15,795 research outputs found

    Exploring performance and power properties of modern multicore chips via simple machine models

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    Modern multicore chips show complex behavior with respect to performance and power. Starting with the Intel Sandy Bridge processor, it has become possible to directly measure the power dissipation of a CPU chip and correlate this data with the performance properties of the running code. Going beyond a simple bottleneck analysis, we employ the recently published Execution-Cache-Memory (ECM) model to describe the single- and multi-core performance of streaming kernels. The model refines the well-known roofline model, since it can predict the scaling and the saturation behavior of bandwidth-limited loop kernels on a multicore chip. The saturation point is especially relevant for considerations of energy consumption. From power dissipation measurements of benchmark programs with vastly different requirements to the hardware, we derive a simple, phenomenological power model for the Sandy Bridge processor. Together with the ECM model, we are able to explain many peculiarities in the performance and power behavior of multicore processors, and derive guidelines for energy-efficient execution of parallel programs. Finally, we show that the ECM and power models can be successfully used to describe the scaling and power behavior of a lattice-Boltzmann flow solver code.Comment: 23 pages, 10 figures. Typos corrected, DOI adde

    Efficient multicore-aware parallelization strategies for iterative stencil computations

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    Stencil computations consume a major part of runtime in many scientific simulation codes. As prototypes for this class of algorithms we consider the iterative Jacobi and Gauss-Seidel smoothers and aim at highly efficient parallel implementations for cache-based multicore architectures. Temporal cache blocking is a known advanced optimization technique, which can reduce the pressure on the memory bus significantly. We apply and refine this optimization for a recently presented temporal blocking strategy designed to explicitly utilize multicore characteristics. Especially for the case of Gauss-Seidel smoothers we show that simultaneous multi-threading (SMT) can yield substantial performance improvements for our optimized algorithm.Comment: 15 pages, 10 figure

    Stencils and problem partitionings: Their influence on the performance of multiple processor systems

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    Given a discretization stencil, partitioning the problem domain is an important first step for the efficient solution of partial differential equations on multiple processor systems. Partitions are derived that minimize interprocessor communication when the number of processors is known a priori and each domain partition is assigned to a different processor. This partitioning technique uses the stencil structure to select appropriate partition shapes. For square problem domains, it is shown that non-standard partitions (e.g., hexagons) are frequently preferable to the standard square partitions for a variety of commonly used stencils. This investigation is concluded with a formalization of the relationship between partition shape, stencil structure, and architecture, allowing selection of optimal partitions for a variety of parallel systems

    GPU Accelerated Particle Visualization with Splotch

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    Splotch is a rendering algorithm for exploration and visual discovery in particle-based datasets coming from astronomical observations or numerical simulations. The strengths of the approach are production of high quality imagery and support for very large-scale datasets through an effective mix of the OpenMP and MPI parallel programming paradigms. This article reports our experiences in re-designing Splotch for exploiting emerging HPC architectures nowadays increasingly populated with GPUs. A performance model is introduced for data transfers, computations and memory access, to guide our re-factoring of Splotch. A number of parallelization issues are discussed, in particular relating to race conditions and workload balancing, towards achieving optimal performances. Our implementation was accomplished by using the CUDA programming paradigm. Our strategy is founded on novel schemes achieving optimized data organisation and classification of particles. We deploy a reference simulation to present performance results on acceleration gains and scalability. We finally outline our vision for future work developments including possibilities for further optimisations and exploitation of emerging technologies.Comment: 25 pages, 9 figures. Astronomy and Computing (2014

    Parallel netCDF: A Scientific High-Performance I/O Interface

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    Dataset storage, exchange, and access play a critical role in scientific applications. For such purposes netCDF serves as a portable and efficient file format and programming interface, which is popular in numerous scientific application domains. However, the original interface does not provide an efficient mechanism for parallel data storage and access. In this work, we present a new parallel interface for writing and reading netCDF datasets. This interface is derived with minimum changes from the serial netCDF interface but defines semantics for parallel access and is tailored for high performance. The underlying parallel I/O is achieved through MPI-IO, allowing for dramatic performance gains through the use of collective I/O optimizations. We compare the implementation strategies with HDF5 and analyze both. Our tests indicate programming convenience and significant I/O performance improvement with this parallel netCDF interface.Comment: 10 pages,7 figure

    High-Efficient Parallel CAVLC Encoders on Heterogeneous Multicore Architectures

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    This article presents two high-efficient parallel realizations of the context-based adaptive variable length coding (CAVLC) based on heterogeneous multicore processors. By optimizing the architecture of the CAVLC encoder, three kinds of dependences are eliminated or weaken, including the context-based data dependence, the memory accessing dependence and the control dependence. The CAVLC pipeline is divided into three stages: two scans, coding, and lag packing, and be implemented on two typical heterogeneous multicore architectures. One is a block-based SIMD parallel CAVLC encoder on multicore stream processor STORM. The other is a component-oriented SIMT parallel encoder on massively parallel architecture GPU. Both of them exploited rich data-level parallelism. Experiments results show that compared with the CPU version, more than 70 times of speedup can be obtained for STORM and over 50 times for GPU. The implementation of encoder on STORM can make a real-time processing for 1080p @30fps and GPU-based version can satisfy the requirements for 720p real-time encoding. The throughput of the presented CAVLC encoders is more than 10 times higher than that of published software encoders on DSP and multicore platforms

    Simulating spin models on GPU

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    Over the last couple of years it has been realized that the vast computational power of graphics processing units (GPUs) could be harvested for purposes other than the video game industry. This power, which at least nominally exceeds that of current CPUs by large factors, results from the relative simplicity of the GPU architectures as compared to CPUs, combined with a large number of parallel processing units on a single chip. To benefit from this setup for general computing purposes, the problems at hand need to be prepared in a way to profit from the inherent parallelism and hierarchical structure of memory accesses. In this contribution I discuss the performance potential for simulating spin models, such as the Ising model, on GPU as compared to conventional simulations on CPU.Comment: 5 pages, 4 figures, elsarticl
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