3,579 research outputs found
Time indeterminacy and spatio-temporal building transformations: an approach for architectural heritage understanding
Nowadays most digital reconstructions in architecture and archeology describe buildings heritage as awhole of static and unchangeable entities. However, historical sites can have a rich and complex history, sometimes full of evolutions, sometimes only partially known by means of documentary sources. Various aspects condition the analysis and the interpretation of cultural heritage. First of all, buildings are not inexorably constant in time: creation, destruction, union, division, annexation, partial demolition and change of function are the transformations that buildings can undergo over time. Moreover, other factors sometimes contradictory can condition the knowledge about an historical site, such as historical sources and uncertainty. On one hand, historical documentation concerning past states can be heterogeneous, dubious, incomplete and even contradictory. On the other hand, uncertainty is prevalent in cultural heritage in various forms: sometimes it is impossible to define the dating period, sometimes the building original shape or yet its spatial position. This paper proposes amodeling approach of the geometrical representation of buildings, taking into account the kind of transformations and the notion of temporal indetermination
Key Issues in the Analysis of Remote Sensing Data: A report on the workshop
The procedures of a workshop assessing the state of the art of machine analysis of remotely sensed data are summarized. Areas discussed were: data bases, image registration, image preprocessing operations, map oriented considerations, advanced digital systems, artificial intelligence methods, image classification, and improved classifier training. Recommendations of areas for further research are presented
A semantic-based platform for the digital analysis of architectural heritage
This essay focuses on the fields of architectural documentation and digital representation. We present a research paper concerning the development of an information system at the scale of architecture, taking into account the relationships that can be established between the representation of buildings (shape, dimension, state of conservation, hypothetical restitution) and heterogeneous information about various fields (such as the technical, the documentary or still the historical one). The proposed approach aims to organize multiple representations (and associated information) around a semantic description model with the goal of defining a system for the multi-field analysis of buildings
How sketches work: a cognitive theory for improved system design
Evidence is presented that in the early stages of design or composition the
mental processes used by artists for visual invention require a different type of
support from those used for visualising a nearly complete object. Most research
into machine visualisation has as its goal the production of realistic images which
simulate the light pattern presented to the retina by real objects. In contrast sketch
attributes preserve the results of cognitive processing which can be used
interactively to amplify visual thought. The traditional attributes of sketches
include many types of indeterminacy which may reflect the artist's need to be
"vague".
Drawing on contemporary theories of visual cognition and neuroscience this
study discusses in detail the evidence for the following functions which are better
served by rough sketches than by the very realistic imagery favoured in machine
visualising systems.
1. Sketches are intermediate representational types which facilitate the
mental translation between descriptive and depictive modes of representing visual
thought.
2. Sketch attributes exploit automatic processes of perceptual retrieval and
object recognition to improve the availability of tacit knowledge for visual
invention.
3. Sketches are percept-image hybrids. The incomplete physical attributes
of sketches elicit and stabilise a stream of super-imposed mental images which
amplify inventive thought.
4. By segregating and isolating meaningful components of visual
experience, sketches may assist the user to attend selectively to a limited part of a
visual task, freeing otherwise over-loaded cognitive resources for visual thought.
5. Sequences of sketches and sketching acts support the short term episodic
memory for cognitive actions. This assists creativity, providing voluntary control
over highly practised mental processes which can otherwise become stereotyped.
An attempt is made to unite the five hypothetical functions. Drawing on the
Baddeley and Hitch model of working memory, it is speculated that the five
functions may be related to a limited capacity monitoring mechanism which makes
tacit visual knowledge explicitly available for conscious control and manipulation.
It is suggested that the resources available to the human brain for imagining nonexistent
objects are a cultural adaptation of visual mechanisms which evolved in
early hominids for responding to confusing or incomplete stimuli from immediately
present objects and events. Sketches are cultural inventions which artificially
mimic aspects of such stimuli in order to capture these shared resources for the
different purpose of imagining objects which do not yet exist.
Finally the implications of the theory for the design of improved machine
systems is discussed. The untidy attributes of traditional sketches are revealed to
include cultural inventions which serve subtle cognitive functions. However
traditional media have many short-comings which it should be possible to correct
with new technology. Existing machine systems for sketching tend to imitate nonselectively
the media bound properties of sketches without regard to the functions
they serve. This may prove to be a mistake. It is concluded that new system
designs are needed in which meaningfully structured data and specialised imagery
amplify without interference or replacement the impressive but limited creative
resources of the visual brain
An image-based approach for the architectural modeling of past states
During the modelling process, 3D models are not easily conceived to support changes over time. On the contrary, for the description of cultural heritage, it is often necessary to display not only the actual state of buildings but also their previous states so to understand their modifications. The construction and structuring of spatio-temporal models of cultural heritage demand a double conceptual effort: on one side, 3D models must be reconstructed and structured in space according to architectural concepts; on the other one, such elements should follow the criteria of temporal decomposition. For this reason, links between structured elements should be established to keep track of changes over time. Moreover, only the current state can be reconstructed in a rigorous way using a combination of different 3D measurement techniques (such as laser scanning and photogrammetry); on the contrary, knowledge about past states is conditioned by missing elements, whose morphology and dating can reveal uncertain. For this reason, this paper describes a methodological approach to make use of the existing iconographic corpus for the analysis and the 3D management of building transformations. The aim is to establish a relation between the iconography used for the hypothetical reconstruction and the 3D representation that depends on it. As a result, 3D representations can be used like visualization systems capable of reflecting the amount of knowledge produced studying historic building
Integration of Action and Language Knowledge: A Roadmap for Developmental Robotics
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Empirical and Phenomenological Studies of Embodied Cognition
This surveys central results in empirical and phenomenological studies of embodied cognition. The central effort is to show how Husserl's phenomenology and emphasis on kinaesthesis leads to an argument that cognition must inherently be embodied
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