9,681 research outputs found

    Beyond Educational Videogames to Educational Systems-That-Incorporate Videogames: A Case Study of a System for Learning about Energy

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    A common goal for designers of educational videogames is to make learning fun. Unfortunately, the result is often a game that tries to combine the fun aspects of videogames with learning elements, but that is neither fun nor effective for learning. In this paper we present our discovery of an alternative approach—a system that combines both education and entertainment, but that separates them into different modules that are loosely-coupled. Entertainment motivates education through a reward mechanism, where performance in the education module yields tokens that can be redeemed for in-game assets in the entertainment module. We present a case study of our specific implementation of this system, and we discuss how it can be generalized to motivate the learning of any topic where performance can be measured. This research contributes to our understanding of designing cognitive artifacts, and to our understanding of designing educational systems as distributed services

    SciTech News Volume 70, No. 4 (2016)

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    Columns and Reports From the Editor 3 Division News Science-Technology Division 4 SLA Annual Meeting 2016 Report (S. Kirk Cabeen Travel Stipend Award recipient) 6 Reflections on SLA Annual Meeting (Diane K. Foster International Student Travel Award recipient) 8 SLA Annual Meeting Report (Bonnie Hilditch International Librarian Award recipient)10 Chemistry Division 12 Engineering Division 15 Reflections from the 2016 SLA Conference (SPIE Digital Library Student Travel Stipend recipient)15 Fundamentals of Knowledge Management and Knowledge Services (IEEE Continuing Education Stipend recipient) 17 Makerspaces in Libraries: The Big Table, the Art Studio or Something Else? (by Jeremy Cusker) 19 Aerospace Section of the Engineering Division 21 Reviews Sci-Tech Book News Reviews 22 Advertisements IEEE 17 WeBuyBooks.net 2

    Assessment Of Different Platforms For Online Virtual Lab Demonstrations

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    As we move to a more sustainable world, expansion of education is key to the eradication of poverty (SDG1) and societal inequalities (SDG10). Global expansion of tertiary education offers opportunities to deliver Sustainable Development Goals by providing wide access to education in flexible learning environments. However, the quality of education (SDG4) must be maintained and enhanced as it is key to a partnership for the goals (SDG17). While increased learning online can facilitate achievement of these SDGs, there is also a move, within the education sector, to a constructivist approach and a more active learning environment. Interactive virtual learning environments (e.g. Virtual Reality) can offer considerable potential in the integration of active learning in an online environment With this background in mind, the objective of this study was to evaluate the hardware and software resources currently available for effective delivery of remote virtual laboratory learning against nine technical, social and design criteria. At the same time, it is also important to consider sustainability in this evaluation including carbon (SDG13) and ecological footprints (SDG14/15). Hardware options examined were the Computer, Google Cardboard, Meta Quest 2 and Microsoft HoloLens 2, while the software platforms examined were H5P Virtual Tours, 3D Vista Pro, Dynamics 365 Guides and a professionally created VR platform. The main findings were that there is no ‘one-size-fits-all’ system and each system has its own advantages and disadvantages depending on the resources available at the institution and the type and level of knowledge and/or skill being delivered

    Meeting the challenge of zero carbon homes : a multi-disciplinary review of the literature and assessment of key barriers and enablers

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    Within the built environment sector, there is an increasing pressure on professionals to consider the impact of development upon the environment. These pressures are rooted in sustainability, and particularly climate change. But what is meant by sustainability? It is a term whose meaning is often discussed, the most common definition taken from the Bruntland report as “sustainable development is development that meets the needs of the present without compromising the ability of future generations to meet their own needs” (World Commission on Environment and Development, 1987). In the built environment, the sustainability issues within the environment, social and economic spheres are often expressed through design considerations of energy, water and waste. Given the Stern Report’s economic and political case for action with respect to climate change (Stern, 2006) and the IPCC’s Fourth Assessment Report’s confirmation of the urgency of the climate change issue and it’s root causes (IPCC, 2007), the need for action to mitigate the effects of climate change is currently high on the political agenda. Excess in carbon dioxide concentrations over the natural level have been attributed to anthropogenic sources, most particularly the burning of carbon-based fossil fuels. Over 40% of Europe’s energy and 40% of Europe’s carbon dioxide emissions arise from use of energy in buildings. Energy use in buildings is primarily for space heating, water heating, lighting and appliance use. Professionals in the built environment can therefore play a significant role in meeting targets for mitigating the effects of climate change. The UK Government recently published the Code for Sustainable Homes (DCLG, 2006). Within this is the objective of development of zero carbon domestic new build dwellings by 2016. It is the domestic zero carbon homes agenda which is the focus of this report. The report is the culmination of a research project, funded by Northumbria University, and conducted from February 2008 to July 2008, involving researchers from the Sustainable Cities Research Institute (within the School of the Built Environment) and academics, also from within the School. The aim of the project was to examine, in a systematic and holistic way, the critical issues, drivers and barriers to building and adapting houses to meet zero carbon targets. The project involved a wide range of subject specialisms within the built environment and took a multi-disciplinary approach. Practitioner contribution was enabled through a workshop. The focus of this work was to review the academic literature on the built environment sector and its capabilities to meet zero carbon housing targets. It was not possible to undertake a detailed review of energy efficiency or micro-generation technologies, the focus of the research was instead in four focussed areas: policy, behaviour, supply chain and technology.What follows is the key findings of the review work undertaken. Chapter One presents the findings of the policy and regulation review. In Chapter Two the review of behavioural aspects of energy use in buildings is presented. Chapter Three presents the findings of the review of supply chain issues. Chapter Four presents the findings of the technology review, which focuses on phase change materials. A summary of the key barriers and enablers, and areas for future research work, concludes this report in Chapter Five. Research is always a work in progress, and therefore comments on this document are most welcome, as are offers of collaboration towards solutions. The School of the Built Environment at Northumbria University strives to embed its research in practical applications and solutions to the need for a low carbon economy

    Murdoch University science and computing building energy simulation & mechanical engineering green building design

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    Anchored in teaching, research and community engagement approaches, Murdoch University is setting up the development of a symbolic new mixed use campus precinct expansion which is listed as one of Murdoch University’s strategic plan. As stated above, a part of the strategic plan includes the development of a new Mechanical Engineering Building (MEB) in order to engage future Mechanical Engineering students. This newly proposed MEB would be designed and constructed as an extension building from the existing Science and Computing Building that is located at the Murdoch South Street campus. Hence, the major focus of this research study investigate the new Murdoch University Mechanical Engineering green building structure and design by analysing the energy consumption of the existing Science and Computing building. The annual energy consumption of the existing building is obtained through the identification of construction materials, building design and building operational activities. All this information is then simulated using Virtual Environment by Integrated Environmental Solutions (IES-VE). The outline of this IES-VE modelling tool and implementation procedures is illustrated in Chapter 3 (Methodology) and the simulation results used to identify the major sources of the energy use are included in Chapter 4 (Results). The results showed the massive energy consumption that being used in the current Science and Computing building and the annual energy consumption is broken down into different components that makes up the total energy use.Moreover, the possibilities for building energy consumption reduction are discussed and this is based on the low embodied energy building materials and low existing building operational energy reduction strategies. For the sake of achieving green star building standard, NABERS self rating tools are introduced by determining the building operational routines and its design structure. The existing building’s NABERS score will be recognised as a useful measure for the new MEB design ideas and the selection of appliances used in order to achieve the low energy building objectives. Furthermore, the structure and design of the new MEB are drafted based on the essential requirements using SketchUp drawing tool. The dimensions and working purpose of each individual floor are illustrated and reviewed. On the other hand, basic specifications of the MEB such as experimentation and research laboratory requirements, computer appliances and HVAC demands are determined in order to diagnose the NABERS rating and thus establish a new target for green building achievement. The estimated new building energy consumption is generated and possible strategies which include energy efficiency design, energy efficient technologies and renewable technologies are discussed in Chapter 5. Generally, a green building is achieved through an integration of energy efficient programs and environmentally friendly construction projects. Thus, an introduction of potential sustainable strategies is illustrated in Chapter 6 in order to develop Murdoch University into a carbon-neutral community. The potential sustainable strategies that are discussed in this thesis project included rainwater harvesting technology, wastewater treatment plants, timber prefabricated construction and green roof garden implementation. Lastly, project summary is included in Chapter 6 (Conclusion) and several recommendations are discussed that would be important to be evaluated and discussed for further improvement
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