19,343 research outputs found
Evolution of size-dependent flowering in a variable environment: construction and analysis of a stochastic integral projection model
Understanding why individuals delay reproduction is a classic problem in evolutionary biology. In plants, the study of reproductive delays is complicated because growth and survival can be size and age dependent, individuals of the same size can grow by different amounts and there is temporal variation in the environment. We extend the recently developed integral projection approach to include size- and age-dependent demography and temporal variation. The technique is then applied to a long-term individually structured dataset for Carlina vulgaris, a monocarpic thistle. The parameterized model has excellent descriptive properties in terms of both the population size and the distributions of sizes within each age class. In Carlina, the probability of flowering depends on both plant size and age. We use the parameterized model to predict this relationship, using the evolutionarily stable strategy approach. Considering each year separately, we show that both the direction and the magnitude of selection on the flowering strategy vary from year to year. Provided the flowering strategy is constrained, so it cannot be a step function, the model accurately predicts the average size at flowering. Elasticity analysis is used to partition the size- and age-specific contributions to the stochastic growth rate, λs. We use λs to construct fitness landscapes and show how different forms of stochasticity influence its topography. We prove the existence of a unique stochastic growth rate, λs, which is independent of the initial population vector, and show that Tuljapurkar's perturbation analysis for log(λs) can be used to calculate elasticities
The Ariadne's Clew Algorithm
We present a new approach to path planning, called the "Ariadne's clew
algorithm". It is designed to find paths in high-dimensional continuous spaces
and applies to robots with many degrees of freedom in static, as well as
dynamic environments - ones where obstacles may move. The Ariadne's clew
algorithm comprises two sub-algorithms, called Search and Explore, applied in
an interleaved manner. Explore builds a representation of the accessible space
while Search looks for the target. Both are posed as optimization problems. We
describe a real implementation of the algorithm to plan paths for a six degrees
of freedom arm in a dynamic environment where another six degrees of freedom
arm is used as a moving obstacle. Experimental results show that a path is
found in about one second without any pre-processing
Towards the Formal Specification and Verification of Maple Programs
In this paper, we present our ongoing work and initial results on the formal
specification and verification of MiniMaple (a substantial subset of Maple with
slight extensions) programs. The main goal of our work is to find behavioral
errors in such programs w.r.t. their specifications by static analysis. This
task is more complex for widely used computer algebra languages like Maple as
these are fundamentally different from classical languages: they support
non-standard types of objects such as symbols, unevaluated expressions and
polynomials and require abstract computer algebraic concepts and objects such
as rings and orderings etc. As a starting point we have defined and formalized
a syntax, semantics, type system and specification language for MiniMaple
Minimum-time trajectory generation for quadrotors in constrained environments
In this paper, we present a novel strategy to compute minimum-time
trajectories for quadrotors in constrained environments. In particular, we
consider the motion in a given flying region with obstacles and take into
account the physical limitations of the vehicle. Instead of approaching the
optimization problem in its standard time-parameterized formulation, the
proposed strategy is based on an appealing re-formulation. Transverse
coordinates, expressing the distance from a frame path, are used to
parameterise the vehicle position and a spatial parameter is used as
independent variable. This re-formulation allows us to (i) obtain a fixed
horizon problem and (ii) easily formulate (fairly complex) position
constraints. The effectiveness of the proposed strategy is proven by numerical
computations on two different illustrative scenarios. Moreover, the optimal
trajectory generated in the second scenario is experimentally executed with a
real nano-quadrotor in order to show its feasibility.Comment: arXiv admin note: text overlap with arXiv:1702.0427
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