1,086 research outputs found
Virtual Reality Games for Motor Rehabilitation
This paper presents a fuzzy logic based method to track user satisfaction without the need for devices to monitor users physiological conditions. User satisfaction is the key to any product’s acceptance; computer applications and video games provide a unique opportunity to provide a tailored environment for each user to better suit their needs. We have implemented a non-adaptive fuzzy logic model of emotion, based on the emotional component of the Fuzzy Logic Adaptive Model of Emotion (FLAME) proposed by El-Nasr, to estimate player emotion in UnrealTournament 2004. In this paper we describe the implementation of this system and present the results of one of several play tests. Our research contradicts the current literature that suggests physiological measurements are needed. We show that it is possible to use a software only method to estimate user emotion
NASA Tech Briefs, April 1994
Topics covered: Advanced Composites and Plastics; Electronic Components and Circuits; Electronic Systems; Physical Sciences; Materials; Computer Programs; Mechanics; Machinery/Automation; Manufacturing/Fabrication; Mathematics and Information Sciences; Life Sciences; Books and Reports
NASA Tech Briefs, July 1993
Topics include: Data Acquisition and Analysis: Electronic Components and Circuits; Electronic Systems; Physical Sciences; Materials; Computer Programs; Mechanics; Machinery; Fabrication Technology; Mathematics and Information Sciences; Life Sciences
NASA Tech Briefs, June 1990
Topics: New Product Ideas; NASA TU Services; Electronic Components and Circuits; Electronic Systems; Physical Sciences; Materials; Computer Programs; Mechanics; Machinery; Fabrication Technology; Mathematics and Information Sciences; Life Sciences
NASA Tech Briefs, February 1988
Topics covered include: New Product Ideas; NASA TU Services; Electronic Components and Circuits; Electronic Systems; Physical Sciences; Materials; Computer Programs; Mechanics; Machinery; Fabrication Technology; Mathematics and Information Systems; and Life Sciences
NASA Tech Briefs, May 1993
Topics include: Advanced Composites and Plastics; Electronic Components and Circuits; Electronic Systems; Physical Sciences; Materials; Computer Programs; Mechanics; Machinery; Fabrication Technology; Mathematics and Information Sciences; Life Sciences
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Accelerating Radiation Dose Calculation with High Performance Computing and Machine Learning for Large-scale Radiotherapy Treatment Planning
Radiation therapy is powered by modern techniques in precise planning and executionof radiation delivery, which are being rapidly improved to maximize its benefit to cancerpatients. In the last decade, radiotherapy experienced the introduction of advanced methodsfor automatic beam orientation optimization, real-time tumor tracking, daily planadaptation, and many others, which improve the radiation delivery precision, planning easeand reproducibility, and treatment efficacy. However, such advanced paradigms necessitatethe calculation of orders of magnitude more causal dose deposition data, increasing the timerequirement of all pre-planning dose calculation. Principles of high-performance computingand machine learning were applied to address the insufficient speeds of widely-used dosecalculation algorithms to facilitate translation of these advanced treatment paradigms intoclinical practice.To accelerate CT-guided X-ray therapies, Collapsed-Cone Convolution-Superposition(CCCS), a state-of-the-art analytical dose calculation algorithm, was accelerated through itsnovel implementation on highly parallelized GPUs. This context-based GPU-CCCS approachtakes advantage of X-ray dose deposition compactness to parallelize calculation acrosshundreds of beamlets, reducing hardware-specific overheads, and enabling acceleration bytwo to three orders of magnitude compared to existing GPU-based beamlet-by-beamletapproaches. Near-linear increases in acceleration are achieved with a distributed, multi-GPUimplementation of context-based GPU-CCCS.Dose calculation for MR-guided treatment is complicated by electron return effects(EREs), exhibited by ionizing electrons in the strong magnetic field of the MRI scanner. EREsnecessitate the use of much slower Monte Carlo (MC) dose calculation, limiting the clinicalapplication of advanced treatment paradigms due to time restrictions. An automaticallydistributed framework for very-large-scale MC dose calculation was developed, grantinglinear scaling of dose calculation speed with the number of utilized computational cores. Itwas then harnessed to efficiently generate a large dataset of paired high- and low-noise MCdoses in a 1.5 tesla magnetic field, which were used to train a novel deep convolutionalneural network (CNN), DeepMC, to predict low-noise dose from faster high-noise MC-simulation. DeepMC enables 38-fold acceleration of MR-guided X-ray beamlet dosecalculation, while remaining synergistic with existing MC acceleration techniques to achievemultiplicative speed improvements.This work redefines the expectation of X-ray dose calculation speed, making it possibleto apply new highly-beneficial treatment paradigms to standard clinical practice for the firsttime
Simulation Intelligence: Towards a New Generation of Scientific Methods
The original "Seven Motifs" set forth a roadmap of essential methods for the
field of scientific computing, where a motif is an algorithmic method that
captures a pattern of computation and data movement. We present the "Nine
Motifs of Simulation Intelligence", a roadmap for the development and
integration of the essential algorithms necessary for a merger of scientific
computing, scientific simulation, and artificial intelligence. We call this
merger simulation intelligence (SI), for short. We argue the motifs of
simulation intelligence are interconnected and interdependent, much like the
components within the layers of an operating system. Using this metaphor, we
explore the nature of each layer of the simulation intelligence operating
system stack (SI-stack) and the motifs therein: (1) Multi-physics and
multi-scale modeling; (2) Surrogate modeling and emulation; (3)
Simulation-based inference; (4) Causal modeling and inference; (5) Agent-based
modeling; (6) Probabilistic programming; (7) Differentiable programming; (8)
Open-ended optimization; (9) Machine programming. We believe coordinated
efforts between motifs offers immense opportunity to accelerate scientific
discovery, from solving inverse problems in synthetic biology and climate
science, to directing nuclear energy experiments and predicting emergent
behavior in socioeconomic settings. We elaborate on each layer of the SI-stack,
detailing the state-of-art methods, presenting examples to highlight challenges
and opportunities, and advocating for specific ways to advance the motifs and
the synergies from their combinations. Advancing and integrating these
technologies can enable a robust and efficient hypothesis-simulation-analysis
type of scientific method, which we introduce with several use-cases for
human-machine teaming and automated science
NASA Tech Briefs, December 1991
Topics include: Electronic Components and Circuits. Electronic Systems, Physical Sciences, Materials, Computer Programs, Mechanics, Machinery, Fabrication Technology, Mathematics and Information Sciences
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