1,132 research outputs found

    Robot Learning from Human Demonstration: Interpretation, Adaptation, and Interaction

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    Robot Learning from Demonstration (LfD) is a research area that focuses on how robots can learn new skills by observing how people perform various activities. As humans, we have a remarkable ability to imitate other human’s behaviors and adapt to new situations. Endowing robots with these critical capabilities is a significant but very challenging problem considering the complexity and variation of human activities in highly dynamic environments. This research focuses on how robots can learn new skills by interpreting human activities, adapting the learned skills to new situations, and naturally interacting with humans. This dissertation begins with a discussion of challenges in each of these three problems. A new unified representation approach is introduced to enable robots to simultaneously interpret the high-level semantic meanings and generalize the low-level trajectories of a broad range of human activities. An adaptive framework based on feature space decomposition is then presented for robots to not only reproduce skills, but also autonomously and efficiently adjust the learned skills to new environments that are significantly different from demonstrations. To achieve natural Human Robot Interaction (HRI), this dissertation presents a Recurrent Neural Network based deep perceptual control approach, which is capable of integrating multi-modal perception sequences with actions for robots to interact with humans in long-term tasks. Overall, by combining the above approaches, an autonomous system is created for robots to acquire important skills that can be applied to human-centered applications. Finally, this dissertation concludes with a discussion of future directions that could accelerate the upcoming technological revolution of robot learning from human demonstration

    Progress and Prospects of the Human-Robot Collaboration

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    International audienceRecent technological advances in hardware designof the robotic platforms enabled the implementationof various control modalities for improved interactions withhumans and unstructured environments. An important applicationarea for the integration of robots with such advancedinteraction capabilities is human-robot collaboration. Thisaspect represents high socio-economic impacts and maintainsthe sense of purpose of the involved people, as the robotsdo not completely replace the humans from the workprocess. The research community’s recent surge of interestin this area has been devoted to the implementation of variousmethodologies to achieve intuitive and seamless humanrobot-environment interactions by incorporating the collaborativepartners’ superior capabilities, e.g. human’s cognitiveand robot’s physical power generation capacity. In fact,the main purpose of this paper is to review the state-of-thearton intermediate human-robot interfaces (bi-directional),robot control modalities, system stability, benchmarking andrelevant use cases, and to extend views on the required futuredevelopments in the realm of human-robot collaboration

    Human-Robot Collaboration in Automotive Assembly

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    In the past decades, automation in the automobile production line has significantly increased the efficiency and quality of automotive manufacturing. However, in the automotive assembly stage, most tasks are still accomplished manually by human workers because of the complexity and flexibility of the tasks and the high dynamic unconstructed workspace. This dissertation is proposed to improve the level of automation in automotive assembly by human-robot collaboration (HRC). The challenges that eluded the automation in automotive assembly including lack of suitable collaborative robotic systems for the HRC, especially the compact-size high-payload mobile manipulators; teaching and learning frameworks to enable robots to learn the assembly tasks, and how to assist humans to accomplish assembly tasks from human demonstration; task-driving high-level robot motion planning framework to make the trained robot intelligently and adaptively assist human in automotive assembly tasks. The technical research toward this goal has resulted in several peer-reviewed publications. Achievements include: 1) A novel collaborative lift-assist robot for automotive assembly; 2) Approaches of vision-based robot learning of placing tasks from human demonstrations in assembly; 3) Robot learning of assembly tasks and assistance from human demonstrations using Convolutional Neural Network (CNN); 4) Robot learning of assembly tasks and assistance from human demonstrations using Task Constraint-Guided Inverse Reinforcement Learning (TC-IRL); 5) Robot learning of assembly tasks from non-expert demonstrations via Functional Objective-Oriented Network (FOON); 6) Multi-model sampling-based motion planning for trajectory optimization with execution consistency in manufacturing contexts. The research demonstrates the feasibility of a parallel mobile manipulator, which introduces novel conceptions to industrial mobile manipulators for smart manufacturing. By exploring the Robot Learning from Demonstration (RLfD) with both AI-based and model-based approaches, the research also improves robots’ learning capabilities on collaborative assembly tasks for both expert and non-expert users. The research on robot motion planning and control in the dissertation facilitates the safety and human trust in industrial robots in HRC

    Integration of Action and Language Knowledge: A Roadmap for Developmental Robotics

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    “This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder." “Copyright IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE.”This position paper proposes that the study of embodied cognitive agents, such as humanoid robots, can advance our understanding of the cognitive development of complex sensorimotor, linguistic, and social learning skills. This in turn will benefit the design of cognitive robots capable of learning to handle and manipulate objects and tools autonomously, to cooperate and communicate with other robots and humans, and to adapt their abilities to changing internal, environmental, and social conditions. Four key areas of research challenges are discussed, specifically for the issues related to the understanding of: 1) how agents learn and represent compositional actions; 2) how agents learn and represent compositional lexica; 3) the dynamics of social interaction and learning; and 4) how compositional action and language representations are integrated to bootstrap the cognitive system. The review of specific issues and progress in these areas is then translated into a practical roadmap based on a series of milestones. These milestones provide a possible set of cognitive robotics goals and test scenarios, thus acting as a research roadmap for future work on cognitive developmental robotics.Peer reviewe

    Exploring Natural User Abstractions For Shared Perceptual Manipulator Task Modeling & Recovery

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    State-of-the-art domestic robot assistants are essentially autonomous mobile manipulators capable of exerting human-scale precision grasps. To maximize utility and economy, non-technical end-users would need to be nearly as efficient as trained roboticists in control and collaboration of manipulation task behaviors. However, it remains a significant challenge given that many WIMP-style tools require superficial proficiency in robotics, 3D graphics, and computer science for rapid task modeling and recovery. But research on robot-centric collaboration has garnered momentum in recent years; robots are now planning in partially observable environments that maintain geometries and semantic maps, presenting opportunities for non-experts to cooperatively control task behavior with autonomous-planning agents exploiting the knowledge. However, as autonomous systems are not immune to errors under perceptual difficulty, a human-in-the-loop is needed to bias autonomous-planning towards recovery conditions that resume the task and avoid similar errors. In this work, we explore interactive techniques allowing non-technical users to model task behaviors and perceive cooperatively with a service robot under robot-centric collaboration. We evaluate stylus and touch modalities that users can intuitively and effectively convey natural abstractions of high-level tasks, semantic revisions, and geometries about the world. Experiments are conducted with \u27pick-and-place\u27 tasks in an ideal \u27Blocks World\u27 environment using a Kinova JACO six degree-of-freedom manipulator. Possibilities for the architecture and interface are demonstrated with the following features; (1) Semantic \u27Object\u27 and \u27Location\u27 grounding that describe function and ambiguous geometries (2) Task specification with an unordered list of goal predicates, and (3) Guiding task recovery with implied scene geometries and trajectory via symmetry cues and configuration space abstraction. Empirical results from four user studies show our interface was much preferred than the control condition, demonstrating high learnability and ease-of-use that enable our non-technical participants to model complex tasks, provide effective recovery assistance, and teleoperative control

    Human-In-The-Loop Control and Task Learning for Pneumatically Actuated Muscle Based Robots

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    Pneumatically actuated muscles (PAMs) provide a low cost, lightweight, and high power-to-weight ratio solution for many robotic applications. In addition, the antagonist pair configuration for robotic arms make it open to biologically inspired control approaches. In spite of these advantages, they have not been widely adopted in human-in-the-loop control and learning applications. In this study, we propose a biologically inspired multimodal human-in-the-loop control system for driving a one degree-of-freedom robot, and realize the task of hammering a nail into a wood block under human control. We analyze the human sensorimotor learning in this system through a set of experiments, and show that effective autonomous hammering skill can be readily obtained through the developed human-robot interface. The results indicate that a human-in-the-loop learning setup with anthropomorphically valid multi-modal human-robot interface leads to fast learning, thus can be used to effectively derive autonomous robot skills for ballistic motor tasks that require modulation of impedance

    Machine Learning Meets Advanced Robotic Manipulation

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    Automated industries lead to high quality production, lower manufacturing cost and better utilization of human resources. Robotic manipulator arms have major role in the automation process. However, for complex manipulation tasks, hard coding efficient and safe trajectories is challenging and time consuming. Machine learning methods have the potential to learn such controllers based on expert demonstrations. Despite promising advances, better approaches must be developed to improve safety, reliability, and efficiency of ML methods in both training and deployment phases. This survey aims to review cutting edge technologies and recent trends on ML methods applied to real-world manipulation tasks. After reviewing the related background on ML, the rest of the paper is devoted to ML applications in different domains such as industry, healthcare, agriculture, space, military, and search and rescue. The paper is closed with important research directions for future works

    Bimanual robot skills: MP encoding, dimensionality reduction and reinforcement learning

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    In our culture, robots have been in novels and cinema for a long time, but it has been specially in the last two decades when the improvements in hardware - better computational power and components - and advances in Artificial Intelligence (AI), have allowed robots to start sharing spaces with humans. Such situations require, aside from ethical considerations, robots to be able to move with both compliance and precision, and learn at different levels, such as perception, planning, and motion, being the latter the focus of this work. The first issue addressed in this thesis is inverse kinematics for redundant robot manipulators, i.e: positioning the robot joints so as to reach a certain end-effector pose. We opt for iterative solutions based on the inversion of the kinematic Jacobian of a robot, and propose to filter and limit the gains in the spectral domain, while also unifying such approach with a continuous, multipriority scheme. Such inverse kinematics method is then used to derive manipulability in the whole workspace of an antropomorphic arm, and the coordination of two arms is subsequently optimized by finding their best relative positioning. Having solved the kinematic issues, a robot learning within a human environment needs to move compliantly, with limited amount of force, in order not to harm any humans or cause any damage, while being as precise as possible. Therefore, we developed two dynamic models for the same redundant arm we had analysed kinematically: The first based on local models with Gaussian projections, and the second characterizing the most problematic term of the dynamics, namely friction. Such models allowed us to implement feed-forward controllers, where we can actively change the weights in the compliance-precision tradeoff. Moreover, we used such models to predict external forces acting on the robot, without the use of force sensors. Afterwards, we noticed that bimanual robots must coordinate their components (or limbs) and be able to adapt to new situations with ease. Over the last decade, a number of successful applications for learning robot motion tasks have been published. However, due to the complexity of a complete system including all the required elements, most of these applications involve only simple robots with a large number of high-end technology sensors, or consist of very simple and controlled tasks. Using our previous framework for kinematics and control, we relied on two types of movement primitives to encapsulate robot motion. Such movement primitives are very suitable for using reinforcement learning. In particular, we used direct policy search, which uses the motion parametrization as the policy itself. In order to improve the learning speed in real robot applications, we generalized a policy search algorithm to give some importance to samples yielding a bad result, and we paid special attention to the dimensionality of the motion parametrization. We reduced such dimensionality with linear methods, using the rewards obtained through motion repetition and execution. We tested such framework in a bimanual task performed by two antropomorphic arms, such as the folding of garments, showing how a reduced dimensionality can provide qualitative information about robot couplings and help to speed up the learning of tasks when robot motion executions are costly.A la nostra cultura, els robots han estat presents en novel·les i cinema des de fa dècades, però ha sigut especialment en les últimes dues quan les millores en hardware (millors capacitats de còmput) i els avenços en intel·ligència artificial han permès que els robots comencin a compartir espais amb els humans. Aquestes situacions requereixen, a banda de consideracions ètiques, que els robots siguin capaços de moure's tant amb suavitat com amb precisió, i d'aprendre a diferents nivells, com són la percepció, planificació i moviment, essent l'última el centre d'atenció d'aquest treball. El primer problema adreçat en aquesta tesi és la cinemàtica inversa, i.e.: posicionar les articulacions del robot de manera que l'efector final estigui en una certa posició i orientació. Hem estudiat el camp de les solucions iteratives, basades en la inversió del Jacobià cinemàtic d'un robot, i proposem un filtre que limita els guanys en el seu domini espectral, mentre també unifiquem tal mètode dins un esquema multi-prioritat i continu. Aquest mètode per a la cinemàtica inversa és usat a l'hora d'encapsular tota la informació sobre l'espai de treball d'un braç antropomòrfic, i les capacitats de coordinació entre dos braços són optimitzades, tot trobant la seva millor posició relativa en l'espai. Havent resolt les dificultats cinemàtiques, un robot que aprèn en un entorn humà necessita moure's amb suavitat exercint unes forces limitades per tal de no causar danys, mentre es mou amb la màxima precisió possible. Per tant, hem desenvolupat dos models dinàmics per al mateix braç robòtic redundant que havíem analitzat des del punt de vista cinemàtic: El primer basat en models locals amb projeccions de Gaussianes i el segon, caracteritzant el terme més problemàtic i difícil de representar de la dinàmica, la fricció. Aquests models ens van permetre utilitzar controladors coneguts com "feed-forward", on podem canviar activament els guanys buscant l'equilibri precisió-suavitat que més convingui. A més, hem usat aquests models per a inferir les forces externes actuant en el robot, sense la necessitat de sensors de força. Més endavant, ens hem adonat que els robots bimanuals han de coordinar els seus components (braços) i ser capaços d'adaptar-se a noves situacions amb facilitat. Al llarg de l'última dècada, diverses aplicacions per aprendre tasques motores robòtiques amb èxit han estat publicades. No obstant, degut a la complexitat d'un sistema complet que inclogui tots els elements necessaris, la majoria d'aquestes aplicacions consisteixen en robots més aviat simples amb costosos sensors d'última generació, o a resoldre tasques senzilles en un entorn molt controlat. Utilitzant el nostre treball en cinemàtica i control, ens hem basat en dos tipus de primitives de moviment per caracteritzar la motricitat robòtica. Aquestes primitives de moviment són molt adequades per usar aprenentatge per reforç. En particular, hem usat la búsqueda directa de la política, un camp de l'aprenentatge per reforç que usa la parametrització del moviment com la pròpia política. Per tal de millorar la velocitat d'aprenentatge en aplicacions amb robots reals, hem generalitzat un algoritme de búsqueda directa de política per a donar importància a les mostres amb mal resultat, i hem donat especial atenció a la reducció de dimensionalitat en la parametrització dels moviments. Hem reduït la dimensionalitat amb mètodes lineals, utilitzant les recompenses obtingudes EN executar els moviments. Aquests mètodes han estat provats en tasques bimanuals com són plegar roba, usant dos braços antropomòrfics. Els resultats mostren com la reducció de dimensionalitat pot aportar informació qualitativa d'una tasca, i al mateix temps ajuda a aprendre-la més ràpid quan les execucions amb robots reals són costoses
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