1,000 research outputs found
Museum Interactive Information Broadcasting Using Indoor Positioning System and Bluetooth Low Energy: a Pilot Project on Trowulan Museum Indonesia
The tourism sector become a promising country income. This is because its nature which is not easily run out if managed properly. This sector can be a great support especially for developing countries such as Indonesia, because usually developing countries income only rely on natural and human resources income. Museums are one of the tourism sectors that have not been explored properly. Museums in Indonesia are still few that using the latest technology such as smartphone application, wifi, bluetooth, RFID. So, that it makes the museum a less attractive place to visit, especially for young generation. This research tries to create an interactive broadcasting museum information by utilizing applications on smartphones, indoor positioning systems, and bluetooth low energy beacons to provide information to museum visitors about artifacts around museum visitor location. As a pilot project a testing was conducted at the Trowulan Museum, Mojokerto, East Java, Indonesia, which is a museum that exhibits the relics of the Majapahit kingdom. The application has been able to provide interactive information about artifacts around the visitors location so as to create an interesting museum to visi
Smart Computing and Sensing Technologies for Animal Welfare: A Systematic Review
Animals play a profoundly important and intricate role in our lives today.
Dogs have been human companions for thousands of years, but they now work
closely with us to assist the disabled, and in combat and search and rescue
situations. Farm animals are a critical part of the global food supply chain,
and there is increasing consumer interest in organically fed and humanely
raised livestock, and how it impacts our health and environmental footprint.
Wild animals are threatened with extinction by human induced factors, and
shrinking and compromised habitat. This review sets the goal to systematically
survey the existing literature in smart computing and sensing technologies for
domestic, farm and wild animal welfare. We use the notion of \emph{animal
welfare} in broad terms, to review the technologies for assessing whether
animals are healthy, free of pain and suffering, and also positively stimulated
in their environment. Also the notion of \emph{smart computing and sensing} is
used in broad terms, to refer to computing and sensing systems that are not
isolated but interconnected with communication networks, and capable of remote
data collection, processing, exchange and analysis. We review smart
technologies for domestic animals, indoor and outdoor animal farming, as well
as animals in the wild and zoos. The findings of this review are expected to
motivate future research and contribute to data, information and communication
management as well as policy for animal welfare
Map data representation for indoor navigation - a design framework towards a construction of indoor map
A map is a basic component used in a part of navigation in everyday life, which helps people to find information regarding locations, landmarks, and routes. By GPS and online service map e.g. Google maps, navigating outdoors is easier. Inside buildings, however, navigating would not be so easy due to natural characteristics and limitations of GPS, which has led to the creations of indoor navigation system. Even though the indoor navigation systems have been developed for long time, there are still some limitation in accuracy, reliability and indoor spatial information. Navigating inside without indoor spatial information would be a challenge for the users. Regarding the indoor spatial information, a research question has been drawn on finding an appropriate framework towards map data representation of an indoor public spaces and buildings in order to promote indoor navigation for people, robotics, and autonomous systems. This paper has purposed a list of factors and components used towards the design framework for map data representation of indoor public spaces and buildings. The framework, in this paper, has been presented as a form of a multiple-layered model, which each layer designed for a different propose, with object and information classifications
Integration of building information modelling (BIM) and sensor technology: A review of current developments and future outlooks
© 2018 Association for Computing Machinery. ACM. Building Information Modelling1 (BIM) is revolutionising the practicalities of current construction field, sensor technology is essential for enabling BIM to extend beyond the domain of software into the physical domain of building construction and operation; however, no prior in-depth review has focused on the integration of BIM and sensor technology. This paper provides a brief review to evaluate and clarify the state-of-art for the integration of BIM and sensor technology. A systematic review approach was adopted. The result reveals that although much research has conducted, there are gaps and scope for further work, namely: (a) More consideration of the cost of sensors needs to be taken; (b) More commercial applications should be developed; (c) Higher accuracy of positioning and tracing is needed; (d) More applications in structural design could be expanded
Design Of Intelligent Stick Based On Microcontroller With GPS Using Speech IC
For visually impaired persons the endeavors and researchers have spent the decades to develop an intelligent and smart stick to protect and alert them from obstacles. This paper proposes a new thought developing an intelligent stick equipped with GPS navigation system, which detect the obstacles in path and gives information about their location using GPS coordinates. The combination of ultrasonic sensors and GPS will detect the obstacles and determine the position and will gives information about location through Bluetooth.DOI:http://dx.doi.org/10.11591/ijece.v2i6.162
Overcoming barriers and increasing independence: service robots for elderly and disabled people
This paper discusses the potential for service robots to overcome barriers and increase independence of
elderly and disabled people. It includes a brief overview of the existing uses of service robots by disabled and elderly
people and advances in technology which will make new uses possible and provides suggestions for some of these new
applications. The paper also considers the design and other conditions to be met for user acceptance. It also discusses
the complementarity of assistive service robots and personal assistance and considers the types of applications and
users for which service robots are and are not suitable
SLAM for Visually Impaired People: A Survey
In recent decades, several assistive technologies for visually impaired and
blind (VIB) people have been developed to improve their ability to navigate
independently and safely. At the same time, simultaneous localization and
mapping (SLAM) techniques have become sufficiently robust and efficient to be
adopted in the development of assistive technologies. In this paper, we first
report the results of an anonymous survey conducted with VIB people to
understand their experience and needs; we focus on digital assistive
technologies that help them with indoor and outdoor navigation. Then, we
present a literature review of assistive technologies based on SLAM. We discuss
proposed approaches and indicate their pros and cons. We conclude by presenting
future opportunities and challenges in this domain.Comment: 26 pages, 5 tables, 3 figure
Indoor navigation for the visually impaired : enhancements through utilisation of the Internet of Things and deep learning
Wayfinding and navigation are essential aspects of independent living that heavily rely on the sense of vision. Walking in a complex building requires knowing exact location to find a suitable path to the desired destination, avoiding obstacles and monitoring orientation and movement along the route. People who do not have access to sight-dependent information, such as that provided by signage, maps and environmental cues, can encounter challenges in achieving these tasks independently. They can rely on assistance from others or maintain their independence by using assistive technologies and the resources provided by smart environments. Several solutions have adapted technological innovations to combat navigation in an indoor environment over the last few years. However, there remains a significant lack of a complete solution to aid the navigation requirements of visually impaired (VI) people. The use of a single technology cannot provide a solution to fulfil all the navigation difficulties faced. A hybrid solution using Internet of Things (IoT) devices and deep learning techniques to discern the patterns of an indoor environment may help VI people gain confidence to travel independently. This thesis aims to improve the independence and enhance the journey of VI people in an indoor setting with the proposed framework, using a smartphone. The thesis proposes a novel framework, Indoor-Nav, to provide a VI-friendly path to avoid obstacles and predict the user s position. The components include Ortho-PATH, Blue Dot for VI People (BVIP), and a deep learning-based indoor positioning model. The work establishes a novel collision-free pathfinding algorithm, Orth-PATH, to generate a VI-friendly path via sensing a grid-based indoor space. Further, to ensure correct movement, with the use of beacons and a smartphone, BVIP monitors the movements and relative position of the moving user. In dark areas without external devices, the research tests the feasibility of using sensory information from a smartphone with a pre-trained regression-based deep learning model to predict the user s absolute position. The work accomplishes a diverse range of simulations and experiments to confirm the performance and effectiveness of the proposed framework and its components. The results show that Indoor-Nav is the first type of pathfinding algorithm to provide a novel path to reflect the needs of VI people. The approach designs a path alongside walls, avoiding obstacles, and this research benchmarks the approach with other popular pathfinding algorithms. Further, this research develops a smartphone-based application to test the trajectories of a moving user in an indoor environment
Developing a person guidance module for hospital robots
This dissertation describes the design and implementation of the Person Guidance Module (PGM) that enables the IWARD (Intelligent Robot Swarm for attendance, Recognition, Cleaning and delivery) base robot to offer route guidance service to the patients or visitors inside the hospital arena. One of the common problems encountered in huge hospital buildings today is foreigners not being able to find their way around in the hospital. Although there are a variety of guide robots currently existing on the market and offering a wide range of guidance and related activities, they do not fit into the modular concept of the IWARD project. The PGM features a robust and foolproof non-hierarchical sensor fusion approach of an active RFID, stereovision and cricket mote sensor for guiding a patient to the X-ray room, or a visitor to a patient’s ward in every possible scenario in a complex, dynamic and crowded hospital environment. Moreover, the speed of the robot can be adjusted automatically according to the pace of the follower for physical comfort using this system. Furthermore, the module performs these tasks in any unconstructed environment solely from a robot’s onboard perceptual resources in order to limit the hardware installation costs and therefore the indoor setting support. Similar comprehensive solution in one single platform has remained elusive in existing literature. The finished module can be connected to any IWARD base robot using quick-change mechanical connections and standard electrical connections. The PGM module box is equipped with a Gumstix embedded computer for all module computing which is powered up automatically once the module box is inserted into the robot. In line with the general software architecture of the IWARD project, all software modules are developed as Orca2 components and cross-complied for Gumstix’s XScale processor. To support standardized communication between different software components, Internet Communications Engine (Ice) has been used as middleware. Additionally, plug-and-play capabilities have been developed and incorporated so that swarm system is aware at all times of which robot is equipped with PGM. Finally, in several field trials in hospital environments, the person guidance module has shown its suitability for a challenging real-world application as well as the necessary user acceptance
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