1,118 research outputs found

    Decision Problems for Deterministic Pushdown Automata on Infinite Words

    Full text link
    The article surveys some decidability results for DPDAs on infinite words (omega-DPDA). We summarize some recent results on the decidability of the regularity and the equivalence problem for the class of weak omega-DPDAs. Furthermore, we present some new results on the parity index problem for omega-DPDAs. For the specification of a parity condition, the states of the omega-DPDA are assigned priorities (natural numbers), and a run is accepting if the highest priority that appears infinitely often during a run is even. The basic simplification question asks whether one can determine the minimal number of priorities that are needed to accept the language of a given omega-DPDA. We provide some decidability results on variations of this question for some classes of omega-DPDAs.Comment: In Proceedings AFL 2014, arXiv:1405.527

    Multi-Head Finite Automata: Characterizations, Concepts and Open Problems

    Full text link
    Multi-head finite automata were introduced in (Rabin, 1964) and (Rosenberg, 1966). Since that time, a vast literature on computational and descriptional complexity issues on multi-head finite automata documenting the importance of these devices has been developed. Although multi-head finite automata are a simple concept, their computational behavior can be already very complex and leads to undecidable or even non-semi-decidable problems on these devices such as, for example, emptiness, finiteness, universality, equivalence, etc. These strong negative results trigger the study of subclasses and alternative characterizations of multi-head finite automata for a better understanding of the nature of non-recursive trade-offs and, thus, the borderline between decidable and undecidable problems. In the present paper, we tour a fragment of this literature

    Two-Way Visibly Pushdown Automata and Transducers

    Full text link
    Automata-logic connections are pillars of the theory of regular languages. Such connections are harder to obtain for transducers, but important results have been obtained recently for word-to-word transformations, showing that the three following models are equivalent: deterministic two-way transducers, monadic second-order (MSO) transducers, and deterministic one-way automata equipped with a finite number of registers. Nested words are words with a nesting structure, allowing to model unranked trees as their depth-first-search linearisations. In this paper, we consider transformations from nested words to words, allowing in particular to produce unranked trees if output words have a nesting structure. The model of visibly pushdown transducers allows to describe such transformations, and we propose a simple deterministic extension of this model with two-way moves that has the following properties: i) it is a simple computational model, that naturally has a good evaluation complexity; ii) it is expressive: it subsumes nested word-to-word MSO transducers, and the exact expressiveness of MSO transducers is recovered using a simple syntactic restriction; iii) it has good algorithmic/closure properties: the model is closed under composition with a unambiguous one-way letter-to-letter transducer which gives closure under regular look-around, and has a decidable equivalence problem

    Game Characterization of Probabilistic Bisimilarity, and Applications to Pushdown Automata

    Full text link
    We study the bisimilarity problem for probabilistic pushdown automata (pPDA) and subclasses thereof. Our definition of pPDA allows both probabilistic and non-deterministic branching, generalising the classical notion of pushdown automata (without epsilon-transitions). We first show a general characterization of probabilistic bisimilarity in terms of two-player games, which naturally reduces checking bisimilarity of probabilistic labelled transition systems to checking bisimilarity of standard (non-deterministic) labelled transition systems. This reduction can be easily implemented in the framework of pPDA, allowing to use known results for standard (non-probabilistic) PDA and their subclasses. A direct use of the reduction incurs an exponential increase of complexity, which does not matter in deriving decidability of bisimilarity for pPDA due to the non-elementary complexity of the problem. In the cases of probabilistic one-counter automata (pOCA), of probabilistic visibly pushdown automata (pvPDA), and of probabilistic basic process algebras (i.e., single-state pPDA) we show that an implicit use of the reduction can avoid the complexity increase; we thus get PSPACE, EXPTIME, and 2-EXPTIME upper bounds, respectively, like for the respective non-probabilistic versions. The bisimilarity problems for OCA and vPDA are known to have matching lower bounds (thus being PSPACE-complete and EXPTIME-complete, respectively); we show that these lower bounds also hold for fully probabilistic versions that do not use non-determinism

    Parikh Image of Pushdown Automata

    Full text link
    We compare pushdown automata (PDAs for short) against other representations. First, we show that there is a family of PDAs over a unary alphabet with nn states and p2n+4p \geq 2n + 4 stack symbols that accepts one single long word for which every equivalent context-free grammar needs Ω(n2(p2n4))\Omega(n^2(p-2n-4)) variables. This family shows that the classical algorithm for converting a PDA to an equivalent context-free grammar is optimal even when the alphabet is unary. Moreover, we observe that language equivalence and Parikh equivalence, which ignores the ordering between symbols, coincide for this family. We conclude that, when assuming this weaker equivalence, the conversion algorithm is also optimal. Second, Parikh's theorem motivates the comparison of PDAs against finite state automata. In particular, the same family of unary PDAs gives a lower bound on the number of states of every Parikh-equivalent finite state automaton. Finally, we look into the case of unary deterministic PDAs. We show a new construction converting a unary deterministic PDA into an equivalent context-free grammar that achieves best known bounds.Comment: 17 pages, 2 figure
    corecore