3,084 research outputs found

    Models and Performance of VANET based Emergency Braking

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    The network research community is working in the field of automotive to provide VANET based safety applications to reduce the number of accidents, deaths, injuries and loss of money. Several approaches are proposed and investigated in VANET literature, but in a completely network-oriented fashion. Most of them do not take into account application requirements and no one considers the dynamics of the vehicles. Moreover, message repropagation schemes are widely proposed without investigating their benefits and using very complicated approaches. This technical report, which is derived from the Master Thesis of Michele Segata, focuses on the Emergency Electronic Brake Lights (EEBL) safety application, meant to send warning messages in the case of an emergency brake, in particular performing a joint analysis of network requirements and provided application level benefits. The EEBL application is integrated within a Collaborative Adaptive Cruise Control (CACC) which uses network-provided information to automatically brake the car if the driver does not react to the warning. Moreover, an information aggregation scheme is proposed to analyze the benefits of repropagation together with the consequent increase of network load. This protocol is compared to a protocol without repropagation and to a rebroadcast protocol found in the literature (namely the weighted p-persistent rebroadcast). The scenario is a highway stretch in which a platoon of vehicles brake down to a complete stop. Simulations are performed using the NS_3 network simulation in which two mobility models have been embedded. The first one, which is called Intelligent Driver Model (IDM) emulates the behavior of a driver trying to reach a desired speed and braking when approaching vehicles in front. The second one (Minimizing Overall Braking Induced by Lane change (MOBIL)), instead, decides when a vehicle has to change lane in order to perform an overtake or optimize its path. The original simulator has been modified by - introducing real physical limits to naturally reproduce real crashes; - implementing a CACC; - implementing the driver reaction when a warning is received; - implementing different network protocols. The tests are performed in different situations, such as different number of lanes (one to five), different average speeds, different network protocols and different market penetration rates and they show that: - the adoption of this technology considerably decreases car accidents since the overall average maximum deceleration is reduced; - network load depends on application-level details, such as the implementation of the CACC; - VANET safety application can improve safety even with a partial market penetration rate; - message repropagation is important to reduce the risk of accidents when not all vehicles are equipped; - benefits are gained not only by equipped vehicles but also by unequipped ones

    To mesh or not to mesh: flexible wireless indoor communication among mobile robots in industrial environments

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    Mobile robots such as automated guided vehicles become increasingly important in industry as they can greatly increase efficiency. For their operation such robots must rely on wireless communication, typically realized by connecting them to an existing enterprise network. In this paper we motivate that such an approach is not always economically viable or might result in performance issues. Therefore we propose a flexible and configurable mixed architecture that leverages on mesh capabilities whenever appropriate. Through experiments on a wireless testbed for a variety of scenarios, we analyse the impact of roaming, mobility and traffic separation and demonstrate the potential of our approach

    Minimum-cost multicast over coded packet networks

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    We consider the problem of establishing minimum-cost multicast connections over coded packet networks, i.e., packet networks where the contents of outgoing packets are arbitrary, causal functions of the contents of received packets. We consider both wireline and wireless packet networks as well as both static multicast (where membership of the multicast group remains constant for the duration of the connection) and dynamic multicast (where membership of the multicast group changes in time, with nodes joining and leaving the group). For static multicast, we reduce the problem to a polynomial-time solvable optimization problem, and we present decentralized algorithms for solving it. These algorithms, when coupled with existing decentralized schemes for constructing network codes, yield a fully decentralized approach for achieving minimum-cost multicast. By contrast, establishing minimum-cost static multicast connections over routed packet networks is a very difficult problem even using centralized computation, except in the special cases of unicast and broadcast connections. For dynamic multicast, we reduce the problem to a dynamic programming problem and apply the theory of dynamic programming to suggest how it may be solved
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