284 research outputs found

    Assignment schemes for replicated services in Jini

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    This paper introduces and compares different schemes for assignment of replicated services in Jini - an object oriented middleware architecture for network-centric computing. Each client in Jini has to be assigned a service selected from the pool of available services, which have joined the Jini federation and registered with the lookup service. Both early and delayed assignments are considered as basic options in our evaluation. The information for the system load can be collected at four different levels of detail in order to be used in the process of assignment decisions. In our analysis, we concentrate on the scenario where the requests for service generated by the clients follow independent user-initiated or machine-initiated transactions. The performance evaluation of the assignment schemes follows the queuing systems methodology. The comparisons are done with regard to the mean residence time of the clients in the system as well as the control overhead imposed by the assignment schemes. A case study of the scheme using the lowest information level proves the effectiveness, applicability and limitations of the delayed assignment in comparison to the early one. These results are a first step towards developing a methodology for building large-scale applications for Jini-based distributed systems

    A Taxonomy of Self-configuring Service Discovery Systems

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    We analyze the fundamental concepts and issues in service discovery. This analysis places service discovery in the context of distributed systems by describing service discovery as a third generation naming system. We also describe the essential architectures and the functionalities in service discovery. We then proceed to show how service discovery fits into a system, by characterizing operational aspects. Subsequently, we describe how existing state of the art performs service discovery, in relation to the operational aspects and functionalities, and identify areas for improvement

    A quantitative comparison of load balancing approaches in distributed object computing systems

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    Several load balancing schemes are recently proposed for distributed object computing systems, which are widely envisioned to be the desired distributed software development paradigm due to the higher modularity and the capability of handling machine and operating system heterogeneity. However, while the rationales and mechanisms employed are dramatically different, the relative strengths and weaknesses of these approaches are unknown, making it difficult for a practitioner to choose an appropriate approach for the problem at hand. In this paper, we describe in detail three representative approaches, which are all practicable, and present a quantitative comparison using our experimental distributed object computing platform. Among these three approaches, namely, JavaSpaces based, request redirection based, and fuzzy decision based, we find that the fuzzy decision based algorithm outperforms the other two considerably.published_or_final_versio

    Quality assessment technique for ubiquitous software and middleware

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    The new paradigm of computing or information systems is ubiquitous computing systems. The technology-oriented issues of ubiquitous computing systems have made researchers pay much attention to the feasibility study of the technologies rather than building quality assurance indices or guidelines. In this context, measuring quality is the key to developing high-quality ubiquitous computing products. For this reason, various quality models have been defined, adopted and enhanced over the years, for example, the need for one recognised standard quality model (ISO/IEC 9126) is the result of a consensus for a software quality model on three levels: characteristics, sub-characteristics, and metrics. However, it is very much unlikely that this scheme will be directly applicable to ubiquitous computing environments which are considerably different to conventional software, trailing a big concern which is being given to reformulate existing methods, and especially to elaborate new assessment techniques for ubiquitous computing environments. This paper selects appropriate quality characteristics for the ubiquitous computing environment, which can be used as the quality target for both ubiquitous computing product evaluation processes ad development processes. Further, each of the quality characteristics has been expanded with evaluation questions and metrics, in some cases with measures. In addition, this quality model has been applied to the industrial setting of the ubiquitous computing environment. These have revealed that while the approach was sound, there are some parts to be more developed in the future

    Mobihealth: mobile health services based on body area networks

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    In this chapter we describe the concept of MobiHealth and the approach developed during the MobiHealth project (MobiHealth, 2002). The concept was to bring together the technologies of Body Area Networks (BANs), wireless broadband communications and wearable medical devices to provide mobile healthcare services for patients and health professionals. These technologies enable remote patient care services such as management of chronic conditions and detection of health emergencies. Because the patient is free to move anywhere whilst wearing the MobiHealth BAN, patient mobility is maximised. The vision is that patients can enjoy enhanced freedom and quality of life through avoidance or reduction of hospital stays. For the health services it means that pressure on overstretched hospital services can be alleviated

    A Policy-Based Resource Brokering Environment for Computational Grids

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    With the advances in networking infrastructure in general, and the Internet in particular, we can build grid environments that allow users to utilize a diverse set of distributed and heterogeneous resources. Since the focus of such environments is the efficient usage of the underlying resources, a critical component is the resource brokering environment that mediates the discovery, access and usage of these resources. With the consumer\u27s constraints, provider\u27s rules, distributed heterogeneous resources and the large number of scheduling choices, the resource brokering environment needs to decide where to place the user\u27s jobs and when to start their execution in a way that yields the best performance for the user and the best utilization for the resource provider. As brokering and scheduling are very complicated tasks, most current resource brokering environments are either specific to a particular grid environment or have limited features. This makes them unsuitable for large applications with heterogeneous requirements. In addition, most of these resource brokering environments lack flexibility. Policies at the resource-, application-, and system-levels cannot be specified and enforced to provide commitment to the guaranteed level of allocation that can help in attracting grid users and contribute to establishing credibility for existing grid environments. In this thesis, we propose and prototype a flexible and extensible Policy-based Resource Brokering Environment (PROBE) that can be utilized by various grid systems. In designing PROBE, we follow a policy-based approach that provides PROBE with the intelligence to not only match the user\u27s request with the right set of resources, but also to assure the guaranteed level of the allocation. PROBE looks at the task allocation as a Service Level Agreement (SLA) that needs to be enforced between the resource provider and the resource consumer. The policy-based framework is useful in a typical grid environment where resources, most of the time, are not dedicated. In implementing PROBE, we have utilized a layered architecture and façade design patterns. These along with the well-defined API, make the framework independent of any architecture and allow for the incorporation of different types of scheduling algorithms, applications and platform adaptors as the underlying environment requires. We have utilized XML as a base for all the specification needs. This provides a flexible mechanism to specify the heterogeneous resources and user\u27s requests along with their allocation constraints. We have developed XML-based specifications by which high-level internal structures of resources, jobs and policies can be specified. This provides interoperability in which a grid system can utilize PROBE to discover and use resources controlled by other grid systems. We have implemented a prototype of PROBE to demonstrate its feasibility. We also describe a test bed environment and the evaluation experiments that we have conducted to demonstrate the usefulness and effectiveness of our approach

    Survey And New Approach In Service Discovery And Advertisement For Mobile Ad Hoc Networks.

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    Service advertisement and discovery is an important component for mobile adhoc communications and collaboration in ubiquitous computing environments. The ability to discover services offered in a mobile adhoc network is the major prerequisite for effective usability of these networks. This paper aims to classify and compare existing Service Discovery (SD) protocols for MANETs by grouping them based on their SD strategies and service information accumulation strategies, and to propose an efficient approach for addressing the inherent issues
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