83 research outputs found

    A distributed simulation methodological framework for OR/MS applications

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    Distributed Simulation (DS) allows existing models to be composed together to form sim- ulations of large-scale systems, or large models to be divided into models that execute on separate computers. Among its claimed benefits are model reuse, speedup, data pri- vacy and data consistency. DS is arguably widely used in the defence sector. However, it is rarely used in Operations Research and Management Science (OR/MS) applications in areas such as manufacturing and healthcare, despite its potential advantages. The main barriers to use DS in OR/MS are the technical complexity in implementation and a gap between the world views of DS and OR/MS communities. In this paper, we propose a new method that attempts to link together the methodological practices of OR/MS and DS. Using a rep- resentative case study, we show that our methodological framework simplifies significantly DS implementation.This research was funded by the Multidisciplinary Assessment of Technology Centre for Healthcare (MATCH), an Innova- tive Manufacturing Research Centre (IMRC) funded by the Engineering and Physical Sciences Research Council (EPSRC) (Ref: EP/F063822/1 )

    A Framework To Model Complex Systems Via Distributed Simulation: A Case Study Of The Virtual Test Bed Simulation System Using the High Level Architecture

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    As the size, complexity, and functionality of systems we need to model and simulate con-tinue to increase, benefits such as interoperability and reusability enabled by distributed discrete-event simulation are becoming extremely important in many disciplines, not only military but also many engineering disciplines such as distributed manufacturing, supply chain management, and enterprise engineering, etc. In this dissertation we propose a distributed simulation framework for the development of modeling and the simulation of complex systems. The framework is based on the interoperability of a simulation system enabled by distributed simulation and the gateways which enable Com-mercial Off-the-Shelf (COTS) simulation packages to interconnect to the distributed simulation engine. In the case study of modeling Virtual Test Bed (VTB), the framework has been designed as a distributed simulation to facilitate the integrated execution of different simulations, (shuttle process model, Monte Carlo model, Delay and Scrub Model) each of which is addressing differ-ent mission components as well as other non-simulation applications (Weather Expert System and Virtual Range). Although these models were developed independently and at various times, the original purposes have been seamlessly integrated, and interact with each other through Run-time Infrastructure (RTI) to simulate shuttle launch related processes. This study found that with the framework the defining properties of complex systems - interaction and emergence are realized and that the software life cycle models (including the spiral model and prototyping) can be used as metaphors to manage the complexity of modeling and simulation of the system. The system of systems (a complex system is intrinsically a system of systems ) continuously evolves to accomplish its goals, during the evolution subsystems co-ordinate with one another and adapt with environmental factors such as policies, requirements, and objectives. In the case study we first demonstrate how the legacy models developed in COTS simulation languages/packages and non-simulation tools can be integrated to address a compli-cated system of systems. We then describe the techniques that can be used to display the state of remote federates in a local federate in the High Level Architecture (HLA) based distributed simulation using COTS simulation packages

    Distributed Simulation in Manufacturing Using High Level Architecture

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    Manufacturing is a critical industry for all major economies. Every individual and industry depends on manufactured goods, which makes manufacturing crucial to the national economies. Competition is increasingly hard and globalization is leading to worldwide distribution of production, products and services, affecting all countries and economical regions. At the same time, markets are changing. Customers call for faster product changes and demand products, which are increasingly targeted to individual needs. Mass production is therefore replaced by customised and personalised production of individual products. Distributed simulation has the potential to become widely applicable for geographically-dispersed manufacturing environments, as is the case with desktop manufacturing or rapidly deployable micro-assembly stations. This thesis focuses on creating a generic framework that permits the distribution of manufacturing simulations, which was one of the goals of the MS2Value (Modeling and Simulation of Manufacturing Systems for Value Chains) project. Companies, nowadays, normally have their activities and resources geographically dispersed, which represents a challenge for the reusability and interconnection of their manufacturing simulation models. Different approaches have been taken by different communities like the research and military community, but no solution has been presented yet in the manufacturing field. The thesis work presented here proposes the use of the HLA (High Level Architecture) in combination with a simulation software as a solution to these problems. This proposal is demonstrated by an implementation of a distributed simulation using 3DCreate and an open source RTI (Runtime Infrastructure). /Kir1

    A comparison study of co-simulation frameworks for multi-energy systems: the scalability problem

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    The transition to a low-carbon society will completely change the structure of energy systems from a standalone hierarchical centralised vision to cooperative and dis- tributed Multi-Energy Systems. The analysis of these complex systems requires the collaboration of researchers from different disciplines in the energy, ICT, social, economic, and political sectors. Combining such disparate disciplines into a single tool for modeling and analyzing such a complex environment as a Multi-Energy System requires tremendous effort. Researchers have overcome this effort by using co-simulation techniques that give the possibility of integrating existing domain-specific simulators in a single environment. Co-simulation frameworks, such as Mosaik and HELICS, have been developed to ease such integration. In this context, an additional challenge is the different temporal and spatial scales that are involved in the real world and that must be addressed during co-simulation. In particular, the huge number of heterogeneous actors populating the system makes it difficult to represent the system as a whole. In this paper, we propose a comparison of the scalability performance of two major co-simulation frameworks (i.e. HELICS and Mosaik) and a particular implementation of a well-known multi-agent systems library (i.e. AIOMAS). After describing a generic co-simulation framework infrastructure and its related challenges in managing a distributed co-simulation environment, the three selected frameworks are introduced and compared with each other to highlight their principal structure. Then, the scalability problem of co-simulation frameworks is introduced presenting four benchmark configurations to test their ability to scale in terms of a number of running instances. To carry out this comparison, a simplified multi-model energy scenario was used as a common testing environment. This work helps to understand which of the three frameworks and four configurations to select depending on the scenario to analyse. Experimental results show that a Multi-processing configuration of HELICS reaches the best performance in terms of KPIs defined to assess the scalability among the co-simu- lation frameworks

    MODELLING VIRTUAL ENVIRONMENT FOR ADVANCED NAVAL SIMULATION

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    This thesis proposes a new virtual simulation environment designed as element of an interoperable federation of simulator to support the investigation of complex scenarios over the Extended Maritime Framework (EMF). Extended Maritime Framework is six spaces environment (Underwater, Water surface, Ground, Air, Space, and Cyberspace) where parties involved in Joint Naval Operations act. The amount of unmanned vehicles involved in the simulation arise the importance of the Communication modelling, thus the relevance of Cyberspace. The research is applied to complex cases (one applied to deep waters and one to coast and littoral protection) as examples to validate this approach; these cases involve different kind of traditional assets (e.g. satellites, helicopters, ships, submarines, underwater sensor infrastructure, etc.) interact dynamically and collaborate with new autonomous systems (i.e. AUV, Gliders, USV and UAV). The use of virtual simulation is devoted to support validation of new concepts and investigation of collaborative engineering solutions by providing a virtual representation of the current situation; this approach support the creation of dynamic interoperable immersive framework that could support training for Man in the Loop, education and tactical decision introducing the Man on the Loop concepts. The research and development of the Autonomous Underwater Vehicles requires continuous testing so a time effective approach can result a very useful tool. In this context the simulation can be useful to better understand the behaviour of Unmanned Vehicles and to avoid useless experimentations and their costs finding problems before doing them. This research project proposes the creation of a virtual environment with the aim to see and understand a Joint Naval Scenario. The study will be focusing especially on the integration of Autonomous Systems with traditional assets; the proposed simulation deals especially with collaborative operation involving different types of Autonomous Underwater Vehicles (AUV), Unmanned Surface Vehicles (USV) and UAV (Unmanned Aerial Vehicle). The author develops an interoperable virtual simulation devoted to present the overall situation for supervision considering also the sensor capabilities, communications and mission effectiveness that results dependent of the different asset interaction over a complex heterogeneous network. The aim of this research is to develop a flexible virtual simulation solution as crucial element of an HLA federation able to address the complexity of Extended Maritime Framework (EMF). Indeed this new generation of marine interoperable simulation is a strategic advantage for investigating the problems related to the operational use of autonomous systems and to finding new ways to use them respect to different scenarios. The research deal with the creation of two scenarios, one related to military operations and another one on coastal and littoral protection where the virtual simulation propose the overall situation and allows to navigate into the virtual world considering the complex physics affecting movement, perception, interaction and communication. By this approach, it becomes evident the capability to identify, by experimental analysis within the virtual world, the new solutions in terms of engineering and technological configuration of the different systems and vehicles as well as new operational models and tactics to address the specific mission environment. The case of study is a maritime scenario with a representation of heterogeneous network frameworks that involves multiple vehicles both naval and aerial including AUVs, USVs, gliders, helicopter, ships, submarines, satellite, buoys and sensors. For the sake of clarity aerial communications will be represented divided from underwater ones. A connection point for the latter will be set on the keel line of surface vessels representing communication happening via acoustic modem. To represent limits in underwater communications, underwater signals have been considerably slowed down in order to have a more realistic comparison with aerial ones. A maximum communication distance is set, beyond which no communication can take place. To ensure interoperability the HLA Standard (IEEE 1516 evolved) is adopted to federate other simulators so to allow its extensibility for other case studies. Two different scenarios are modelled in 3D visualization: Open Water and Port Protection. The first one aims to simulate interactions between traditional assets in Extended Maritime Framework (EMF) such as satellite, navy ships, submarines, NATO Research Vessels (NRVs), helicopters, with new generation unmanned assets as AUV, Gliders, UAV, USV and the mutual advantage the subjects involved in the scenario can have; in other word, the increase in persistence, interoperability and efficacy. The second scenario models the behaviour of unmanned assets, an AUV and an USV, patrolling a harbour to find possible threats. This aims to develop an algorithm to lead patrolling path toward an optimum, guaranteeing a high probability of success in the safest way reducing human involvement in the scenario. End users of the simulation face a graphical 3D representation of the scenario where assets would be represented. He can moves in the scenario through a Free Camera in Graphic User Interface (GUI) configured to entitle users to move around the scene and observe the 3D sea scenario. In this way, players are able to move freely in the synthetic environment in order to choose the best perspective of the scene. The work is intended to provide a valid tool to evaluate the defencelessness of on-shore and offshore critical infrastructures that could includes the use of new technologies to take care of security best and preserve themselves against disasters both on economical and environmental ones

    A Governance Reference Model For Service-oriented Architecture-based Common Data Initialization A Case Study Of Military Simulation Federation Systems

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    Military simulation and command and control federations have become large, complex distributed systems that integrate with a variety of legacy and current simulations, and real command and control systems locally as well as globally. As these systems continue to become increasingly more complex so does the data that initializes them. This increased complexity has introduced a major problem in data initialization coordination which has been handled by many organizations in various ways. Serviceoriented architecture (SOA) solutions have been introduced to promote easier data interoperability through the use of standards-based reusable services and common infrastructure. However, current SOA-based solutions do not incorporate formal governance techniques to drive the architecture in providing reliable, consistent, and timely information exchange. This dissertation identifies the need to establish governance for common data initialization service development oversight, presents current research and applicable solutions that address some aspects of SOA-based federation data service governance, and proposes a governance reference model for development of SOA-based common data initialization services in military simulation and command and control federations

    INTEROPERABILITY FOR MODELING AND SIMULATION IN MARITIME EXTENDED FRAMEWORK

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    This thesis reports on the most relevant researches performed during the years of the Ph.D. at the Genova University and within the Simulation Team. The researches have been performed according to M&S well known recognized standards. The studies performed on interoperable simulation cover all the environments of the Extended Maritime Framework, namely Sea Surface, Underwater, Air, Coast & Land, Space and Cyber Space. The applications cover both the civil and defence domain. The aim is to demonstrate the potential of M&S applications for the Extended Maritime Framework, applied to innovative unmanned vehicles as well as to traditional assets, human personnel included. A variety of techniques and methodology have been fruitfully applied in the researches, ranging from interoperable simulation, discrete event simulation, stochastic simulation, artificial intelligence, decision support system and even human behaviour modelling

    Speedes: A Case Study Of Space Operations

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    This thesis describes the application of parallel simulation techniques to represent the structured functional parallelism present within the Space Shuttle Operations Flow using the Synchronous Parallel Environment for Emulation and Discrete-Event Simulation (SPEEDES), an object-oriented multi-computing architecture. SPEEDES is a unified parallel simulation environment, which allocates events over multiple processors to get simulation speed up. Its optimistic processing capability minimizes simulation lag time behind wall clock time, or multiples of real-time. SPEEDES accommodates an increase in process complexity with additional parallel computing nodes to allow sharing of processing loads. This thesis focuses on the process of translating a model of Space Shuttle Operations from a procedural oriented and single processor approach to one represented in a process-driven, object-oriented, and distributed processor approach. The processes are depicted by several classes created to represent the operations at the space center. The reference model used is the existing Space Shuttle Model created in ARENA by NASA and UCF in the year 2001. A systematic approach was used for this translation. A reduced version of the ARENA model was created, and then used as the SPEEDES prototype using C++. The prototype was systematically augmented to reflect the entire Space Shuttle Operations Flow. It was then verified, validated, and implemented
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