4,980 research outputs found

    The Geometric Maximum Traveling Salesman Problem

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    We consider the traveling salesman problem when the cities are points in R^d for some fixed d and distances are computed according to geometric distances, determined by some norm. We show that for any polyhedral norm, the problem of finding a tour of maximum length can be solved in polynomial time. If arithmetic operations are assumed to take unit time, our algorithms run in time O(n^{f-2} log n), where f is the number of facets of the polyhedron determining the polyhedral norm. Thus for example we have O(n^2 log n) algorithms for the cases of points in the plane under the Rectilinear and Sup norms. This is in contrast to the fact that finding a minimum length tour in each case is NP-hard. Our approach can be extended to the more general case of quasi-norms with not necessarily symmetric unit ball, where we get a complexity of O(n^{2f-2} log n). For the special case of two-dimensional metrics with f=4 (which includes the Rectilinear and Sup norms), we present a simple algorithm with O(n) running time. The algorithm does not use any indirect addressing, so its running time remains valid even in comparison based models in which sorting requires Omega(n \log n) time. The basic mechanism of the algorithm provides some intuition on why polyhedral norms allow fast algorithms. Complementing the results on simplicity for polyhedral norms, we prove that for the case of Euclidean distances in R^d for d>2, the Maximum TSP is NP-hard. This sheds new light on the well-studied difficulties of Euclidean distances.Comment: 24 pages, 6 figures; revised to appear in Journal of the ACM. (clarified some minor points, fixed typos

    Solving a "Hard" Problem to Approximate an "Easy" One: Heuristics for Maximum Matchings and Maximum Traveling Salesman Problems

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    We consider geometric instances of the Maximum Weighted Matching Problem (MWMP) and the Maximum Traveling Salesman Problem (MTSP) with up to 3,000,000 vertices. Making use of a geometric duality relationship between MWMP, MTSP, and the Fermat-Weber-Problem (FWP), we develop a heuristic approach that yields in near-linear time solutions as well as upper bounds. Using various computational tools, we get solutions within considerably less than 1% of the optimum. An interesting feature of our approach is that, even though an FWP is hard to compute in theory and Edmonds' algorithm for maximum weighted matching yields a polynomial solution for the MWMP, the practical behavior is just the opposite, and we can solve the FWP with high accuracy in order to find a good heuristic solution for the MWMP.Comment: 20 pages, 14 figures, Latex, to appear in Journal of Experimental Algorithms, 200

    Maximum Scatter TSP in Doubling Metrics

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    We study the problem of finding a tour of nn points in which every edge is long. More precisely, we wish to find a tour that visits every point exactly once, maximizing the length of the shortest edge in the tour. The problem is known as Maximum Scatter TSP, and was introduced by Arkin et al. (SODA 1997), motivated by applications in manufacturing and medical imaging. Arkin et al. gave a 0.50.5-approximation for the metric version of the problem and showed that this is the best possible ratio achievable in polynomial time (assuming PNPP \neq NP). Arkin et al. raised the question of whether a better approximation ratio can be obtained in the Euclidean plane. We answer this question in the affirmative in a more general setting, by giving a (1ϵ)(1-\epsilon)-approximation algorithm for dd-dimensional doubling metrics, with running time O~(n3+2O(KlogK))\tilde{O}\big(n^3 + 2^{O(K \log K)}\big), where K(13ϵ)dK \leq \left( \frac{13}{\epsilon} \right)^d. As a corollary we obtain (i) an efficient polynomial-time approximation scheme (EPTAS) for all constant dimensions dd, (ii) a polynomial-time approximation scheme (PTAS) for dimension d=loglogn/cd = \log\log{n}/c, for a sufficiently large constant cc, and (iii) a PTAS for constant dd and ϵ=Ω(1/loglogn)\epsilon = \Omega(1/\log\log{n}). Furthermore, we show the dependence on dd in our approximation scheme to be essentially optimal, unless Satisfiability can be solved in subexponential time

    The Traveling Salesman Problem Under Squared Euclidean Distances

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    Let PP be a set of points in Rd\mathbb{R}^d, and let α1\alpha \ge 1 be a real number. We define the distance between two points p,qPp,q\in P as pqα|pq|^{\alpha}, where pq|pq| denotes the standard Euclidean distance between pp and qq. We denote the traveling salesman problem under this distance function by TSP(d,αd,\alpha). We design a 5-approximation algorithm for TSP(2,2) and generalize this result to obtain an approximation factor of 3α1+6α/33^{\alpha-1}+\sqrt{6}^{\alpha}/3 for d=2d=2 and all α2\alpha\ge2. We also study the variant Rev-TSP of the problem where the traveling salesman is allowed to revisit points. We present a polynomial-time approximation scheme for Rev-TSP(2,α)(2,\alpha) with α2\alpha\ge2, and we show that Rev-TSP(d,α)(d, \alpha) is APX-hard if d3d\ge3 and α>1\alpha>1. The APX-hardness proof carries over to TSP(d,α)(d, \alpha) for the same parameter ranges.Comment: 12 pages, 4 figures. (v2) Minor linguistic change

    The Unreasonable Success of Local Search: Geometric Optimization

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    What is the effectiveness of local search algorithms for geometric problems in the plane? We prove that local search with neighborhoods of magnitude 1/ϵc1/\epsilon^c is an approximation scheme for the following problems in the Euclidian plane: TSP with random inputs, Steiner tree with random inputs, facility location (with worst case inputs), and bicriteria kk-median (also with worst case inputs). The randomness assumption is necessary for TSP
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