2,630 research outputs found

    Field and Online Experiments on Procrastination and Willpower

    Get PDF
    Self-control problems have recently received considerable attention from economic theorists. We conducted two studies to test the benefits of externally imposed deadlines and how willpower depletion affects behavior, providing some of the first data in these areas. Each study involved a behavioral intervention designed to affect performance. We find that for a lengthy task, regular deadlines neither reduce procrastination nor increase completion rates. Second, a willpower-depleting task reduces initial effort but increases overall task-completion rates. Our results help to inform ongoing efforts to understand and model procrastination, willpower and commitment mechanisms.Experiment, Behavioral Interventions, Procrastination, Willpower

    Agile in Teaching and Learning: Conceptual Framework and Research Agenda

    Get PDF
    Agile software development methods are widespread in industry, and there is a wealth of academic research and practitioner publications currently available from this perspective. With the rise of Agile within companies worldwide, it is increasingly important for information systems education to keep up with this trend to ensure curriculum and courses are up-to-date. Students in the computing disciplines must be prepared to enter a job market where Agile is commonplace. As such, the topic of Agile in teaching and learning is critically important. The current special issue includes a rich collection of articles providing information systems educators with research-based, practical approaches for both teaching Agile (“the what”) and using Agile as a pedagogical approach (“the how”). In an effort to assist information systems educators categorize the growing amount of literature related to Agile in teaching and learning, a conceptual framework is provided which places the literature along the two axes of pedagogy (“the how”) and the content (“the what”) ranging from other, non-Agile to Agile. Finally, the authors present a call for future research integrating Agile on a meta-level in the course development process. We hope that this special issue inspires educators and researchers to consider integrating Agile into their teaching and learning

    SimProgramming : the development of an integrated teaching approach for computer programming in higher education

    Get PDF
    Conferência realizada em Valência de 7-9 de março de 2016Computer programming courses in higher education tend to have high rates of academic failure and students struggle, particularly so in the transition from entry-level programming to advanced programming. Some of the reasons given in the literature relate to the type of teaching approach and the strategies used by students and their attitudes towards computer programming. The literature also mentions that educational approaches are not always appropriate to the needs of students and to the development of skills required in the job market. We developed a teaching approach to try to address some of these issues and support students learning computer programming in the transition from entry-level to advanced computer programming: the SimProgramming approach. This approach was introduced at the University of Trás-os-Montes e Alto Douro (Portugal), within the scope of the course “Programming Methodologies III”, part of the second curricular year of the programmes of studies in Informatics Engineering and in Information & Communication Technologies. We present in detail the origins of the SimProgramming approach, starting from the first trials that introduced, in two iterations, learning activities based on problem-based learning, and up to the third iteration where the current SimProgramming approach was implemented. We describe the reasoning, design and implementation of these three iterations, to show how the approach evolved. The SimProgramming approach is based in four conceptual foundations: business-like learning environment, self-regulated learning, co-regulated learning and formative assessment. For each of these conceptual foundations, we explain the teaching strategies adopted. In SimProgramming, the learning activity process develops in four phases, and students have specific tasks in each phase. We analyse interview data regarding student perceptions about the SimProgramming approach, and registration grids data on team work dynamics and final assessment of the assignment, noting the impact of SimProgramming in student grades. The application of SimProgramming revealed promising evidences in the overall results of student learning in the activities proposed in this approach. The average grades improved, and did the number of students regularly submitting their tasks on schedule. The perceptions of students regarding the SimProgramming approach are very positive: they recommend using it in the following years, and provided some suggestions to improve the approach. We conclude with reflections and recommendations for subsequent development of the SimProgramming approach in its application to the teaching of computer programming and potential for using it in other educational contexts.FC

    Does the Early Bird Catch the Worm? Earliness of Students' Work and its Relationship with Course Outcomes

    Get PDF
    Intuitively, it seems plausible that students who start their work earlier and work on more days than their peers should perform better in any course. But does the early bird really catch the worm? In this article, we examine introductory programming students' time management behavior as evidenced by data collected from a programming environment. We analyze: 1) the earliness of students' work, i.e. when they start working on their course assignments, 2) the number of days students work on course assignments, and 3) the relationship between earliness, the number of days worked, and course outcomes. Our results provide further support for the notion that, on average, students who start working on course assignments early perform slightly better in the course. At the same time, we found that starting early does not necessarily mean that students work on more days, and that starting early and working on many days does not necessarily mean that students get better grades. In addition, some students who start working early on the assignments in the first weeks of the course seem to start delaying when they begin working on assignments as the course progresses, while other students seem to be able to continue starting early throughout the course.Peer reviewe

    Introductory programming: a systematic literature review

    Get PDF
    As computing becomes a mainstream discipline embedded in the school curriculum and acts as an enabler for an increasing range of academic disciplines in higher education, the literature on introductory programming is growing. Although there have been several reviews that focus on specific aspects of introductory programming, there has been no broad overview of the literature exploring recent trends across the breadth of introductory programming. This paper is the report of an ITiCSE working group that conducted a systematic review in order to gain an overview of the introductory programming literature. Partitioning the literature into papers addressing the student, teaching, the curriculum, and assessment, we explore trends, highlight advances in knowledge over the past 15 years, and indicate possible directions for future research

    Enhancing Student Support in Higher Education: Occupation-Based Programming and the Vital Role of Occupational Therapy

    Get PDF
    Introduction: With the higher education student populations facing greater prevalence of mental health conditions and greater presence of students with disabilities attending higher education, there is a greater demand than many higher education resources can meet. Therefore, there is a need to revise the current student support structure. This project advocated for the role of occupational therapy (OT) program development in higher education student disability services. Purpose: The primary aim of this project was to develop, implement, and evaluate a virtual 4-week occupation-based pilot program. The initial pilot participants included students receiving accommodations from the Student Accessibility and Accommodations (SA&A) Office within all OT programs at St. Catherine University. The focus of the program was to enhance occupational balance via education and accountability of academic and non-academic skills, such as time management, study skills, and mindfulness. Approach: An extensive literature search, two scoping reviews, review of existing survey data, and a needs assessment was conducted to gather background information prior to program implementation. Outcomes: Nine participants registered for the program. Although there was some attrition, adequate participation was achieved to receive feedback via the program surveys for future program revision and re-implementation. Overall, participants stated several program strengths, and changes in occupational balance and behaviors associated with time management were noted. Recommendations: The SA&A Office and the OT profession can continue this this partnership in developing creative initiatives, such as programming, to support students

    Persistence of Time Management Behavior of Students and Its Relationship with Performance in Software Projects

    Get PDF
    Teachers often preach for their students to start working on assignments early. There is even a fair amount of scientific evidence that starting early is beneficial for learning. In this work, we investigate students’ time management behavior in a second-year project-based software engineering course. In the course, students work on a software project in small groups of four to six students. We study time management from multiple angles. Firstly, we conduct an exploratory factor analysis and study how different time management related behavioral metrics are related to one another, for example, whether individual students’ time management practices in the second-year group project-based course are similar to their earlier time management practices in first-year courses where students work on assignments individually. Understanding how students’ previous time management behavior is manifested in later project-based courses would be beneficial when designing project-based education. Secondly, we study whether students’ time management practices affect the peer-review scores they get from their group members. Lastly, we explore how time management affects course performance. Our findings suggest that time management behavior, even from courses taken in the past, can be used to predict how students perform in future courses.Peer reviewe

    Short pauses while studying considered harmful

    Get PDF
    Peer reviewe

    Self regulated learning in flipped classrooms: A systematic literature review

    Get PDF
    The flipped classroom is considered an instructional strategy and a type of blended learning instruction that focused on active learning and student engagement. Over the years, flipped classroom studies have focused more on the advantages and challenges of flipped instruction and its effectiveness, but little is known about the state of self-regulation in flipped classrooms. This study investigates the self-regulation strategies as well as the supports proposed for self-regulated learning in flipped classrooms. Findings show that relatively few studies have focused on self-regulated learning in flipped classrooms compared to the overall research and publication productivity in flipped classrooms. Also, the existing solutions and supports have only focused on either self-regulation or online help-seeking, but have not focused on other specific types of self-regulation strategies. Our study proposed some future research recommendations in flipped classrooms
    • …
    corecore