16,350 research outputs found

    The Tyranny of a Metaphor

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    Debates on the practical relevance of ideal theory revolve around Sen's metaphor of navigating a mountainous landscape. In *The Tyranny of the Ideal*, Gerald Gaus presents the most thorough articulation of this metaphor to date. His detailed exploration yields new insight on central issues in existing debates, as well as a fruitful medium for exploring important limitations on our ability to map the space of social possibilities. Yet Gaus's heavy reliance on the navigation metaphor obscures questions about the reasoning by which ideal theories are justified. As a result, Gaus fails to notice the ways in which his theory of the Open Society resembles the ideal theories he aims to dismiss. Ironically, Gaus winds up neglecting the ways in which the Open Society might tyrannize our efforts to realize greater justice. (This article is part of a symposium on Gaus's *The Tyranny of the Ideal*.

    The Fluid Nature of Property Rights in Water

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    Book review: The real Adam Smith

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    Adam Smith's lost legacy by Gavin KennedyBooks - Reviews

    The Virtual Location of E-Tailers: Evidence from a B2C E-Commerce Market

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    An Internet retailer?s (e-tailer?s) outstanding virtual location enhances the probability of being noticed by potential customers. The notion of a virtual location for e-tailers refers to the analogy to the physical location. In the empirical analysis, an e-tailer?s Internet search engine rank as well as its advertising activities in search engines serve as proxies for the virtual location. The results suggest that it is optimal for e-tailers to complement a high search engine rank with investments in online advertising. Moreover, banner ads seem to serve as price advertising mechanism, whereas sponsored links rather seem to be used in order to signal outstanding customer service. --virtual location,online advertising,search engines

    Investigating affordances of virtual worlds for real world B2C e-commerce

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    Virtual worlds are three-dimensional (3D) online persistent multi-user environments where users interact through avatars. The literature suggests that virtual worlds can facilitate real world business-to-consumer (B2C) e-commerce. However, few real world businesses have adopted virtual worlds for B2C e-commerce. In this paper, we present results from interviews with consumers in a virtual world to investigate how virtual worlds can support B2C e-commerce. A thematic analysis of the data was conducted to uncover affordances and constraints of virtual worlds for B2C e-commerce. Two affordances (habitability and appearance of realness) and one constraint (demand for specialised skill) were uncovered. The implications of this research for designers are (1) to provide options to consumers that enable them to manage their online reputation, (2) to focus on managing consumers’ expectations and (3) to facilitate learning between consumers

    Dystopian Realities : Investigating the Perception of and Interaction with Surveillance Practices

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    This article seeks to sketch out how the field of surveillance studies has conceptualized surveillance practices, and how cultural and technological shifts have prompted scholars to re-imagine these theoretical frameworks. The article investigates the interplay of (dystopian) popular cultural representations of surveillance cultures and the perception of and attitude towards contemporary surveillance practices, as well as how individuals react to and interact with them. The article also outlines a study regarding the aforementioned issues that was conducted among a sample of 150 university students, which focused especially on each participantÂ’s subjective ability to distinguish between fictional scenarios and real-life surveillance practices
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