177,676 research outputs found

    Исследование стоимости и трудоёмкости разработки программного обеспечения для решения задачи управления запасами предприятия

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    The article describes the process of estimating the cost and complexity of software development for the task of inventory management of a commercial enterprise to improve the decision-making process at the stage of formation of requirements for similar software products. There are different approaches to inventory management of a commercial enterprise. The algorithms implemented in the system are based on the constraint theory tool –dynamic inventory buffer management. Inventory management according to the theory of restrictions allows to provide a high level of availability of goods with minimal inventory in the system. After analyzing the subject area of inventory management and the methodology of dynamic inventory buffer management, a list of functional and non-functional software requirements was formed, and a data model was designed. The information obtained was used to compile a list of logical files and transactions specific to a particular requirement. From the resulting list of files and transactions, it is determined which elementary data, elementary records and links to files they consist of. The information obtained was used to estimate the size of the software at non-aligned functional points. To take into account the impact of non-functional requirements on the complexity of software development, the VAF alignment factor was calculated, for which it is necessary to give a qualitative assessment of the impact of system-wide requirements on the complexity of the software. The estimation of the complexity of the development was obtained using the COCOMO II methodology, namely, using seven multipliers of the complexity for the case of the initial assessment at the stage of approval of requirements. The calculations were obtained for teams with different professional level and equipment, in the conditions of a significant tightening of the development process, a high level of certainty of risks, without a rigid schedule of work. The cost of development was calculated for several common programming languages: J2EE, C#, C++.В статье описывается процесс оценки стоимости и трудоемкости разработки программного обеспечения задачи управления запасами торгового предприятия для улучшения процесса принятия решений на этапе формирования требований к аналогичным программным продуктам. Существуют различные подходы к управлению запасами торгового предприятия. Алгоритмы, реализованные в системе основаны на инструменте теории ограничений – динамическом управлении буфером запасов. Управление запасами по теории ограничений позволяет обеспечить высокий уровень наличия товара при минимальных запасах в системе. Проанализировав предметную область управления запасами и методологию динамического управления буфером товарных запасов был сформирован список функциональных и нефункциональных требований к программного обеспечения, а также спроектирована модель данных. Полученная информация была использована для составления перечня логических файлов и транзакций, характерных для конкретного требования. Из полученного списка файлов и транзакций определено, из каких элементарных данных, элементарных записей и ссылок на файлы они состоят. Полученная информация была использована для оценки размера программного обеспечения в не выровненных функциональных точках. Для учета влияния нефункциональных требований на трудоемкость разработки программного обеспечения был посчитан фактор выравнивания VAF, для чего необходимо дать качественную оценку влияния общесистемных требований на трудоемкость программного обеспечения. Оценка трудоемкости разработки была получена с использованием методологии COCOMO II, а именно с использованием семи множителей трудоемкости для случая первичной оценки на этапе утверждения требований. Расчеты были получены для команд с разным профессиональным уровнем и оборудованием, в условиях значительного ужесточения процесса разработки, высоким уровнем определенности рисков, без жесткого графика работ. Стоимость разработки была рассчитана для нескольких распространенных языков программирования: J2EE, C#, C++

    On green routing and scheduling problem

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    The vehicle routing and scheduling problem has been studied with much interest within the last four decades. In this paper, some of the existing literature dealing with routing and scheduling problems with environmental issues is reviewed, and a description is provided of the problems that have been investigated and how they are treated using combinatorial optimization tools

    The importance of information flows temporal attributes for the efficient scheduling of dynamic demand responsive transport services

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    The operation of a demand responsive transport service usually involves the management of dynamic requests. The underlying algorithms are mainly adaptations of procedures carefully designed to solve static versions of the problem, in which all the requests are known in advance. However there is no guarantee that the effectiveness of an algorithm stays unchanged when it is manipulated to work in a dynamic environment. On the other hand, the way the input is revealed to the algorithm has a decisive role on the schedule quality. We analyze three characteristics of the information flow (percentage of real-time requests, interval between call-in and requested pickup time and length of the computational cycle time), assessing their influence on the effectiveness of the scheduling proces

    TARGET: Rapid Capture of Process Knowledge

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    TARGET (Task Analysis/Rule Generation Tool) represents a new breed of tool that blends graphical process flow modeling capabilities with the function of a top-down reporting facility. Since NASA personnel frequently perform tasks that are primarily procedural in nature, TARGET models mission or task procedures and generates hierarchical reports as part of the process capture and analysis effort. Historically, capturing knowledge has proven to be one of the greatest barriers to the development of intelligent systems. Current practice generally requires lengthy interactions between the expert whose knowledge is to be captured and the knowledge engineer whose responsibility is to acquire and represent the expert's knowledge in a useful form. Although much research has been devoted to the development of methodologies and computer software to aid in the capture and representation of some types of knowledge, procedural knowledge has received relatively little attention. In essence, TARGET is one of the first tools of its kind, commercial or institutional, that is designed to support this type of knowledge capture undertaking. This paper will describe the design and development of TARGET for the acquisition and representation of procedural knowledge. The strategies employed by TARGET to support use by knowledge engineers, subject matter experts, programmers and managers will be discussed. This discussion includes the method by which the tool employs its graphical user interface to generate a task hierarchy report. Next, the approach to generate production rules for incorporation in and development of a CLIPS based expert system will be elaborated. TARGET also permits experts to visually describe procedural tasks as a common medium for knowledge refinement by the expert community and knowledge engineer making knowledge consensus possible. The paper briefly touches on the verification and validation issues facing the CLIPS rule generation aspects of TARGET. A description of efforts to support TARGET's interoperability issues on PCs, Macintoshes and UNIX workstations concludes the paper
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