1,016 research outputs found

    The CLAIRE visual analytics system for analysing IR evaluation data

    Get PDF
    In this paper, we describe Combinatorial visuaL Analytics system for Information Retrieval Evaluation (CLAIRE), a Visual Analytics (VA) system for exploring and making sense of the performances of a large amount of Information Retrieval (IR) systems, in order to quickly and intuitively grasp which system configurations are preferred, what are the contributions of the different components and how these components interact together

    The Elements of Big Data Value

    Get PDF
    This open access book presents the foundations of the Big Data research and innovation ecosystem and the associated enablers that facilitate delivering value from data for business and society. It provides insights into the key elements for research and innovation, technical architectures, business models, skills, and best practices to support the creation of data-driven solutions and organizations. The book is a compilation of selected high-quality chapters covering best practices, technologies, experiences, and practical recommendations on research and innovation for big data. The contributions are grouped into four parts: · Part I: Ecosystem Elements of Big Data Value focuses on establishing the big data value ecosystem using a holistic approach to make it attractive and valuable to all stakeholders. · Part II: Research and Innovation Elements of Big Data Value details the key technical and capability challenges to be addressed for delivering big data value. · Part III: Business, Policy, and Societal Elements of Big Data Value investigates the need to make more efficient use of big data and understanding that data is an asset that has significant potential for the economy and society. · Part IV: Emerging Elements of Big Data Value explores the critical elements to maximizing the future potential of big data value. Overall, readers are provided with insights which can support them in creating data-driven solutions, organizations, and productive data ecosystems. The material represents the results of a collective effort undertaken by the European data community as part of the Big Data Value Public-Private Partnership (PPP) between the European Commission and the Big Data Value Association (BDVA) to boost data-driven digital transformation

    Technologies and Applications for Big Data Value

    Get PDF
    This open access book explores cutting-edge solutions and best practices for big data and data-driven AI applications for the data-driven economy. It provides the reader with a basis for understanding how technical issues can be overcome to offer real-world solutions to major industrial areas. The book starts with an introductory chapter that provides an overview of the book by positioning the following chapters in terms of their contributions to technology frameworks which are key elements of the Big Data Value Public-Private Partnership and the upcoming Partnership on AI, Data and Robotics. The remainder of the book is then arranged in two parts. The first part “Technologies and Methods” contains horizontal contributions of technologies and methods that enable data value chains to be applied in any sector. The second part “Processes and Applications” details experience reports and lessons from using big data and data-driven approaches in processes and applications. Its chapters are co-authored with industry experts and cover domains including health, law, finance, retail, manufacturing, mobility, and smart cities. Contributions emanate from the Big Data Value Public-Private Partnership and the Big Data Value Association, which have acted as the European data community's nucleus to bring together businesses with leading researchers to harness the value of data to benefit society, business, science, and industry. The book is of interest to two primary audiences, first, undergraduate and postgraduate students and researchers in various fields, including big data, data science, data engineering, and machine learning and AI. Second, practitioners and industry experts engaged in data-driven systems, software design and deployment projects who are interested in employing these advanced methods to address real-world problems

    A framework to measure human behaviour whilst reading

    Get PDF
    The brain is the most complex object in the known universe that gives a sense of being to humans and characterises human behaviour. Building models of brain functions is perhaps the most fascinating scientific challenge in the 21st century. Reading is a significant cognitive process in the human brain that plays a critical role in the vital process of learning and in performing some daily activities. The study of human behaviour during reading has been an area of interest for researchers in different fields of science. This thesis is based upon providing a novel framework, called ARSAT (Assisting Researchers in the Selection of Appropriate Technologies), that measures the behaviour of humans when reading text. The ARSAT framework aims at assisting researchers in the selection and application of appropriate technologies to measure the behaviour of a person who is reading text. The ARSAT framework will assist to researchers who investigate the reading process and find it difficult to select appropriate theories, metrics, data collection methods and data analytics techniques. The ARSAT framework enhances the ability of its users to select appropriate metrics indicating the effective factors on the characterisation of different aspects of human behaviour during the reading process. As will be shown in this research study, human behaviour is characterised by a complicated interplay of action, cognition and emotion. The ARSAT framework also facilitates selecting appropriate sensory technologies that can be used to monitor and collect data for the metrics. Moreover, this research study will introduce BehaveNet, a novel Deep Learning modelling approach, which can be used for training Deep Learning models of human behaviour from the sensory data collected. In this thesis, a comprehensive literature study is presented that was conducted to acquire adequate knowledge for designing the ARSAT framework. In order to identify the contributing factors that affect the reading process, an overview of some existing theories of the reading process is provided. Furthermore, a number of sensory technologies and techniques that can be applied to monitoring the changes in the metrics indicating the factors are also demonstrated. Only, the technologies that are commercially available on the market are recommended by the ARSAT framework. A variety of Machine Learning techniques were also investigated when designing the BehaveNet. The BehaveNet takes advantage of the complementarity of Convolutional Neural Networks, Long Short-Term Memory networks and Deep Neural Networks. The design of a Human Behaviour Monitoring System (HBMS), by utilising the ARSAT framework for recognising three attention-seeking activities of humans, is also presented in this research study. Reading printed text, as well as speaking out loudly and watching a programme on TV were proposed as activities that a person unintentionally may shift his/her attention from reading into distractions. Between sensory devices recommended by the ARSAT framework, the Muse headband which is an Electroencephalography (EEG) and head motion-sensing wearable device, was selected to track the forehead EEG and a person’s head movements. The EEG and 3-axes accelerometer data were recorded from eight participants when they read printed text, as well as the time they performed two other activities. An imbalanced dataset consisting over 1.2 million rows of noisy data was created and used to build a model of the activities (60% training and 20% validating data) and evaluating the model (20% of the data). The efficiency of the framework is demonstrated by comparing the performance of the models built by utilising the BehaveNet, with the models built by utilising a number of competing Deep Learning models for raw EEG and accelerometer data, that have attained state-of-the-art performance. The classification results are evaluated by some metrics including the classification accuracy, F1 score, confusion matrix, Receiver Operating Characteristic curve, and Area under Curve (AUC) score. By considering the results, the BehaveNet contributed to the body of knowledge as an approach for measuring human behaviour by using sensory devices. In comparison with the performance of the other models, the models built by utilising the BehaveNet, attained better performance when classifying data of two EEG channels (Accuracy = 95%; AUC=0.99; F1 = 0.95), data of a single EEG channel (Accuracy = 85%; AUC=0.96; F1 = 0.83), accelerometer data (Accuracy = 81%; AUC = 0.9; F1 = 0.76) and all of the data in the dataset (Accuracy = 97%; AUC = 0.99; F1 = 0.96). The dataset and the source code of this project are also published on the Internet to help the science community. The Muse headband is also shown to be an economical and standard wearable device that can be successfully used in behavioural research

    A framework to measure human behaviour whilst reading

    Get PDF
    The brain is the most complex object in the known universe that gives a sense of being to humans and characterises human behaviour. Building models of brain functions is perhaps the most fascinating scientific challenge in the 21st century. Reading is a significant cognitive process in the human brain that plays a critical role in the vital process of learning and in performing some daily activities. The study of human behaviour during reading has been an area of interest for researchers in different fields of science. This thesis is based upon providing a novel framework, called ARSAT (Assisting Researchers in the Selection of Appropriate Technologies), that measures the behaviour of humans when reading text. The ARSAT framework aims at assisting researchers in the selection and application of appropriate technologies to measure the behaviour of a person who is reading text. The ARSAT framework will assist to researchers who investigate the reading process and find it difficult to select appropriate theories, metrics, data collection methods and data analytics techniques. The ARSAT framework enhances the ability of its users to select appropriate metrics indicating the effective factors on the characterisation of different aspects of human behaviour during the reading process. As will be shown in this research study, human behaviour is characterised by a complicated interplay of action, cognition and emotion. The ARSAT framework also facilitates selecting appropriate sensory technologies that can be used to monitor and collect data for the metrics. Moreover, this research study will introduce BehaveNet, a novel Deep Learning modelling approach, which can be used for training Deep Learning models of human behaviour from the sensory data collected. In this thesis, a comprehensive literature study is presented that was conducted to acquire adequate knowledge for designing the ARSAT framework. In order to identify the contributing factors that affect the reading process, an overview of some existing theories of the reading process is provided. Furthermore, a number of sensory technologies and techniques that can be applied to monitoring the changes in the metrics indicating the factors are also demonstrated. Only, the technologies that are commercially available on the market are recommended by the ARSAT framework. A variety of Machine Learning techniques were also investigated when designing the BehaveNet. The BehaveNet takes advantage of the complementarity of Convolutional Neural Networks, Long Short-Term Memory networks and Deep Neural Networks. The design of a Human Behaviour Monitoring System (HBMS), by utilising the ARSAT framework for recognising three attention-seeking activities of humans, is also presented in this research study. Reading printed text, as well as speaking out loudly and watching a programme on TV were proposed as activities that a person unintentionally may shift his/her attention from reading into distractions. Between sensory devices recommended by the ARSAT framework, the Muse headband which is an Electroencephalography (EEG) and head motion-sensing wearable device, was selected to track the forehead EEG and a person’s head movements. The EEG and 3-axes accelerometer data were recorded from eight participants when they read printed text, as well as the time they performed two other activities. An imbalanced dataset consisting over 1.2 million rows of noisy data was created and used to build a model of the activities (60% training and 20% validating data) and evaluating the model (20% of the data). The efficiency of the framework is demonstrated by comparing the performance of the models built by utilising the BehaveNet, with the models built by utilising a number of competing Deep Learning models for raw EEG and accelerometer data, that have attained state-of-the-art performance. The classification results are evaluated by some metrics including the classification accuracy, F1 score, confusion matrix, Receiver Operating Characteristic curve, and Area under Curve (AUC) score. By considering the results, the BehaveNet contributed to the body of knowledge as an approach for measuring human behaviour by using sensory devices. In comparison with the performance of the other models, the models built by utilising the BehaveNet, attained better performance when classifying data of two EEG channels (Accuracy = 95%; AUC=0.99; F1 = 0.95), data of a single EEG channel (Accuracy = 85%; AUC=0.96; F1 = 0.83), accelerometer data (Accuracy = 81%; AUC = 0.9; F1 = 0.76) and all of the data in the dataset (Accuracy = 97%; AUC = 0.99; F1 = 0.96). The dataset and the source code of this project are also published on the Internet to help the science community. The Muse headband is also shown to be an economical and standard wearable device that can be successfully used in behavioural research

    Watching plants grow:A position paper on computer vision and Arabidopsis thaliana

    Get PDF
    The authors present a comprehensive overview of image processing and analysis work done to support research into the model flowering plant Arabidopsis thaliana. Beside the plant's importance in biological research, using image analysis to obtain experimental measurements of it is an interesting vision problem in its own right, involving the segmentation and analysis of sequences of images of objects whose shape varies between individual specimens and also changes over time. While useful measurements can be obtained by segmenting a whole plant from the background, they suggest that the increased range and precision of measurements made available by leaf‐level segmentation makes this a problem well worth solving. A variety of approaches have been tried by biologists as well as computer vision researchers. This is an interdisciplinary area and the computer vision community has an important contribution to make. They suggest that there is a need for publicly available datasets with ground truth annotations to enable the evaluation of new approaches and to support the building of training data for modern data‐driven computer vision approaches, which are those most likely to result in the kind of fully automated systems that will be of use to biologists

    Temporal multimodal video and lifelog retrieval

    Get PDF
    The past decades have seen exponential growth of both consumption and production of data, with multimedia such as images and videos contributing significantly to said growth. The widespread proliferation of smartphones has provided everyday users with the ability to consume and produce such content easily. As the complexity and diversity of multimedia data has grown, so has the need for more complex retrieval models which address the information needs of users. Finding relevant multimedia content is central in many scenarios, from internet search engines and medical retrieval to querying one's personal multimedia archive, also called lifelog. Traditional retrieval models have often focused on queries targeting small units of retrieval, yet users usually remember temporal context and expect results to include this. However, there is little research into enabling these information needs in interactive multimedia retrieval. In this thesis, we aim to close this research gap by making several contributions to multimedia retrieval with a focus on two scenarios, namely video and lifelog retrieval. We provide a retrieval model for complex information needs with temporal components, including a data model for multimedia retrieval, a query model for complex information needs, and a modular and adaptable query execution model which includes novel algorithms for result fusion. The concepts and models are implemented in vitrivr, an open-source multimodal multimedia retrieval system, which covers all aspects from extraction to query formulation and browsing. vitrivr has proven its usefulness in evaluation campaigns and is now used in two large-scale interdisciplinary research projects. We show the feasibility and effectiveness of our contributions in two ways: firstly, through results from user-centric evaluations which pit different user-system combinations against one another. Secondly, we perform a system-centric evaluation by creating a new dataset for temporal information needs in video and lifelog retrieval with which we quantitatively evaluate our models. The results show significant benefits for systems that enable users to specify more complex information needs with temporal components. Participation in interactive retrieval evaluation campaigns over multiple years provides insight into possible future developments and challenges of such campaigns

    The imperial war museum’s social interpretation project

    Get PDF
    This report represents the output from research undertaken by University of Salford and MTM London as part of the joint Digital R&D Fund for Arts and Culture, operated by Nesta, Arts Council England and the AHRC. University of Salford and MTM London received funding from the programme to act as researchers on the Social Interpretation (SI) project, which was led by the Imperial War Museum (IWM) and their technical partners, The Centre for Digital Humanities, University College London, Knowledge Integration, and Gooii. The project was carried out between October 2011 and October 2012

    Introductory programming: a systematic literature review

    Get PDF
    As computing becomes a mainstream discipline embedded in the school curriculum and acts as an enabler for an increasing range of academic disciplines in higher education, the literature on introductory programming is growing. Although there have been several reviews that focus on specific aspects of introductory programming, there has been no broad overview of the literature exploring recent trends across the breadth of introductory programming. This paper is the report of an ITiCSE working group that conducted a systematic review in order to gain an overview of the introductory programming literature. Partitioning the literature into papers addressing the student, teaching, the curriculum, and assessment, we explore trends, highlight advances in knowledge over the past 15 years, and indicate possible directions for future research
    corecore