15,550 research outputs found

    Using Hidden Markov Models to Segment and Classify Wrist Motions Related to Eating Activities

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    Advances in body sensing and mobile health technology have created new opportunities for empowering people to take a more active role in managing their health. Measurements of dietary intake are commonly used for the study and treatment of obesity. However, the most widely used tools rely upon self-report and require considerable manual effort, leading to underreporting of consumption, non-compliance, and discontinued use over the long term. We are investigating the use of wrist-worn accelerometers and gyroscopes to automatically recognize eating gestures. In order to improve recognition accuracy, we studied the sequential ependency of actions during eating. In chapter 2 we first undertook the task of finding a set of wrist motion gestures which were small and descriptive enough to model the actions performed by an eater during consumption of a meal. We found a set of four actions: rest, utensiling, bite, and drink; any alternative gestures is referred as the other gesture. The stability of the definitions for gestures was evaluated using an inter-rater reliability test. Later, in chapter 3, 25 meals were hand labeled and used to study the existence of sequential dependence of the gestures. To study this, three types of classifiers were built: 1) a K-nearest neighbor classifier which uses no sequential context, 2) a hidden Markov model (HMM) which captures the sequential context of sub-gesture motions, and 3) HMMs that model inter-gesture sequential dependencies. We built first-order to sixth-order HMMs to evaluate the usefulness of increasing amounts of sequential dependence to aid recognition. The first two were our baseline algorithms. We found that the adding knowledge of the sequential dependence of gestures achieved an accuracy of 96.5%, which is an improvement of 20.7% and 12.2% over the KNN and sub-gesture HMM. Lastly, in chapter 4, we automatically segmented a continuous wrist motion signal and assessed its classification performance for each of the three classifiers. Again, the knowledge of sequential dependence enhances the recognition of gestures in unsegmented data, achieving 90% accuracy and improving 30.1% and 18.9% over the KNN and the sub-gesture HMM

    Detecting Periods of Eating in Everyday Life by Tracking Wrist Motion — What is a Meal?

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    Eating is one of the most basic activities observed in sentient animals, a behavior so natural that humans often eating without giving the activity a second thought. Unfortunately, this often leads to consuming more calories than expended, which can cause weight gain - a leading cause of diseases and death. This proposal describes research in methods to automatically detect periods of eating by tracking wrist motion so that calorie consumption can be tracked. We first briefly discuss how obesity is caused due to an imbalance in calorie intake and expenditure. Calorie consumption and expenditure can be tracked manually using tools like paper diaries, however it is well known that human bias can affect the accuracy of such tracking. Researchers in the upcoming field of automated dietary monitoring (ADM) are attempting to track diet using electronic methods in an effort to mitigate this bias. We attempt to replicate a previous algorithm that detects eating by tracking wrist motion electronically. The previous algorithm was evaluated on data collected from 43 subjects using an iPhone as the sensor. Periods of time are segmented first, and then classified using a naive Bayesian classifier. For replication, we describe the collection of the Clemson all-day data set (CAD), a free-living eating activity dataset containing 4,680 hours of wrist motion collected from 351 participants - the largest of its kind known to us. We learn that while different sensors are available to log wrist acceleration data, no unified convention exists, and this data must thus be transformed between conventions. We learn that the performance of the eating detection algorithm is affected due to changes in the sensors used to track wrist motion, increased variability in behavior due to a larger participant pool, and the ratio of eating to non-eating in the dataset. We learn that commercially available acceleration sensors contain noise in their reported readings which affects wrist tracking specifically due to the low magnitude of wrist acceleration. Commercial accelerometers can have noise up to 0.06g which is acceptable in applications like automobile crash testing or pedestrian indoor navigation, but not in ones using wrist motion. We quantify linear acceleration noise in our free-living dataset. We explain sources of noise, a method to mitigate it, and also evaluate the effect of this noise on the eating detection algorithm. By visualizing periods of eating in the collected dataset we learn that that people often conduct secondary activities while eating, such as walking, watching television, working, and doing household chores. These secondary activities cause wrist motions that obfuscate wrist motions associated with eating, which increases the difficulty of detecting periods of eating (meals). Subjects reported conducting secondary activities in 72% of meals. Analysis of wrist motion data revealed that the wrist was resting 12.8% of the time during self-reported meals, compared to only 6.8% of the time in a cafeteria dataset. Walking motion was found during 5.5% of the time during meals in free-living, compared to 0% in the cafeteria. Augmenting an eating detection classifier to include walking and resting detection improved the average per person accuracy from 74% to 77% on our free-living dataset (t[353]=7.86, p\u3c0.001). This suggests that future data collections for eating activity detection should also collect detailed ground truth on secondary activities being conducted during eating. Finally, learning from this data collection, we describe a convolutional neural network (CNN) to detect periods of eating by tracking wrist motion during everyday life. Eating uses hand-to-mouth gestures for ingestion, each of which lasts appx 1-5 sec. The novelty of our new approach is that we analyze a much longer window (0.5-15 min) that can contain other gestures related to eating, such as cutting or manipulating food, preparing foods for consumption, and resting between ingestion events. The context of these other gestures can improve the detection of periods of eating. We found that accuracy at detecting eating increased by 15% in longer windows compared to shorter windows. Overall results on CAD were 89% detection of meals with 1.7 false positives for every true positive (FP/TP), and a time weighted accuracy of 80%

    The expression and assessment of emotions and internal states in individuals with severe or profound intellectual disabilities

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    The expression of emotions and internal states by individuals with severe or profound intellectual disabilities is a comparatively under-researched area. Comprehensive or standardised methods of assessing or understanding the emotions and internal states within this population, whose ability to communicate is significantly compromised, do not exist. The literature base will be discussed and compared to that within the general population. Methods of assessing broader internal states, notably depression, anxiety, and pain within severe or profound intellectual disabilities are also addressed. Finally, this review will examine methods of assessing internal states within genetic syndromes, including hunger, social anxiety and happiness within Prader-Willi, Fragile-X and Angelman syndrome. This will then allow for the identification of robust methodologies used in assessing the expression of these internal states, some of which may be useful when considering how to assess emotions within individuals with intellectual disabilities

    Assessment of Hand Gestures Using Wearable Sensors and Fuzzy Logic

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    Hand dexterity and motor control are critical in our everyday lives because a significant portion of the daily motions we perform are with our hands and require some degree of repetition and skill. Therefore, development of technologies for hand and extremity rehabilitation is a significant area of research that will directly help patients recovering from hand debilities sustained from causes ranging from stroke and Parkinson’s disease to trauma and common injuries. Cyclic activity recognition and assessment is appropriate for hand and extremity rehabilitation because a majority of our essential motions are cyclic in their nature. For a patient on the road to regaining functional independence with daily skills, the improvement in cyclic motions constitutes an important and quantifiable rehabilitation goal. However, challenges exist with hand rehabilitation sensor technologies preventing acquisition of long-term, continuous, accurate and actionable motion data. These challenges include complicated and uncomfortable system assemblies, and a lack of integration with consumer electronics for easy readout. In our research, we have developed a glove based system where the inertial measurement unit (IMU) sensors are used synergistically with the flexible sensors to minimize the number of IMU sensors. The classification capability of our system is improved by utilizing a fuzzy logic data analysis algorithm. We tested a total of 25 different subjects using a glove-based apparatus to gather data on two-dimensional motions with one accelerometer and three-dimensional motions with one accelerometer and two flexible sensors. Our research provides an approach that has the potential to utilize both activity recognition and activity assessment using simple sensor systems to help patients recover and improve their overall quality of life

    Sampling Strategies for Tackling Imbalanced Data in Human Activity Recognition

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    Human activity recognition (HAR) using wearable sensors is a topic that is being actively researched in machine learning. Smart, sensor-embedded devices, such as smartphones, fitness trackers, or smart watches that collect detailed data on movement, are widely available now. HAR may be applied in areas such as healthcare, physiotherapy, and fitness to assist users of these smart devices in their daily lives. However, one of the main challenges facing HAR, particularly when it is used in supervised learning, is how balanced data may be obtained for algorithm optimisation and testing. Because users engage in some activities more than others, e.g. walking more than running, HAR datasets are typically imbalanced. The lack of dataset representation from minority classes, therefore, hinders the ability of HAR classifiers to sufficiently capture new instances of those activities. Inspired by the concept of data fusion, this thesis will introduce three new hybrid sampling methods. Thus, the diversity of the synthesised samples will be enhanced by combining output from separate sampling methods into three hybrid approaches. The advantage of the hybrid method is that it provides diverse synthetic data that can increase the size of the training data from different sampling approaches. This leads to improvements in the generalisation of a learning activity recognition model. The first strategy, known as the (DBM), combines synthetic minority oversampling techniques (SMOTE) with Random_SMOTE, both of which are built around the k-nearest neighbours algorithm. The second technique, called the noise detection-based method (NDBM), combines Tomek links (SMOTE_Tomeklinks) and the modified synthetic minority oversampling technique (MSMOTE). The third approach, titled the cluster-based method (CBM), combines cluster-based synthetic oversampling (CBSO) and the proximity weighted synthetic oversampling technique (ProWSyn). The performance of the proposed hybrid methods is compared with existing methods using accelerometer data from three commonly used benchmark datasets. The results show that the DBM, NDBM and CBM can significantly reduce the impact of class imbalance and enhance F1 scores of the multilayer perceptron (MLP) by as much as 9 % to 20 % compared with their constituent sampling methods. Also, the Friedman statistical significance test was conducted to compare the effect of the different sampling methods. The test results confirm that the CBM is more effective than the other sampling approaches. This thesis also introduces a method based on the Wasserstein generative adversarial network (WGAN) for generating different types of data on human activity. The WGAN is more stable to train than a generative adversarial network (GAN) and this is due to the use of a stable metric, namely Wasserstein distance, to compare the similarity between the real data distribution with the generated data distribution. WGAN is a deep learning approach, and in contrast to the six existing sampling methods referred to previously, it can operate on raw sensor data as convolutional and recurrent layers can act as feature extractors. WGAN is used to generate raw sensor data to overcome the limitations of the traditional machine learning-based sampling methods that can only operate on extracted features. The synthetic data that is produced by WGAN is then used to oversample the imbalanced training data. This thesis demonstrates that this approach significantly enhances the learning ability of the convolutional neural network(CNN) by as much as 5 % to 6 % from imbalanced human activity datasets. This thesis concludes that the proposed sampling methods based on traditional machine learning are efficient when human activity training data is imbalanced and small. These methods are less complex to implement, require less human activity training data to produce synthetic data and fewer computational resources than the WGAN approach. The proposed WGAN method is effective at producing raw sensor data when a large quantity of human activity training data is available. Additionally, it is time-consuming to optimise the hyperparameters related to the WGAN architecture, which significantly impacts the performance of the method
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