2,029 research outputs found

    Hammer: an Android based application for end-user industrial robot programming

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    This paper presents a novel tablet based end-user interface for industrial robot programming (called Hammer). This application makes easier to program tasks for industrial robots like polishing, milling or grinding. It is based on the Scratch programming language, but specifically design and created for Android OS. It is a visual programming concept that allows non-skilled programmer operators to create programs. The application also allows to monitor the tasks while it is being executed by overlapping real time information through augmented reality. The application includes a teach pendant screen that can be customized according to the operator needs at every moment

    Prototype Pintu Air Berbasis Android dan Mikrokontroller Menggunakan Bluetooth

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    Generally, in existing dams facilitated by sluice are used to control the amount of water on that dam. This sluice is controlled by a human that has a duty to maintain the stability of the water on that dams or not to be more than existing limitation. Therefore the doorman clerk must be ready at all times and it is impossible for him to do it over time.  The water gate drain human energy when open and then close it again. This tool is using as a replacement for human power. By the statement improved advanced technology development taht combines Android with Bluetooth-based Atmega 328 microcontroller instruments. This remote sluice control works automatically. The Ping sensor measures the level of the water and sluice, after that the recorded data will be processed by microcontroller and send it into the Android through Bluetooth. Besides that, the Android data that consist of water level and sluice will be captured on the LCD screen. On the other hand, the Beeb voice that getting from a buzzer will active when the level of the water sign exceeds 3 cm. In this research, Android is used as a  monitoring tool and control system remotely. Furthermore,  this tool also uses a DC motor in order to open and close sluice, so it makes the water gate capable to be closed and opened based on expected distance. This system hopefully can automatically open the water gate if the water level higher than a limit position by using an android control system based on operator expectation. That way there is no human power needed to open the water gate. In other words, effectiveness and efficiency will occur

    Understanding best practices in control engineering education using the concept of TPACK

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    This study aimed to design an integrated pedagogical approach to advance introductory Process Control Engineering Education through the application of the Technological Pedagogical Content Knowledge (TPACK) framework, and evaluating its impact on student learning. The research is initially being undertaken at Nottingham Trent University, UK but we will next adapt it to a case study in Libya. This paper aims to strengthen the teaching of introductory Process Control by using appropriate approach es in universities to improve the learning outcomes for students. From this work a new schematic for teaching Process Control ha s be en developed and, moreover, a thoughtful best practice in introducing Process Control in engineering education can be developed

    Mobile App Development to Increase Student Engagement and Problem Solving Skills

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    This paper describes a project designed to promote problem solving and critical thinking skills in a general education, computing course at an open access institution. A visual programming tool, GameSalad, was used to enable students to create educational apps for mobile platforms. The students worked on a game development project for the entire semester, incorporating various skills learned throughout the semester. Pre and post quiz analysis showed a significant improvement in students’ ability to design comprehensive solutions to a given problem. Survey results also showed increased student engagement, high interest in computing and a “better” understanding of information technology

    Technology Trends and Opportunities for Construction Industry and Lifecycle Management

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    Master's thesis in for Offshore Technology: Industrial Asset ManagementThe purpose of the report is to highlight methods that can make it easier for the construction industry and industry in general to benefit from new technology. The report is intended as a reference to technological solutions that along with some techniques, can streamline workflow for multiple tasks in planning, design, and operation and maintenance management. The problems focused on is how to: • Simplify the procurement and tracing of documentation • Optimize building stages, design, and Life Cycle Management (LCM) • Provide interactions between disciplines and employees using different software Scientific Platform are based on literature within technology trends. Some history and trends in digital technology are presented. Definition of roles and general terms related to documentation is derived from Norsk Standard and is interpreted on this basis. The report charts the use of individual software and technical setup of digital tools within CAD-engineering (Computer Aided Design), HDS-technology (High Definition Surveying), and gaming technology. This technology combined with cloud-services to support planning, design and management of building stages. Later to support LCM of facilities and businesses' ERP-systems (Enterprise Resource Planning). Use of Robotic Process Automation (RPA) and Artificial Intelligence (AI), for document control tasks. The result of the report is that several suppliers provide services and products accessible through web. Setup and implementation will require some work and knowledge for business and organizations, but the gain largely seems to justify the use of resources for this purpose. Particularly through IOT-interactions (Internet of Things), cloud-services and free downloadable applications that may be considered as a paradigm shift related to the issues in the report. Also, presenting new platforms for engineering phases to support Building Information Modeling processes (BIM). With the use of Algorithmic Editors for encoding between computer programs without the need of data programmer expertise. To streamline workflows, reduce recreation of data, interactions between different software of various user level, and support of AI to optimize designing by adds-on for CAD-engineering (Computer Aided Design). Mobile devices like phones and tablets to support several of solutions and products presented is very accessible. It seems naturally to assume that the vast majority of people are familiar with technology related to smartphone applications for daily use. The use of resources for implementing the presented solutions have not been considered in this report. Some of the equipment presented can be interpreted as relatively expensive. Investment analysis would be sensible. The trend however, shows continues price drops and increased availability. At the same time as the user interface is being improved for both software and digital equipment. The conclusion, is that the construction industry, as well as Facility Management (FM). Within both, public, and private sector, can have much to gain using the technology and techniques presented in the report

    Projects in History of Automatic Control

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    This report summarizes the projects in the course History of Control given in the spring of 1996. There was a standard project whose purpose was to give some perspective on the recent developments of the field through study of the contents of the major conferences in Automatic Control. Some students also suggested their own projects, development of an interactive representation of the history of control (The Control Tree) and reflection on the development of control through some awards. Then projects were performed in groups

    Fast-prototyping Approach to Design and Validate Architectures for Smart Home

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    The Internet of Things has contributed to make smarter houses and buildings in the last decades. Different existing works already integrate IoT technologies in homes, but end-user needs continuously change and researchers must face this challenge in identifying platforms to fast prototype solutions satisfying these new needs. This paper presents a solution that demonstrates how well-known fast-prototyping technologies like Node-RED, IBM Watson, Telegram, Raspberry Pi 4, and secured MQTT can contribute to develop complex systems facing the challenge. The selected tools are used within a smart home context to support features inspired by people needs and allow users to: a) consult real time conditions (i.e., temperature, humidity, gas), b) remotely manage lights, c) save energy through a light management system based on user movements, d) remotely monitor the house through dedicated webcams, e) generate warning notifications in case of danger. Users can interact with the systems through a web Node-RED dashboard and a Telegram bot. Differently from existing works, the feasibility of the implemented system and the efficacy of the exploited platforms are demonstrated through a running scenario extracted from a consolidated study on user needs in smart homes. The performed experiment can facilitate the fast prototyping of new solutions
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