2,041,714 research outputs found
Multimedia big data computing for in-depth event analysis
While the most part of ”big data” systems target text-based analytics, multimedia data, which makes up about 2/3 of internet traffic, provide unprecedented opportunities for understanding and responding to real world situations and
challenges. Multimedia Big Data Computing is the new topic
that focus on all aspects of distributed computing systems that
enable massive scale image and video analytics. During the
course of this paper we describe BPEM (Big Picture Event
Monitor), a Multimedia Big Data Computing framework that
operates over streams of digital photos generated by online
communities, and enables monitoring the relationship between
real world events and social media user reaction in real-time.
As a case example, the paper examines publicly available social media data that relate to the Mobile World Congress 2014 that has been harvested and analyzed using the described system.Peer ReviewedPostprint (author's final draft
Time Domain Explorations With Digital Sky Surveys
One of the new frontiers of astronomical research is the exploration of time
variability on the sky at different wavelengths and flux levels. We have
carried out a pilot project using DPOSS data to study strong variables and
transients, and are now extending it to the new Palomar-QUEST synoptic sky
survey. We report on our early findings and outline the methodology to be
implemented in preparation for a real-time transient detection pipeline. In
addition to large numbers of known types of highly variable sources (e.g., SNe,
CVs, OVV QSOs, etc.), we expect to find numerous transients whose nature may be
established by a rapid follow-up. Whereas we will make all detected variables
publicly available through the web, we anticipate that email alerts would be
issued in the real time for a subset of events deemed to be the most
interesting. This real-time process entails many challenges, in an effort to
maintain a high completeness while keeping the contamination low. We will
utilize distributed Grid services developed by the GRIST project, and implement
a variety of advanced statistical and machine learning techniques.Comment: 5 pages, 2 postscript figures, uses adassconf.sty. To be published
in: "ADASS XIV (2004)", Eds. Patrick Shopbell, Matthew Britton and Rick
Ebert, ASP Conference Serie
Documentary in practice: filmmakers and production choices
Documentary in Practice provides a unique approach to practical documentary making. Through fascinating analysis of real life production experiences, Jane Chapman shows the challenges and issues faced by documentary makers and brings her own personal experience as both documentary producer and teacher to advise on how students can gain invaluable insight from these projects. Throughout this compelling text, ‘work-a-day’ producers provide their inside story and production records, including scripts, fund raising proposals, budgets, diagrams, post-production records and reviews. Across continents every project and its makers are different – whether they be seasoned television freelancers, an art house director, documentary maker activists, or first time film makers. They all face similar challenges, however, including budgetary factors influencing quality, how to connect visual approach to content, the morality of camera presence, conflict with commissioning editors, complaints and ethical challenges, and legal issues and censorship
GPU-based Real-time Triggering in the NA62 Experiment
Over the last few years the GPGPU (General-Purpose computing on Graphics
Processing Units) paradigm represented a remarkable development in the world of
computing. Computing for High-Energy Physics is no exception: several works
have demonstrated the effectiveness of the integration of GPU-based systems in
high level trigger of different experiments. On the other hand the use of GPUs
in the low level trigger systems, characterized by stringent real-time
constraints, such as tight time budget and high throughput, poses several
challenges. In this paper we focus on the low level trigger in the CERN NA62
experiment, investigating the use of real-time computing on GPUs in this
synchronous system. Our approach aimed at harvesting the GPU computing power to
build in real-time refined physics-related trigger primitives for the RICH
detector, as the the knowledge of Cerenkov rings parameters allows to build
stringent conditions for data selection at trigger level. Latencies of all
components of the trigger chain have been analyzed, pointing out that
networking is the most critical one. To keep the latency of data transfer task
under control, we devised NaNet, an FPGA-based PCIe Network Interface Card
(NIC) with GPUDirect capabilities. For the processing task, we developed
specific multiple ring trigger algorithms to leverage the parallel architecture
of GPUs and increase the processing throughput to keep up with the high event
rate. Results obtained during the first months of 2016 NA62 run are presented
and discussed
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