10 research outputs found

    Incast mitigation in a data center storage cluster through a dynamic fair-share buffer policy

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    Incast is a phenomenon when multiple devices interact with only one device at a given time. Multiple storage senders overflow either the switch buffer or the single-receiver memory. This pattern causes all concurrent-senders to stop and wait for buffer/memory availability, and leads to a packet loss and retransmission—resulting in a huge latency. We present a software-defined technique tackling the many-to-one communication pattern—Incast—in a data center storage cluster. Our proposed method decouples the default TCP windowing mechanism from all storage servers, and delegates it to the software-defined storage controller. The proposed method removes the TCP saw-tooth behavior, provides a global flow awareness, and implements the dynamic fair-share buffer policy for end-to-end I/O path. It considers all I/O stages (applications, device drivers, NICs, switches/routers, file systems, I/O schedulers, main memory, and physical disks) while achieving the maximum I/O throughput. The policy, which is part of the proposed method, allocates fair-share bandwidth utilization for all storage servers. Priority queues are incorporated to handle the most important data flows. In addition, the proposed method provides better manageability and maintainability compared with traditional storage networks, where data plane and control plane reside in the same device

    PetaShare: A reliable, efficient and transparent distributed storage management system

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    Modern collaborative science has placed increasing burden on data management infrastructure to handle the increasingly large data archives generated. Beside functionality, reliability and availability are also key factors in delivering a data management system that can efficiently and effectively meet the challenges posed and compounded by the unbounded increase in the size of data generated by scientific applications. We have developed a reliable and efficient distributed data storage system, PetaShare, which spans multiple institutions across the state of Louisiana. At the back-end, PetaShare provides a unified name space and efficient data movement across geographically distributed storage sites. At the front-end, it provides light-weight clients the enable easy, transparent and scalable access. In PetaShare, we have designed and implemented an asynchronously replicated multi-master metadata system for enhanced reliability and availability, and an advanced buffering system for improved data transfer performance. In this paper, we present the details of our design and implementation, show performance results, and describe our experience in developing a reliable and efficient distributed data management system for data-intensive science. © 2011 - IOS Press and the authors. All rights reserved

    Effective and Economical Content Delivery and Storage Strategies for Cloud Systems

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    Cloud computing has proved to be an effective infrastructure to host various applications and provide reliable and stable services. Content delivery and storage are two main services provided by the cloud. A high-performance cloud can reduce the cost of both cloud providers and customers, while providing high application performance to cloud clients. Thus, the performance of such cloud-based services is closely related to three issues. First, when delivering contents from the cloud to users or transferring contents between cloud datacenters, it is important to reduce the payment costs and transmission time. Second, when transferring contents between cloud datacenters, it is important to reduce the payment costs to the internet service providers (ISPs). Third, when storing contents in the datacenters, it is crucial to reduce the file read latency and power consumption of the datacenters. In this dissertation, we study how to effectively deliver and store contents on the cloud, with a focus on cloud gaming and video streaming services. In particular, we aim to address three problems. i) Cost-efficient cloud computing system to support thin-client Massively Multiplayer Online Game (MMOG): how to achieve high Quality of Service (QoS) in cloud gaming and reduce the cloud bandwidth consumption; ii) Cost-efficient inter-datacenter video scheduling: how to reduce the bandwidth payment cost by fully utilizing link bandwidth when cloud providers transfer videos between datacenters; iii) Energy-efficient adaptive file replication: how to adapt to time-varying file popularities to achieve a good tradeoff between data availability and efficiency, as well as reduce the power consumption of the datacenters. In this dissertation, we propose methods to solve each of aforementioned challenges on the cloud. As a result, we build a cloud system that has a cost-efficient system to support cloud clients, an inter-datacenter video scheduling algorithm for video transmission on the cloud and an adaptive file replication algorithm for cloud storage system. As a result, the cloud system not only benefits the cloud providers in reducing the cloud cost, but also benefits the cloud customers in reducing their payment cost and improving high cloud application performance (i.e., user experience). Finally, we conducted extensive experiments on many testbeds, including PeerSim, PlanetLab, EC2 and a real-world cluster, which demonstrate the efficiency and effectiveness of our proposed methods. In our future work, we will further study how to further improve user experience in receiving contents and reduce the cost due to content transfer

    Towards Energy-Efficient, Fault-Tolerant, and Load-Balanced Mobile Cloud

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    Recent advances in mobile technologies have enabled a new computing paradigm in which large amounts of data are generated and accessed from mobile devices. However, running resource-intensive applications (e.g., video/image storage and processing or map-reduce type) on a single mobile device still remains off bounds since it requires large computation and storage capabilities. Computer scientists overcome this issue by exploiting the abundant computation and storage resources from traditional cloud to enhance the capabilities of end-user mobile devices. Nevertheless, the designs that rely on remote cloud services sometimes underlook the available resources (e.g., storage, communication, and processing) on mobile devices. In particular, when the remote cloud services are unavailable (due to service provider or network issues) these smart devices become unusable. For mobile devices deployed in an infrastructureless network where nodes can move, join, or leave the network dynamically, the challenges on energy-efficiency, reliability, and load-balance are still largely unexplored. This research investigates challenges and proposes solutions for deploying mobile application in such environments. In particular, we focus on a distributed data storage and data processing framework for mobile cloud. The proposed mobile cloud computing (MCC) framework provides data storage and data processing services to MCC applications such as video storage and processing or map-reduce type. These services ensure the mobile cloud is energy-efficient, fault-tolerant, and load-balanced by intelligently allocating and managing the stored data and processing tasks accounting for the limited resources on mobile devices. When considering the load-balance, the framework also incorporates the heterogeneous characteristics of mobile cloud in which nodes may have various energy, communication, and processing capabilities. All the designs are built on the k-out-of-n computing theoretical foundation. The novel formulations produce a reliability-compliant, energy-efficient data storage solution and a deadline-compliant, energy-efficient job scheduler. From the promising outcomes of this research, a future where mobile cloud offers real-time computation capabilities in complex environments such as disaster relief or warzone is certainly not far

    Delivering Consistent Network Performance in Multi-tenant Data Centers

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    Data centers are growing rapidly in size and have recently begun acquiring a new role as cloud hosting platforms, allowing outside developers to deploy their own applications on large scales. As a result, today\u27s data centers are multi-tenant environments that host an increasingly diverse set of applications, many of which have very demanding networking requirements. This has prompted research into new data center architectures that offer increased capacity by using topologies that introduce multiple paths between servers. To achieve consistent network performance in these networks, traffic must be effectively load balanced among the available paths. In addition, some form of system-wide traffic regulation is necessary to provide performance guarantees to tenants. To address these issues, this thesis introduces several software-based mechanisms that were inspired by techniques used to regulate traffic in the interconnects of scalable Internet routers. In particular, we borrow two key concepts that serve as the basis for our approach. First, we investigate packet-level routing techniques that are similar to those used to balance load effectively in routers. This work is novel in the data center context because most existing approaches route traffic at the level of flows to prevent their packets from arriving out-of-order. We show that routing at the packet-level allows for far more efficient use of the network\u27s resources and we provide a novel resequencing scheme to deal with out-of-order arrivals. Secondly, we introduce distributed scheduling as a means to engineer traffic in data centers. In routers, distributed scheduling controls the rates between ports on different line cards enabling traffic to move efficiently through the interconnect. We apply the same basic idea to schedule rates between servers in the data center. We show that scheduling can prevent congestion from occurring and can be used as a flexible mechanism to support network performance guarantees for tenants. In contrast to previous work, which relied on centralized controllers to schedule traffic, our approach is fully distributed and we provide a novel distributed algorithm to control rates. In addition, we introduce an optimization problem called backlog scheduling to study scheduling strategies that facilitate more efficient application execution
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