11 research outputs found

    Virtual and Mixed Reality in Telerobotics: A Survey

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    An Internet Robot Tele-operating System

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    Abstract-A server-decentralized internet model based on Jabber for robot tele-operation with P2P stream media transfer supplement based on JXTA is proposed. The system is composed of four components: operators, robots, transfer servers and datakeeper. The robot-controlling data/robot state data are packed with XML stanzas and delivered to the resolved robot/operator through XML streams. The locale audio/video media streams of the robot are sent directly through P2P pipes to the operators. In order to test its availability and performance, the model is implemented and instanced as remote control systems for Virtual Puma560 robot and the Hexapod Monster robot. Experiments of the systems and network tests are carried out to evaluate the instances; the results show that the systems are suitable for many kinds of robot tele-operation scenarios despite the tough network environment

    Teleoperación [de robots]: técnicas, aplicaciones, entorno sensorial y teleoperación inteligente

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    En este trabajo centraremos la atención en los sistemas robóticos teleoperados, especialmente analizaremos los sistemas teleoperados desde internet, veremos una clasificación de las metodologías de teleoperación, los diferentes sistemas de control y daremos una visión del estado del arte en este ámbito de conocimiento

    Virtual Reality Based Environment for Orthopedic Surgery (Veos)

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    The traditional way of teaching surgery involves students observing a �live� surgery and then gradually assisting experienced surgeons. The creation of a Virtual Reality environment for orthopedic surgery (VEOS) can be beneficial in improving the quality of training while decreasing the time needed for training. Developing such virtual environments for educational and training purposes can supplement existing approaches. In this research, the design and development of a virtual reality based environment for orthopedic surgery is described. The scope of the simulation environment is restricted to an orthopedic surgery process known as Less Invasive Stabilization System (LISS) surgery. The primary knowledge source for the LISS surgical process was Miguel A. Pirela-Cruz (Head of Orthopedic Surgery and Rehabilitation, Texas Tech University Health Sciences Center (TTHSC)). The VEOS was designed and developed on a PC based platform. The developed VEOS was validated through interactions with surgical residents at TTHSC. Feedback from residents and our collaborator Miguel A. Pirela-Cruz was used to make necessary modifications to the surgical environment.Industrial Engineering & Managemen

    Framework for indoor video-based augumented reality applications

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    Augmented Reality (AR) has been proven to be useful in many fields such as medical surgery, military training, engineering design, tourist guiding, manufacturing and maintenance. Several AR systems and tracking tools have been reviewed and examined. Taking into consideration the different shortcomings of the available AR systems, a framework for indoor video-based AR applications is proposed to integrate four main components of AR applications, which are large scale virtual environment, mobile devices, interaction methods and video-tracking, in one system. The proposed framework benefits from the rapidly evolving technology in virtual modeling by combing GIS maps and 3D virtual models of cities and building interiors in one single platform. Interaction methods for AR applications are introduced, such as the automatic 3D picking which allows for a location-based data access. In addition, a practical method is proposed for the configuration and the deployment of video tracking. This method makes use of the XML mark-up language to allow for future extensions and simplified interchangeability. An implementation of the proposed approach is developed to demonstrate the feasibility of the framework. Different case studies are carried out to validate the applicability of the system and identify its benefits and limitations

    Robot kinematics: applications in virtual reality based pedagogy and sensor calibration

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    Conventions exist to describe the kinematics of a robot concisely, providing information about both its form and pose (position and orientation). Although mathematically convenient, the physical correlation between the parameters of these conventions and the robot that they represent is not necessarily intuitively obvious. Those who are new to the field of robotics may find it especially difficult to visualize these relationships. After presenting relevant background information on kinematics, robotics, virtual reality, and inertial sensors, this thesis investigates the effectiveness of using desktop virtual reality tools to help university-level students with the visualization of fundamental concepts in robot kinematics. Specifically, it examines how the new “Rotation Tool” assists students in the visualization of fixed and mobile frame compound rotations while verifying their non-commutative nature. It also explains how the new “Build-A-Robot” aids students in identifying the role that each of the Denavit-Hartenberg parameters plays in the description of the position and orientation of a serial manipulator’s component links. To enable flexible, real-time user interaction, Build-A-Robot employed a novel approach wherein MATLAB was used to directly manipulate the fundamental geometry of Virtual Reality Modeling Language (VRML) objects. Survey feedback and examination results are presented which indicate the students’ increased understanding that resulted after using both of these tools. This improvement was especially apparent among students who struggled to understand the concepts when traditional teaching methods alone were used. Tolerances in the manufacturing and assembly of robot arms introduce errors to the nominal kinematic models specified by manufacturers. This thesis also considers the impact of non-ideal kinematic parameters on the motion of the end-effector of a SCARA robot, which was used to calibrate an attached dual-axis accelerometer. Two novel, in-place calibration routines that employ dynamic accelerations are presented and validated using experimental data

    Underwater Vehicles

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    For the latest twenty to thirty years, a significant number of AUVs has been created for the solving of wide spectrum of scientific and applied tasks of ocean development and research. For the short time period the AUVs have shown the efficiency at performance of complex search and inspection works and opened a number of new important applications. Initially the information about AUVs had mainly review-advertising character but now more attention is paid to practical achievements, problems and systems technologies. AUVs are losing their prototype status and have become a fully operational, reliable and effective tool and modern multi-purpose AUVs represent the new class of underwater robotic objects with inherent tasks and practical applications, particular features of technology, systems structure and functional properties

    Virtual articulation and kinematic abstraction in robotics

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2009.Cataloged from PDF version of thesis.Includes bibliographical references (p. 279-292).This thesis presents the theory, implementation, novel applications, and experimental validation of a general-purpose framework for applying virtual modifications to an articulated robot, or virtual articulations. These can homogenize various aspects of a robot and its task environment into a single unified model which is both qualitatively high-level and quantitatively functional. This is the first framework designed specifically for the mixed real/virtual case. It supports arbitrary topology spatial kinematics, a broad catalog of joints, on-line structure changes, interactive kinostatic simulation, and novel kinematic abstractions, where complex subsystems are simplified with virtual replacements in both space and time. Decomposition algorithms, including a novel method of hierarchical subdivision, enable scaling to large closed-chain mechanisms with 100s of joints. Novel applications are presented in two areas of current interest: operating high- DoF kinematic manipulation and inspection tasks, and analyzing reliable kinostatic locomotion strategies based on compliance and proprioception. In both areas virtual articulations homogeneously model the robot and its task environment, and abstractions structure complex models. For high-DoF operations the operator attaches virtual joints as a novel interface metaphor to define task motion and to constrain coordinated motion (by virtually closing kinematic chains); virtual links can represent task frames or serve as intermediate connections for virtual joints. For compliant locomotion, virtual articulations model relevant compliances and uncertainties, and temporal abstractions model contact state evolution.(cont.) Results are presented for experiments with two separate robotic systems in each area. For high-DoF operations, NASA/JPL's 36 DoF ATHLETE performs previously challenging coordinated manipulation/inspection moves, and a novel large-scale (100s of joints) simulated modular robot is conveniently operated using spatial abstractions. For compliant locomotion, two experiments are analyzed that each achieve high reliability in uncertain tasks using only compliance and proprioception: a novel vertical structure climbing robot that is 99.8% reliable in over 1000 motions, and a mini-humanoid that steps up an uncertain height with 90% reliability in 80 trials. In both cases virtual articulation models capture the essence of compliant/proprioceptive strategies at a higher level than basic physics, and enable quantitative analyses of the limits of tolerable uncertainty that compare well to experiment.by Marsette Arthur Vona, III.Ph.D
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