515 research outputs found

    GCP: Gossip-based Code Propagation for Large-scale Mobile Wireless Sensor Networks

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    Wireless sensor networks (WSN) have recently received an increasing interest. They are now expected to be deployed for long periods of time, thus requiring software updates. Updating the software code automatically on a huge number of sensors is a tremendous task, as ''by hand'' updates can obviously not be considered, especially when all participating sensors are embedded on mobile entities. In this paper, we investigate an approach to automatically update software in mobile sensor-based application when no localization mechanism is available. We leverage the peer-to-peer cooperation paradigm to achieve a good trade-off between reliability and scalability of code propagation. More specifically, we present the design and evaluation of GCP ({\emph Gossip-based Code Propagation}), a distributed software update algorithm for mobile wireless sensor networks. GCP relies on two different mechanisms (piggy-backing and forwarding control) to improve significantly the load balance without sacrificing on the propagation speed. We compare GCP against traditional dissemination approaches. Simulation results based on both synthetic and realistic workloads show that GCP achieves a good convergence speed while balancing the load evenly between sensors

    Gossip Algorithms for Distributed Signal Processing

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    Gossip algorithms are attractive for in-network processing in sensor networks because they do not require any specialized routing, there is no bottleneck or single point of failure, and they are robust to unreliable wireless network conditions. Recently, there has been a surge of activity in the computer science, control, signal processing, and information theory communities, developing faster and more robust gossip algorithms and deriving theoretical performance guarantees. This article presents an overview of recent work in the area. We describe convergence rate results, which are related to the number of transmitted messages and thus the amount of energy consumed in the network for gossiping. We discuss issues related to gossiping over wireless links, including the effects of quantization and noise, and we illustrate the use of gossip algorithms for canonical signal processing tasks including distributed estimation, source localization, and compression.Comment: Submitted to Proceedings of the IEEE, 29 page

    EZ-AG: Structure-free data aggregation in MANETs using push-assisted self-repelling random walks

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    This paper describes EZ-AG, a structure-free protocol for duplicate insensitive data aggregation in MANETs. The key idea in EZ-AG is to introduce a token that performs a self-repelling random walk in the network and aggregates information from nodes when they are visited for the first time. A self-repelling random walk of a token on a graph is one in which at each step, the token moves to a neighbor that has been visited least often. While self-repelling random walks visit all nodes in the network much faster than plain random walks, they tend to slow down when most of the nodes are already visited. In this paper, we show that a single step push phase at each node can significantly speed up the aggregation and eliminate this slow down. By doing so, EZ-AG achieves aggregation in only O(N) time and messages. In terms of overhead, EZ-AG outperforms existing structure-free data aggregation by a factor of at least log(N) and achieves the lower bound for aggregation message overhead. We demonstrate the scalability and robustness of EZ-AG using ns-3 simulations in networks ranging from 100 to 4000 nodes under different mobility models and node speeds. We also describe a hierarchical extension for EZ-AG that can produce multi-resolution aggregates at each node using only O(NlogN) messages, which is a poly-logarithmic factor improvement over existing techniques

    A Chemistry-Inspired Framework for Achieving Consensus in Wireless Sensor Networks

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    The aim of this paper is to show how simple interaction mechanisms, inspired by chemical systems, can provide the basic tools to design and analyze a mathematical model for achieving consensus in wireless sensor networks, characterized by balanced directed graphs. The convergence and stability of the model are first proven by using new mathematical tools, which are borrowed directly from chemical theory, and then validated by means of simulation results, for different network topologies and number of sensors. The underlying chemical theory is also used to derive simple interaction rules that may account for practical issues, such as the estimation of the number of neighbors and the robustness against perturbations. Finally, the proposed chemical solution is validated under real-world conditions by means of a four-node hardware implementation where the exchange of information among nodes takes place in a distributed manner (with no need for any admission control and synchronism procedure), simply relying on the transmission of a pulse whose rate is proportional to the state of each sensor.Comment: 12 pages, 10 figures, submitted to IEEE Sensors Journa

    Task allocation in group of nodes in the IoT: A consensus approach

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    The realization of the Internet of Things (IoT) paradigm relies on the implementation of systems of cooperative intelligent objects with key interoperability capabilities. In order for objects to dynamically cooperate to IoT applications' execution, they need to make their resources available in a flexible way. However, available resources such as electrical energy, memory, processing, and object capability to perform a given task, are often limited. Therefore, resource allocation that ensures the fulfilment of network requirements is a critical challenge. In this paper, we propose a distributed optimization protocol based on consensus algorithm, to solve the problem of resource allocation and management in IoT heterogeneous networks. The proposed protocol is robust against links or nodes failures, so it's adaptive in dynamic scenarios where the network topology changes in runtime. We consider an IoT scenario where nodes involved in the same IoT task need to adjust their task frequency and buffer occupancy. We demonstrate that, using the proposed protocol, the network converges to a solution where resources are homogeneously allocated among nodes. Performance evaluation of experiments in simulation mode and in real scenarios show that the algorithm converges with a percentage error of aboutĀ±5% with respect to the optimal allocation obtainable with a centralized approach

    Randomized and efficient time synchronization in dynamic wireless sensor networks: a gossip-consensus-based approach

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    This paper proposes novel randomized gossip-consensus-based sync (RGCS) algorithms to realize efficient time correction in dynamic wireless sensor networks (WSNs). First, the unreliable links are described by stochastic connections, reflecting the characteristic of changing connectivity gleaned from dynamicWSNs. Secondly, based on the mutual drift estimation, each pair of activated nodes fully adjusts clock rate and offset to achieve network-wide time synchronization by drawing upon the gossip consensus approach. The converge-to-max criterion is introduced to achieve a much faster convergence speed. The theoretical results on the probabilistic synchronization performance of the RGCS are presented. Thirdly, a Revised-RGCS is developed to counteract the negative impact of bounded delays, because the uncertain delays are always present in practice and would lead to a large deterioration of algorithm performances. Finally, extensive simulations are performed on the MATLAB and OMNeT++ platform for performance evaluation. Simulation results demonstrate that the proposed algorithms are not only efficient for synchronization issues required for dynamic topology changes but also give a better performance in term of converging speed, collision rate, and the robustness of resisting delay, and outperform other existing protocols

    Formal analysis techniques for gossiping protocols

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    We give a survey of formal verification techniques that can be used to corroborate existing experimental results for gossiping protocols in a rigorous manner. We present properties of interest for gossiping protocols and discuss how various formal evaluation techniques can be employed to predict them

    Exploiting random walks for robust, scalable, structure-free data aggregation and routing in mobile ad-hoc networks (MANETs)

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    The focus of this thesis is on the design of scalable data aggregation protocols for Mobile Ad-hoc Networks (MANETs). Data aggregation Protocols that rely on network structures such as trees or backbones are not well suited for MANETs because the underlying topology of MANETs is constantly changing. On the other hand, unstructured techniques such as flooding and gossiping have a high messaging overhead and take a long time to finish. Therefore, in this thesis, we explore the use of random walks as a structure-free alternative for data aggregation in MANETs.;The basic idea is to introduce one or more tokens that successively visit each node in a MANET by executing a random walk and compute the aggregate state. While random walks are simple, robust and overhead-free, plain random walks tend to be slow in visiting all nodes because the token can get stuck in regions of already visited nodes. Therefore, we first introduce self-repelling random walks (SRRW) in which at each step, the token chooses a neighbor that has been visited the least number of times. While SRRW significantly speeds up random walks in the initial stages, towards the end a slowdown is observed when a significant fraction of nodes are already visited. To address this shortcoming, we then develop two complementary strategies that speed up data aggregation.;First, we introduce gradient biased random walks (a pull-based strategy) where short temporary multi-hop gradients are used to pull the tokens toward unvisited node. We prove that gradient biased random walks achieve a cover time of O(N) and message overhead of O(NlogN) where N is the number of nodes in the network. Next, we introduce a push-based strategy in which self-repelling random walks are complemented by a single step push phase before the random walk phase, in which each node broadcasts its information to its neighbors. We show that this small push goes a long way in speeding up data aggregation. Push based random walks finish data aggregation in O(N) message and time. Finally, we describe hierarchical extension of the push-based protocol which can produce multi-resolution aggregates at each node using only O(NlogN) messages.;All our results are validated using simulations in ns-3 in networks ranging from 100 to 4000 nodes under different network densities, node speed and mobility models
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