2,912 research outputs found

    Geodesics on the manifold of multivariate generalized Gaussian distributions with an application to multicomponent texture discrimination

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    We consider the Rao geodesic distance (GD) based on the Fisher information as a similarity measure on the manifold of zero-mean multivariate generalized Gaussian distributions (MGGD). The MGGD is shown to be an adequate model for the heavy-tailed wavelet statistics in multicomponent images, such as color or multispectral images. We discuss the estimation of MGGD parameters using various methods. We apply the GD between MGGDs to color texture discrimination in several classification experiments, taking into account the correlation structure between the spectral bands in the wavelet domain. We compare the performance, both in terms of texture discrimination capability and computational load, of the GD and the Kullback-Leibler divergence (KLD). Likewise, both uni- and multivariate generalized Gaussian models are evaluated, characterized by a fixed or a variable shape parameter. The modeling of the interband correlation significantly improves classification efficiency, while the GD is shown to consistently outperform the KLD as a similarity measure

    A survey of exemplar-based texture synthesis

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    Exemplar-based texture synthesis is the process of generating, from an input sample, new texture images of arbitrary size and which are perceptually equivalent to the sample. The two main approaches are statistics-based methods and patch re-arrangement methods. In the first class, a texture is characterized by a statistical signature; then, a random sampling conditioned to this signature produces genuinely different texture images. The second class boils down to a clever "copy-paste" procedure, which stitches together large regions of the sample. Hybrid methods try to combine ideas from both approaches to avoid their hurdles. The recent approaches using convolutional neural networks fit to this classification, some being statistical and others performing patch re-arrangement in the feature space. They produce impressive synthesis on various kinds of textures. Nevertheless, we found that most real textures are organized at multiple scales, with global structures revealed at coarse scales and highly varying details at finer ones. Thus, when confronted with large natural images of textures the results of state-of-the-art methods degrade rapidly, and the problem of modeling them remains wide open.Comment: v2: Added comments and typos fixes. New section added to describe FRAME. New method presented: CNNMR

    Independent component analysis (ICA) applied to ultrasound image processing and tissue characterization

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    As a complicated ubiquitous phenomenon encountered in ultrasound imaging, speckle can be treated as either annoying noise that needs to be reduced or the source from which diagnostic information can be extracted to reveal the underlying properties of tissue. In this study, the application of Independent Component Analysis (ICA), a relatively new statistical signal processing tool appeared in recent years, to both the speckle texture analysis and despeckling problems of B-mode ultrasound images was investigated. It is believed that higher order statistics may provide extra information about the speckle texture beyond the information provided by first and second order statistics only. However, the higher order statistics of speckle texture is still not clearly understood and very difficult to model analytically. Any direct dealing with high order statistics is computationally forbidding. On the one hand, many conventional ultrasound speckle texture analysis algorithms use only first or second order statistics. On the other hand, many multichannel filtering approaches use pre-defined analytical filters which are not adaptive to the data. In this study, an ICA-based multichannel filtering texture analysis algorithm, which considers both higher order statistics and data adaptation, was proposed and tested on the numerically simulated homogeneous speckle textures. The ICA filters were learned directly from the training images. Histogram regularization was conducted to make the speckle images quasi-stationary in the wide sense so as to be adaptive to an ICA algorithm. Both Principal Component Analysis (PCA) and a greedy algorithm were used to reduce the dimension of feature space. Finally, Support Vector Machines (SVM) with Radial Basis Function (RBF) kernel were chosen as the classifier for achieving best classification accuracy. Several representative conventional methods, including both low and high order statistics based methods, and both filtering and non-filtering methods, have been chosen for comparison study. The numerical experiments have shown that the proposed ICA-based algorithm in many cases outperforms other algorithms for comparison. Two-component texture segmentation experiments were conducted and the proposed algorithm showed strong capability of segmenting two visually very similar yet different texture regions with rather fuzzy boundaries and almost the same mean and variance. Through simulating speckle with first order statistics approaching gradually to the Rayleigh model from different non-Rayleigh models, the experiments to some extent reveal how the behavior of higher order statistics changes with the underlying property of tissues. It has been demonstrated that when the speckle approaches the Rayleigh model, both the second and higher order statistics lose the texture differentiation capability. However, when the speckles tend to some non-Rayleigh models, methods based on higher order statistics show strong advantage over those solely based on first or second order statistics. The proposed algorithm may potentially find clinical application in the early detection of soft tissue disease, and also be helpful for better understanding ultrasound speckle phenomenon in the perspective of higher order statistics. For the despeckling problem, an algorithm was proposed which adapted the ICA Sparse Code Shrinkage (ICA-SCS) method for the ultrasound B-mode image despeckling problem by applying an appropriate preprocessing step proposed by other researchers. The preprocessing step makes the speckle noise much closer to the real white Gaussian noise (WGN) hence more amenable to a denoising algorithm such as ICS-SCS that has been strictly designed for additive WGN. A discussion is given on how to obtain the noise-free training image samples in various ways. The experimental results have shown that the proposed method outperforms several classical methods chosen for comparison, including first or second order statistics based methods (such as Wiener filter) and multichannel filtering methods (such as wavelet shrinkage), in the capability of both speckle reduction and edge preservation
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