30,033 research outputs found
A Multi-Engine Approach to Answer Set Programming
Answer Set Programming (ASP) is a truly-declarative programming paradigm
proposed in the area of non-monotonic reasoning and logic programming, that has
been recently employed in many applications. The development of efficient ASP
systems is, thus, crucial. Having in mind the task of improving the solving
methods for ASP, there are two usual ways to reach this goal: extending
state-of-the-art techniques and ASP solvers, or designing a new ASP
solver from scratch. An alternative to these trends is to build on top of
state-of-the-art solvers, and to apply machine learning techniques for choosing
automatically the "best" available solver on a per-instance basis.
In this paper we pursue this latter direction. We first define a set of
cheap-to-compute syntactic features that characterize several aspects of ASP
programs. Then, we apply classification methods that, given the features of the
instances in a {\sl training} set and the solvers' performance on these
instances, inductively learn algorithm selection strategies to be applied to a
{\sl test} set. We report the results of a number of experiments considering
solvers and different training and test sets of instances taken from the ones
submitted to the "System Track" of the 3rd ASP Competition. Our analysis shows
that, by applying machine learning techniques to ASP solving, it is possible to
obtain very robust performance: our approach can solve more instances compared
with any solver that entered the 3rd ASP Competition. (To appear in Theory and
Practice of Logic Programming (TPLP).)Comment: 26 pages, 8 figure
Computer-aided verification in mechanism design
In mechanism design, the gold standard solution concepts are dominant
strategy incentive compatibility and Bayesian incentive compatibility. These
solution concepts relieve the (possibly unsophisticated) bidders from the need
to engage in complicated strategizing. While incentive properties are simple to
state, their proofs are specific to the mechanism and can be quite complex.
This raises two concerns. From a practical perspective, checking a complex
proof can be a tedious process, often requiring experts knowledgeable in
mechanism design. Furthermore, from a modeling perspective, if unsophisticated
agents are unconvinced of incentive properties, they may strategize in
unpredictable ways.
To address both concerns, we explore techniques from computer-aided
verification to construct formal proofs of incentive properties. Because formal
proofs can be automatically checked, agents do not need to manually check the
properties, or even understand the proof. To demonstrate, we present the
verification of a sophisticated mechanism: the generic reduction from Bayesian
incentive compatible mechanism design to algorithm design given by Hartline,
Kleinberg, and Malekian. This mechanism presents new challenges for formal
verification, including essential use of randomness from both the execution of
the mechanism and from the prior type distributions. As an immediate
consequence, our work also formalizes Bayesian incentive compatibility for the
entire family of mechanisms derived via this reduction. Finally, as an
intermediate step in our formalization, we provide the first formal
verification of incentive compatibility for the celebrated
Vickrey-Clarke-Groves mechanism
PyCUDA and PyOpenCL: A Scripting-Based Approach to GPU Run-Time Code Generation
High-performance computing has recently seen a surge of interest in
heterogeneous systems, with an emphasis on modern Graphics Processing Units
(GPUs). These devices offer tremendous potential for performance and efficiency
in important large-scale applications of computational science. However,
exploiting this potential can be challenging, as one must adapt to the
specialized and rapidly evolving computing environment currently exhibited by
GPUs. One way of addressing this challenge is to embrace better techniques and
develop tools tailored to their needs. This article presents one simple
technique, GPU run-time code generation (RTCG), along with PyCUDA and PyOpenCL,
two open-source toolkits that support this technique.
In introducing PyCUDA and PyOpenCL, this article proposes the combination of
a dynamic, high-level scripting language with the massive performance of a GPU
as a compelling two-tiered computing platform, potentially offering significant
performance and productivity advantages over conventional single-tier, static
systems. The concept of RTCG is simple and easily implemented using existing,
robust infrastructure. Nonetheless it is powerful enough to support (and
encourage) the creation of custom application-specific tools by its users. The
premise of the paper is illustrated by a wide range of examples where the
technique has been applied with considerable success.Comment: Submitted to Parallel Computing, Elsevie
Graph Based Reduction of Program Verification Conditions
Increasing the automaticity of proofs in deductive verification of C programs
is a challenging task. When applied to industrial C programs known heuristics
to generate simpler verification conditions are not efficient enough. This is
mainly due to their size and a high number of irrelevant hypotheses. This work
presents a strategy to reduce program verification conditions by selecting
their relevant hypotheses. The relevance of a hypothesis is determined by the
combination of a syntactic analysis and two graph traversals. The first graph
is labeled by constants and the second one by the predicates in the axioms. The
approach is applied on a benchmark arising in industrial program verification
A study of the very high order natural user language (with AI capabilities) for the NASA space station common module
The requirements are identified for a very high order natural language to be used by crew members on board the Space Station. The hardware facilities, databases, realtime processes, and software support are discussed. The operations and capabilities that will be required in both normal (routine) and abnormal (nonroutine) situations are evaluated. A structure and syntax for an interface (front-end) language to satisfy the above requirements are recommended
- …