1,548 research outputs found

    Overlay networks for smart grids

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    Survey of End-to-End Mobile Network Measurement Testbeds, Tools, and Services

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    Mobile (cellular) networks enable innovation, but can also stifle it and lead to user frustration when network performance falls below expectations. As mobile networks become the predominant method of Internet access, developer, research, network operator, and regulatory communities have taken an increased interest in measuring end-to-end mobile network performance to, among other goals, minimize negative impact on application responsiveness. In this survey we examine current approaches to end-to-end mobile network performance measurement, diagnosis, and application prototyping. We compare available tools and their shortcomings with respect to the needs of researchers, developers, regulators, and the public. We intend for this survey to provide a comprehensive view of currently active efforts and some auspicious directions for future work in mobile network measurement and mobile application performance evaluation.Comment: Submitted to IEEE Communications Surveys and Tutorials. arXiv does not format the URL references correctly. For a correctly formatted version of this paper go to http://www.cs.montana.edu/mwittie/publications/Goel14Survey.pd

    Mobile Computing in Digital Ecosystems: Design Issues and Challenges

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    In this paper we argue that the set of wireless, mobile devices (e.g., portable telephones, tablet PCs, GPS navigators, media players) commonly used by human users enables the construction of what we term a digital ecosystem, i.e., an ecosystem constructed out of so-called digital organisms (see below), that can foster the development of novel distributed services. In this context, a human user equipped with his/her own mobile devices, can be though of as a digital organism (DO), a subsystem characterized by a set of peculiar features and resources it can offer to the rest of the ecosystem for use from its peer DOs. The internal organization of the DO must address issues of management of its own resources, including power consumption. Inside the DO and among DOs, peer-to-peer interaction mechanisms can be conveniently deployed to favor resource sharing and data dissemination. Throughout this paper, we show that most of the solutions and technologies needed to construct a digital ecosystem are already available. What is still missing is a framework (i.e., mechanisms, protocols, services) that can support effectively the integration and cooperation of these technologies. In addition, in the following we show that that framework can be implemented as a middleware subsystem that enables novel and ubiquitous forms of computation and communication. Finally, in order to illustrate the effectiveness of our approach, we introduce some experimental results we have obtained from preliminary implementations of (parts of) that subsystem.Comment: Proceedings of the 7th International wireless Communications and Mobile Computing conference (IWCMC-2011), Emergency Management: Communication and Computing Platforms Worksho

    Fog Computing: A Taxonomy, Survey and Future Directions

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    In recent years, the number of Internet of Things (IoT) devices/sensors has increased to a great extent. To support the computational demand of real-time latency-sensitive applications of largely geo-distributed IoT devices/sensors, a new computing paradigm named "Fog computing" has been introduced. Generally, Fog computing resides closer to the IoT devices/sensors and extends the Cloud-based computing, storage and networking facilities. In this chapter, we comprehensively analyse the challenges in Fogs acting as an intermediate layer between IoT devices/ sensors and Cloud datacentres and review the current developments in this field. We present a taxonomy of Fog computing according to the identified challenges and its key features.We also map the existing works to the taxonomy in order to identify current research gaps in the area of Fog computing. Moreover, based on the observations, we propose future directions for research

    Techniques of data prefetching, replication, and consistency in the Internet

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    Internet has become a major infrastructure for information sharing in our daily life, and indispensable to critical and large applications in industry, government, business, and education. Internet bandwidth (or the network speed to transfer data) has been dramatically increased, however, the latency time (or the delay to physically access data) has been reduced in a much slower pace. The rich bandwidth and lagging latency can be effectively coped with in Internet systems by three data management techniques: caching, replication, and prefetching. The focus of this dissertation is to address the latency problem in Internet by utilizing the rich bandwidth and large storage capacity for efficiently prefetching data to significantly improve the Web content caching performance, by proposing and implementing scalable data consistency maintenance methods to handle Internet Web address caching in distributed name systems (DNS), and to handle massive data replications in peer-to-peer systems. While the DNS service is critical in Internet, peer-to-peer data sharing is being accepted as an important activity in Internet.;We have made three contributions in developing prefetching techniques. First, we have proposed an efficient data structure for maintaining Web access information, called popularity-based Prediction by Partial Matching (PB-PPM), where data are placed and replaced guided by popularity information of Web accesses, thus only important and useful information is stored. PB-PPM greatly reduces the required storage space, and improves the prediction accuracy. Second, a major weakness in existing Web servers is that prefetching activities are scheduled independently of dynamically changing server workloads. Without a proper control and coordination between the two kinds of activities, prefetching can negatively affect the Web services and degrade the Web access performance. to address this problem, we have developed a queuing model to characterize the interactions. Guided by the model, we have designed a coordination scheme that dynamically adjusts the prefetching aggressiveness in Web Servers. This scheme not only prevents the Web servers from being overloaded, but it can also minimize the average server response time. Finally, we have proposed a scheme that effectively coordinates the sharing of access information for both proxy and Web servers. With the support of this scheme, the accuracy of prefetching decisions is significantly improved.;Regarding data consistency support for Internet caching and data replications, we have conducted three significant studies. First, we have developed a consistency support technique to maintain the data consistency among the replicas in structured P2P networks. Based on Pastry, an existing and popular P2P system, we have implemented this scheme, and show that it can effectively maintain consistency while prevent hot-spot and node-failure problems. Second, we have designed and implemented a DNS cache update protocol, called DNScup, to provide strong consistency for domain/IP mappings. Finally, we have developed a dynamic lease scheme to timely update the replicas in Internet

    A Peer-to-Peer Network Framework Utilising the Public Mobile Telephone Network

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    P2P (Peer-to-Peer) technologies are well established and have now become accepted as a mainstream networking approach. However, the explosion of participating users has not been replicated within the mobile networking domain. Until recently the lack of suitable hardware and wireless network infrastructure to support P2P activities was perceived as contributing to the problem. This has changed with ready availability of handsets having ample processing resources utilising an almost ubiquitous mobile telephone network. Coupled with this has been a proliferation of software applications written for the more capable `smartphone' handsets. P2P systems have not naturally integrated and evolved into the mobile telephone ecosystem in a way that `client-server' operating techniques have. However as the number of clients for a particular mobile application increase, providing the `server side' data storage infrastructure becomes more onerous. P2P systems offer mobile telephone applications a way to circumvent this data storage issue by dispersing it across a network of the participating users handsets. The main goal of this work was to produce a P2P Application Framework that supports developers in creating mobile telephone applications that use distributed storage. Effort was assigned to determining appropriate design requirements for a mobile handset based P2P system. Some of these requirements are related to the limitations of the host hardware, such as power consumption. Others relate to the network upon which the handsets operate, such as connectivity. The thesis reviews current P2P technologies to assess which was viable to form the technology foundations for the framework. The aim was not to re-invent a P2P system design, rather to adopt an existing one for mobile operation. Built upon the foundations of a prototype application, the P2P framework resulting from modifications and enhancements grants access via a simple API (Applications Programmer Interface) to a subset of Nokia `smartphone' devices. Unhindered operation across all mobile telephone networks is possible through a proprietary application implementing NAT (Network Address Translation) traversal techniques. Recognising that handsets operate with limited resources, further optimisation of the P2P framework was also investigated. Energy consumption was a parameter chosen for further examination because of its impact on handset participation time. This work has proven that operating applications in conjunction with a P2P data storage framework, connected via the mobile telephone network, is technically feasible. It also shows that opportunity remains for further research to realise the full potential of this data storage technique
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