5,104 research outputs found
Treewidth, crushing, and hyperbolic volume
We prove that there exists a universal constant such that any closed
hyperbolic 3-manifold admits a triangulation of treewidth at most times its
volume. The converse is not true: we show there exists a sequence of hyperbolic
3-manifolds of bounded treewidth but volume approaching infinity. Along the
way, we prove that crushing a normal surface in a triangulation does not
increase the carving-width, and hence crushing any number of normal surfaces in
a triangulation affects treewidth by at most a constant multiple.Comment: 20 pages, 12 figures. V2: Section 4 has been rewritten, as the former
argument (in V1) used a construction that relied on a wrong theorem. Section
5.1 has also been adjusted to the new construction. Various other arguments
have been clarifie
The Complexity of Routing with Few Collisions
We study the computational complexity of routing multiple objects through a
network in such a way that only few collisions occur: Given a graph with
two distinct terminal vertices and two positive integers and , the
question is whether one can connect the terminals by at least routes (e.g.
paths) such that at most edges are time-wise shared among them. We study
three types of routes: traverse each vertex at most once (paths), each edge at
most once (trails), or no such restrictions (walks). We prove that for paths
and trails the problem is NP-complete on undirected and directed graphs even if
is constant or the maximum vertex degree in the input graph is constant.
For walks, however, it is solvable in polynomial time on undirected graphs for
arbitrary and on directed graphs if is constant. We additionally study
for all route types a variant of the problem where the maximum length of a
route is restricted by some given upper bound. We prove that this
length-restricted variant has the same complexity classification with respect
to paths and trails, but for walks it becomes NP-complete on undirected graphs
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