160,263 research outputs found

    Synthesis of Data Word Transducers

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    In reactive synthesis, the goal is to automatically generate an implementation from a specification of the reactive and non-terminating input/output behaviours of a system. Specifications are usually modelled as logical formulae or automata over infinite sequences of signals (ω\omega-words), while implementations are represented as transducers. In the classical setting, the set of signals is assumed to be finite. In this paper, we consider data ω\omega-words instead, i.e., words over an infinite alphabet. In this context, we study specifications and implementations respectively given as automata and transducers extended with a finite set of registers. We consider different instances, depending on whether the specification is nondeterministic, universal or deterministic, and depending on whether the number of registers of the implementation is given or not. In the unbounded setting, we show undecidability for both universal and nondeterministic specifications, while decidability is recovered in the deterministic case. In the bounded setting, undecidability still holds for nondeterministic specifications, but can be recovered by disallowing tests over input data. The generic technique we use to show the latter result allows us to reprove some known result, namely decidability of bounded synthesis for universal specifications

    Fuzzy control systems for thermal processes: synthesis, design and implementation

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    A completed case study on fuzzy logic control of thermal processes has been carried out using a professional laboratory oven for industrial purpose as an experimental test rig. It involved system engineering design analysis, control synthesis, and implementation as well as application software and signal interface design and development. The resulting expertise and lessons learned are reported in this contribution. The structure of PD type of fuzzy logic controllers is closely discussed along with synthesis issues of membership functions and knowledge rule base. Special software was developed using Microsoft Visual Studio, C++ and Visual basic for GUI for a standard PC platform. The application software designed and implemented has four modules: FIS editor, Rule Editor, Membership Function Editor and Fuzzy Controller with Rule Viewer. Quality and performance of the overall fuzzy process control system have been investigated and validated to fulfill the required quality specification

    Synthesis of Parametric Programs using Genetic Programming and Model Checking

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    Formal methods apply algorithms based on mathematical principles to enhance the reliability of systems. It would only be natural to try to progress from verification, model checking or testing a system against its formal specification into constructing it automatically. Classical algorithmic synthesis theory provides interesting algorithms but also alarming high complexity and undecidability results. The use of genetic programming, in combination with model checking and testing, provides a powerful heuristic to synthesize programs. The method is not completely automatic, as it is fine tuned by a user that sets up the specification and parameters. It also does not guarantee to always succeed and converge towards a solution that satisfies all the required properties. However, we applied it successfully on quite nontrivial examples and managed to find solutions to hard programming challenges, as well as to improve and to correct code. We describe here several versions of our method for synthesizing sequential and concurrent systems.Comment: In Proceedings INFINITY 2013, arXiv:1402.661

    Sciduction: Combining Induction, Deduction, and Structure for Verification and Synthesis

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    Even with impressive advances in automated formal methods, certain problems in system verification and synthesis remain challenging. Examples include the verification of quantitative properties of software involving constraints on timing and energy consumption, and the automatic synthesis of systems from specifications. The major challenges include environment modeling, incompleteness in specifications, and the complexity of underlying decision problems. This position paper proposes sciduction, an approach to tackle these challenges by integrating inductive inference, deductive reasoning, and structure hypotheses. Deductive reasoning, which leads from general rules or concepts to conclusions about specific problem instances, includes techniques such as logical inference and constraint solving. Inductive inference, which generalizes from specific instances to yield a concept, includes algorithmic learning from examples. Structure hypotheses are used to define the class of artifacts, such as invariants or program fragments, generated during verification or synthesis. Sciduction constrains inductive and deductive reasoning using structure hypotheses, and actively combines inductive and deductive reasoning: for instance, deductive techniques generate examples for learning, and inductive reasoning is used to guide the deductive engines. We illustrate this approach with three applications: (i) timing analysis of software; (ii) synthesis of loop-free programs, and (iii) controller synthesis for hybrid systems. Some future applications are also discussed

    Tester versus Bug: A Generic Framework for Model-Based Testing via Games

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    We propose a generic game-based approach for test case generation. We set up a game between the tester and the System Under Test, in such a way that test cases correspond to game strategies, and the conformance relation ioco corresponds to alternating refinement. We show that different test assumptions from the literature can be easily incorporated, by slightly varying the moves in the games and their outcomes. In this way, our framework allows a wide plethora of game-theoretic techniques to be deployed for model based testing.Comment: In Proceedings GandALF 2018, arXiv:1809.0241
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