-of-the-art algorithms.Comment: 14 pages, 6 figures, 13 tables. Submitte
Action Recognition in Videos: from Motion Capture Labs to the Web
This paper presents a survey of human action recognition approaches based on
visual data recorded from a single video camera. We propose an organizing
framework which puts in evidence the evolution of the area, with techniques
moving from heavily constrained motion capture scenarios towards more
challenging, realistic, "in the wild" videos. The proposed organization is
based on the representation used as input for the recognition task, emphasizing
the hypothesis assumed and thus, the constraints imposed on the type of video
that each technique is able to address. Expliciting the hypothesis and
constraints makes the framework particularly useful to select a method, given
an application. Another advantage of the proposed organization is that it
allows categorizing newest approaches seamlessly with traditional ones, while
providing an insightful perspective of the evolution of the action recognition
task up to now. That perspective is the basis for the discussion in the end of
the paper, where we also present the main open issues in the area.Comment: Preprint submitted to CVIU, survey paper, 46 pages, 2 figures, 4
table
Discriminatively Trained Latent Ordinal Model for Video Classification
We study the problem of video classification for facial analysis and human
action recognition. We propose a novel weakly supervised learning method that
models the video as a sequence of automatically mined, discriminative
sub-events (eg. onset and offset phase for "smile", running and jumping for
"highjump"). The proposed model is inspired by the recent works on Multiple
Instance Learning and latent SVM/HCRF -- it extends such frameworks to model
the ordinal aspect in the videos, approximately. We obtain consistent
improvements over relevant competitive baselines on four challenging and
publicly available video based facial analysis datasets for prediction of
expression, clinical pain and intent in dyadic conversations and on three
challenging human action datasets. We also validate the method with qualitative
results and show that they largely support the intuitions behind the method.Comment: Paper accepted in IEEE TPAMI. arXiv admin note: substantial text
overlap with arXiv:1604.0150
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