2,481 research outputs found

    The MDS Queue: Analysing the Latency Performance of Erasure Codes

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    In order to scale economically, data centers are increasingly evolving their data storage methods from the use of simple data replication to the use of more powerful erasure codes, which provide the same level of reliability as replication but at a significantly lower storage cost. In particular, it is well known that Maximum-Distance-Separable (MDS) codes, such as Reed-Solomon codes, provide the maximum storage efficiency. While the use of codes for providing improved reliability in archival storage systems, where the data is less frequently accessed (or so-called "cold data"), is well understood, the role of codes in the storage of more frequently accessed and active "hot data", where latency is the key metric, is less clear. In this paper, we study data storage systems based on MDS codes through the lens of queueing theory, and term this the "MDS queue." We analytically characterize the (average) latency performance of MDS queues, for which we present insightful scheduling policies that form upper and lower bounds to performance, and are observed to be quite tight. Extensive simulations are also provided and used to validate our theoretical analysis. We also employ the framework of the MDS queue to analyse different methods of performing so-called degraded reads (reading of partial data) in distributed data storage

    TOFEC: Achieving Optimal Throughput-Delay Trade-off of Cloud Storage Using Erasure Codes

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    Our paper presents solutions using erasure coding, parallel connections to storage cloud and limited chunking (i.e., dividing the object into a few smaller segments) together to significantly improve the delay performance of uploading and downloading data in and out of cloud storage. TOFEC is a strategy that helps front-end proxy adapt to level of workload by treating scalable cloud storage (e.g. Amazon S3) as a shared resource requiring admission control. Under light workloads, TOFEC creates more smaller chunks and uses more parallel connections per file, minimizing service delay. Under heavy workloads, TOFEC automatically reduces the level of chunking (fewer chunks with increased size) and uses fewer parallel connections to reduce overhead, resulting in higher throughput and preventing queueing delay. Our trace-driven simulation results show that TOFEC's adaptation mechanism converges to an appropriate code that provides the optimal delay-throughput trade-off without reducing system capacity. Compared to a non-adaptive strategy optimized for throughput, TOFEC delivers 2.5x lower latency under light workloads; compared to a non-adaptive strategy optimized for latency, TOFEC can scale to support over 3x as many requests

    An Overview of a Grid Architecture for Scientific Computing

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    This document gives an overview of a Grid testbed architecture proposal for the NorduGrid project. The aim of the project is to establish an inter-Nordic testbed facility for implementation of wide area computing and data handling. The architecture is supposed to define a Grid system suitable for solving data intensive problems at the Large Hadron Collider at CERN. We present the various architecture components needed for such a system. After that we go on to give a description of the dynamics by showing the task flow

    ARIS and EGIIS Installation, Con guration and Usage Manual

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    A scalable, production quality dynamic distributed information system for AR

    Coding for Fast Content Download

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    We study the fundamental trade-off between storage and content download time. We show that the download time can be significantly reduced by dividing the content into chunks, encoding it to add redundancy and then distributing it across multiple disks. We determine the download time for two content access models - the fountain and fork-join models that involve simultaneous content access, and individual access from enqueued user requests respectively. For the fountain model we explicitly characterize the download time, while in the fork-join model we derive the upper and lower bounds. Our results show that coding reduces download time, through the diversity of distributing the data across more disks, even for the total storage used.Comment: 8 pages, 6 figures, conferenc
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