566,928 research outputs found

    In the Age of Web: Typed Functional-First Programming Revisited

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    Most programming languages were designed before the age of web. This matters because the web changes many assumptions that typed functional language designers take for granted. For example, programs do not run in a closed world, but must instead interact with (changing and likely unreliable) services and data sources, communication is often asynchronous or event-driven, and programs need to interoperate with untyped environments. In this paper, we present how the F# language and libraries face the challenges posed by the web. Technically, this comprises using type providers for integration with external information sources and for integration with untyped programming environments, using lightweight meta-programming for targeting JavaScript and computation expressions for writing asynchronous code. In this inquiry, the holistic perspective is more important than each of the features in isolation. We use a practical case study as a starting point and look at how F# language and libraries approach the challenges posed by the web. The specific lessons learned are perhaps less interesting than our attempt to uncover hidden assumptions that no longer hold in the age of web.Comment: In Proceedings ML/OCaml 2014, arXiv:1512.0143

    A Context-Oriented Extension of F#

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    Context-Oriented programming languages provide us with primitive constructs to adapt program behaviour depending on the evolution of their operational environment, namely the context. In previous work we proposed ML_CoDa, a context-oriented language with two-components: a declarative constituent for programming the context and a functional one for computing. This paper describes the implementation of ML_CoDa as an extension of F#.Comment: In Proceedings FOCLASA 2015, arXiv:1512.0694

    Mainstream parallel array programming on cell

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    We present the E] compiler and runtime library for the ‘F’ subset of the Fortran 95 programming language. ‘F’ provides first-class support for arrays, allowing E] to implicitly evaluate array expressions in parallel using the SPU coprocessors of the Cell Broadband Engine. We present performance results from four benchmarks that all demonstrate absolute speedups over equivalent ‘C’ or Fortran versions running on the PPU host processor. A significant benefit of this straightforward approach is that a serial implementation of any code is always available, providing code longevity, and a familiar development paradigm

    Introspecting Preferences in Answer Set Programming

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    This paper develops a logic programming language, ASP^EP, that extends answer set programming language with a new epistemic operator >~_x where x in {#,supseteq}. The operator are used between two literals in rules bodies, and thus allows for the representation of introspections of preferences in the presence of multiple belief sets: G >~_# F expresses that G is preferred to F by the cardinality of the sets, and G >~_supseteq F expresses G is preferred to F by the set-theoretic inclusion. We define the semantics of ASP^EP, explore the relation to the languages of strong introspections, and study the applications of ASP^EP by modeling the Monty Hall problem and the principle of majority

    Factorization in the Cloud: Integer Factorization Using F# and Windows Azure

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    Implementations are presented of two common algorithms for integer factorization, Pollard’s “p – 1” method and the SQUFOF method. The algorithms are implemented in the F# language, a functional programming language developed by Microsoft and officially released for the first time in 2010. The algorithms are thoroughly tested on a set of large integers (up to 64 bits in size), running both on a physical machine and a Windows Azure machine instance. Analysis of the relative performance between the two environments indicates comparable performance when taking into account the difference in computing power. Further analysis reveals that the relative performance of the Azure implementation tends to improve as the magnitudes of the integers increase, indicating that such an approach may be suitable for larger, more complex factorization tasks. Finally, several questions are presented for future research, including the performance of F# and related languages for more efficient, parallelizable algorithms, and the relative cost and performance of factorization algorithms in various environments, including physical hardware and commercial cloud computing offerings from the various vendors in the industry

    Curry-style type Isomorphisms and Game Semantics

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    Curry-style system F, ie. system F with no explicit types in terms, can be seen as a core presentation of polymorphism from the point of view of programming languages. This paper gives a characterisation of type isomorphisms for this language, by using a game model whose intuitions come both from the syntax and from the game semantics universe. The model is composed of: an untyped part to interpret terms, a notion of game to interpret types, and a typed part to express the fact that an untyped strategy plays on a game. By analysing isomorphisms in the model, we prove that the equational system corresponding to type isomorphisms for Curry-style system F is the extension of the equational system for Church-style isomorphisms with a new, non-trivial equation: forall X.A = A[forall Y.Y/X] if X appears only positively in A.Comment: Accept\'e \`a Mathematical Structures for Computer Science, Special Issue on Type Isomorphism

    AD in Fortran, Part 1: Design

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    We propose extensions to Fortran which integrate forward and reverse Automatic Differentiation (AD) directly into the programming model. Irrespective of implementation technology, embedding AD constructs directly into the language extends the reach and convenience of AD while allowing abstraction of concepts of interest to scientific-computing practice, such as root finding, optimization, and finding equilibria of continuous games. Multiple different subprograms for these tasks can share common interfaces, regardless of whether and how they use AD internally. A programmer can maximize a function F by calling a library maximizer, XSTAR=ARGMAX(F,X0), which internally constructs derivatives of F by AD, without having to learn how to use any particular AD tool. We illustrate the utility of these extensions by example: programs become much more concise and closer to traditional mathematical notation. A companion paper describes how these extensions can be implemented by a program that generates input to existing Fortran-based AD tools
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