106 research outputs found

    The Chameleon Architecture for Streaming DSP Applications

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    We focus on architectures for streaming DSP applications such as wireless baseband processing and image processing. We aim at a single generic architecture that is capable of dealing with different DSP applications. This architecture has to be energy efficient and fault tolerant. We introduce a heterogeneous tiled architecture and present the details of a domain-specific reconfigurable tile processor called Montium. This reconfigurable processor has a small footprint (1.8 mm2^2 in a 130 nm process), is power efficient and exploits the locality of reference principle. Reconfiguring the device is very fast, for example, loading the coefficients for a 200 tap FIR filter is done within 80 clock cycles. The tiles on the tiled architecture are connected to a Network-on-Chip (NoC) via a network interface (NI). Two NoCs have been developed: a packet-switched and a circuit-switched version. Both provide two types of services: guaranteed throughput (GT) and best effort (BE). For both NoCs estimates of power consumption are presented. The NI synchronizes data transfers, configures and starts/stops the tile processor. For dynamically mapping applications onto the tiled architecture, we introduce a run-time mapping tool

    Mapping DSP algorithms to a reconfigurable architecture Adaptive Wireless Networking (AWGN)

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    This report will discuss the Adaptive Wireless Networking project. The vision of the Adaptive Wireless Networking project will be given. The strategy of the project will be the implementation of multiple communication systems in dynamically reconfigurable heterogeneous hardware. An overview of a wireless LAN communication system, namely HiperLAN/2, and a Bluetooth communication system will be given. Possible implementations of these systems in a dynamically reconfigurable architecture are discussed. Suggestions for future activities in the Adaptive Wireless Networking project are also given

    Run-time Spatial Mapping of Streaming Applications to Heterogeneous Multi-Processor Systems

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    In this paper, we define the problem of spatial mapping. We present reasons why performing spatial mappings at run-time is both necessary and desirable. We propose what is—to our knowledge—the first attempt at a formal description of spatial mappings for the embedded real-time streaming application domain. Thereby, we introduce criteria for a qualitative comparison of these spatial mappings. As an illustration of how our formalization relates to practice, we relate our own spatial mapping algorithm to the formal model

    Non-power-of-Two FFTs: Exploring the Flexibility of the Montium TP

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    Coarse-grain reconfigurable architectures, like the Montium TP, have proven to be a very successful approach for low-power and high-performance computation of regular digital signal processing algorithms. This paper presents the implementation of a class of non-power-of-two FFTs to discover the limitations and Flexibility of the Montium TP for less regular algorithms. A non-power-of-two FFT is less regular compared to a traditional power-of-two FFT. The results of the implementation show the processing time, accuracy, energy consumption and Flexibility of the implementation
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