709 research outputs found

    Synthesis and characterization of bulk and thin film antimony-selenium phase change alloys

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    Phase change alloys have recently gained increasing attention due to their application in developing phase change random memory (PRAM) devices, as Flash memory based devices are rapidly approaching their technological limitations. The most dominant features of PRAM devices are its non-volatile nature, compatible with present day IC\u27s manufacturing process, high density, fast operation, low power consumption etc; Devices built on binary alloys such as Antimony - Selenium (SbSe) exhibit certain superior properties such as fast operation, reduced power consumption, economical etc. compared to that of ternary alloy (GST). In order to understand this behavior in detail, bulk SbxSe 100-x (40 ≤ x ≤ 70) alloys are synthesized and deposited as thin films on silicon (100) plane substrate. Series of experiments such as X-ray diffraction analysis (XRD), Energy dispersive X-ray diffraction (EDAX), Spectroscopic Ellipsometer, Hall test experiments are carried out to characterize both the bulk and thin films. EDAX experiments show the deviation between bulk and thin films compositions is less than 10%. Diffraction patterns of bulk exhibit orthorhombic structure, i.e., Sb2Se3 type where as thin films demonstrate amorphous behavior. Impact of annealing on thin films is studied by heating the films to 170°C under argon (Ar) ambience. Post annealing results of Sb40Se60 thin films show the crystal structure is orthorhombic and crystallization temperature (Tc) increases with increase in Sb content of the compound. Ellipsometry and Hall measurements of annealed films exhibit high refractive index (n), low extinction coefficient (k) and high carrier concentration with associated low carrier mobility. Further the conductivity of annealed Sb40Se60 thin films switches from p to n type

    Code Generation and Global Optimization Techniques for a Reconfigurable PRAM-NUMA Multicore Architecture

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    Optimizing for a Many-Core Architecture without Compromising Ease-of-Programming

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    Faced with nearly stagnant clock speed advances, chip manufacturers have turned to parallelism as the source for continuing performance improvements. But even though numerous parallel architectures have already been brought to market, a universally accepted methodology for programming them for general purpose applications has yet to emerge. Existing solutions tend to be hardware-specific, rendering them difficult to use for the majority of application programmers and domain experts, and not providing scalability guarantees for future generations of the hardware. This dissertation advances the validation of the following thesis: it is possible to develop efficient general-purpose programs for a many-core platform using a model recognized for its simplicity. To prove this thesis, we refer to the eXplicit Multi-Threading (XMT) architecture designed and built at the University of Maryland. XMT is an attempt at re-inventing parallel computing with a solid theoretical foundation and an aggressive scalable design. Algorithmically, XMT is inspired by the PRAM (Parallel Random Access Machine) model and the architecture design is focused on reducing inter-task communication and synchronization overheads and providing an easy-to-program parallel model. This thesis builds upon the existing XMT infrastructure to improve support for efficient execution with a focus on ease-of-programming. Our contributions aim at reducing the programmer's effort in developing XMT applications and improving the overall performance. More concretely, we: (1) present a work-flow guiding programmers to produce efficient parallel solutions starting from a high-level problem; (2) introduce an analytical performance model for XMT programs and provide a methodology to project running time from an implementation; (3) propose and evaluate RAP -- an improved resource-aware compiler loop prefetching algorithm targeted at fine-grained many-core architectures; we demonstrate performance improvements of up to 34.79% on average over the GCC loop prefetching implementation and up to 24.61% on average over a simple hardware prefetching scheme; and (4) implement a number of parallel benchmarks and evaluate the overall performance of XMT relative to existing serial and parallel solutions, showing speedups of up to 13.89x vs.~ a serial processor and 8.10x vs.~parallel code optimized for an existing many-core (GPU). We also discuss the implementation and optimization of the Max-Flow algorithm on XMT, a problem which is among the more advanced in terms of complexity, benchmarking and research interest in the parallel algorithms community. We demonstrate better speed-ups compared to a best serial solution than previous attempts on other parallel platforms

    Parallel software caches

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    We investigate the construction and application of parallel software caches in shared memory multiprocessors. In contrast to maintaining a private cache for each thread, a parallel cache allows the re-use of results of lengthy computations by other threads. This is especially important in irregular applications where the re-use of intermediate results by scheduling is not possible. Example applications are the computation of intersections between a scanline and a polygon in computational geometry, and the computation of intersections between rays and objects in ray tracing. A parallel software cache is based on a readers/writers lock, i.e. as long as no thread alters the cache data structure, multiple threads may read simultaneously. If a thread wants to alter the cache because of a cache miss, it waits until all other threads have left the data structure, then it can update the contents of the cache. Other threads can access the cache only after the writer has finished its work. To increase utilization, the cache has a number of slots that can be locked separately. We investigate the tradeoff between slot size, search time in the cache, and the time to re-compute a cache entry. Another major difference between sequential and parallel software caches is the replacement strategy. We adapt classic replacement strategies such as LRU and random replacement for parallel caches. As execution platform, we use the SB-PRAM, but the concepts might be portable to machines such as NYU Ultracomputer, Tera MTA, and Stanford DASH

    Extending the Nested Parallel Model to the Nested Dataflow Model with Provably Efficient Schedulers

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    The nested parallel (a.k.a. fork-join) model is widely used for writing parallel programs. However, the two composition constructs, i.e. "\parallel" (parallel) and ";;" (serial), are insufficient in expressing "partial dependencies" or "partial parallelism" in a program. We propose a new dataflow composition construct "\leadsto" to express partial dependencies in algorithms in a processor- and cache-oblivious way, thus extending the Nested Parallel (NP) model to the \emph{Nested Dataflow} (ND) model. We redesign several divide-and-conquer algorithms ranging from dense linear algebra to dynamic-programming in the ND model and prove that they all have optimal span while retaining optimal cache complexity. We propose the design of runtime schedulers that map ND programs to multicore processors with multiple levels of possibly shared caches (i.e, Parallel Memory Hierarchies) and provide theoretical guarantees on their ability to preserve locality and load balance. For this, we adapt space-bounded (SB) schedulers for the ND model. We show that our algorithms have increased "parallelizability" in the ND model, and that SB schedulers can use the extra parallelizability to achieve asymptotically optimal bounds on cache misses and running time on a greater number of processors than in the NP model. The running time for the algorithms in this paper is O(i=0h1Q(t;σMi)Cip)O\left(\frac{\sum_{i=0}^{h-1} Q^{*}({\mathsf t};\sigma\cdot M_i)\cdot C_i}{p}\right), where QQ^{*} is the cache complexity of task t{\mathsf t}, CiC_i is the cost of cache miss at level-ii cache which is of size MiM_i, σ(0,1)\sigma\in(0,1) is a constant, and pp is the number of processors in an hh-level cache hierarchy

    Efficient Parallel and Distributed Algorithms for GIS Polygon Overlay Processing

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    Polygon clipping is one of the complex operations in computational geometry. It is used in Geographic Information Systems (GIS), Computer Graphics, and VLSI CAD. For two polygons with n and m vertices, the number of intersections can be O(nm). In this dissertation, we present the first output-sensitive CREW PRAM algorithm, which can perform polygon clipping in O(log n) time using O(n + k + k\u27) processors, where n is the number of vertices, k is the number of intersections, and k\u27 is the additional temporary vertices introduced due to the partitioning of polygons. The current best algorithm by Karinthi, Srinivas, and Almasi does not handle self-intersecting polygons, is not output-sensitive and must employ O(n^2) processors to achieve O(log n) time. The second parallel algorithm is an output-sensitive PRAM algorithm based on Greiner-Hormann algorithm with O(log n) time complexity using O(n + k) processors. This is cost-optimal when compared to the time complexity of the best-known sequential plane-sweep based algorithm for polygon clipping. For self-intersecting polygons, the time complexity is O(((n + k) log n log log n)/p) using p In addition to these parallel algorithms, the other main contributions in this dissertation are 1) multi-core and many-core implementation for clipping a pair of polygons and 2) MPI-GIS and Hadoop Topology Suite for distributed polygon overlay using a cluster of nodes. Nvidia GPU and CUDA are used for the many-core implementation. The MPI based system achieves 44X speedup while processing about 600K polygons in two real-world GIS shapefiles 1) USA Detailed Water Bodies and 2) USA Block Group Boundaries) within 20 seconds on a 32-node (8 cores each) IBM iDataPlex cluster interconnected by InfiniBand technology
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