106 research outputs found

    Towards observable haptics: Novel sensors for capturing tactile interaction patterns

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    Kõiva R. Towards observable haptics: Novel sensors for capturing tactile interaction patterns. Bielefeld: Bielefeld University; 2014.Touch is one of the primary senses humans use when performing coordinated interaction, but the lack of a sense of touch in the majority of contemporary interactive technical systems, such as robots, which operate in non-deterministic environments, results in interactions that can at best be described as clumsy. Observing human haptics and extracting the salient information from the gathered data is not only relevant if we are to try to understand the involved underlying cognitive processes, but should also provide us with significant clues to design future intelligent interactive systems. Such systems could one day help to take the burden of tedious tasks off our hands in a similar fashion to how industrial robots revolutionized manufacturing. The aim of the work in this thesis was to provide significant advancements in tactile sensing technology, and thus move us a step closer to realizing this goal. The contributions contained herein can be broken into two major parts. The first part investigates capturing interaction patterns in humans with the goals of better understanding manual intelligence and improving the lives of hand amputees, while the second part is focused on augmenting technical systems with a sense of touch. tacTiles, a wireless tactile sensitive surface element attached to a deformable textile, was developed to capture human full-body interactions with large surfaces we come into contact with in our daily lives, such as floors, chairs, sofas or other furniture. The Tactile Dataglove, iObject and the Tactile Pen were developed especially to observe human manual intelligence. Whereas iObject allows motion sensing and a higher definition tactile signal to be captured than the Tactile Dataglove (220 tactile cells in the first iObject prototype versus 54 cells in the glove), the wearable glove makes haptic interactions with arbitrary objects observable. The Tactile Pen was designed to measure grip force during handwriting in order to better facilitate therapeutic treatment assessments. These sensors have already been extensively used by various research groups, including our own, to gain a better understanding of human manual intelligence. The Finger-Force-Linear-Sensor and the Tactile Bracelet are two novel sensors that were developed to facilitate more natural control of dexterous multi Degree-of-Freedom (DOF) hand prostheses. The Finger-Force-Linear-Sensor is a very accurate bidirectional single finger force ground-truth measurement device that was designed to enable testing and development of single finger forces and muscle activations mapping algorithms. The Tactile Bracelet was designed with the goal to provide a more robust and intuitive means of control for multi-DOF hand prostheses by measuring the muscle bulgings of the remnant muscles of lower arm amputees. It is currently in development and will eventually cover the complete forearm circumference with high spatial resolution tactile sensitive surfaces. An experiment involving a large number of lower arm amputees has already been planned. The Modular flat tactile sensor system, the Fabric-based touch sensitive artificial skin and the 3D shaped tactile sensor were developed to cover and to add touch sensing capabilities to the surfaces of technical systems. The rapid augmentation of systems with a sense of touch was the main goal of the modular flat tactile sensor system. The developed sensor modules can be used alone or in an array to form larger tactile sensitive surfaces such as tactile sensitive tabletops. As many robots have curved surfaces, using flat rigid modules severely limits the areas that can be covered with tactile sensors. The Fabric-based tactile sensor, originally developed to form a tactile dataglove for human hands, can with minor modifications also function as an artificial skin for technical systems. Finally, the 3D shaped tactile sensor based on Laser-Direct-Structuring technology is a novel tactile sensor that has a true 3D shape and provides high sensitivity and a high spatial resolution. These sensors take us further along the path towards creating general purpose technical systems that in time can be of great help to us in our daily lives. The desired tactile sensor characteristics differ significantly according to which haptic interaction patterns we wish to measure. Large tactile sensor arrays that are used to capture full body haptic interactions with floors and upholstered furniture, or that are designed to cover large areas of technical system surfaces, need to be scalable, have low power consumption and should ideally have a low material cost. Two examples of such sensors are tacTiles and the Fabric-based sensor for curved surfaces. At the other end of the tactile sensor development spectrum, if we want to observe manual interactions, high spatial and temporal resolution are crucial to enable the measurement of fine grasping and manipulation actions. Our fingertips contain the highest density area of mechanoreceptors, the organs that sense mechanical pressure and distortions. Thus, to construct biologically inspired anthropomorphic robotic hands, the artificial tactile sensors for the fingertips require similar high-fidelity sensors with surfaces that are curved under small bending radii in 2 dimensions, have high spatial densities, while simultaneously providing high sensitivity. With the fingertip tactile sensor, designed to fit the Shadow Robot Hands' fingers, I show that such sensors can indeed be constructed in the 3D-shaped high spatial resolution tactile sensor section of my thesis. With my work I have made a significant contribution towards making haptics more observable. I achieved this by developing a high number of novel tactile sensors that are usable, give a deeper insight into human haptic interactions, have great potential to help amputees and that make technical systems, such as robots, more capable

    A Multi-Modal Sensing Glove for Human Manual-Interaction Studies

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    We present an integrated sensing glove that combines two of the most visionary wearable sensing technologies to provide both hand posture sensing and tactile pressure sensing in a unique, lightweight, and stretchable device. Namely, hand posture reconstruction employs Knitted Piezoresistive Fabrics that allows us to measure bending. From only five of these sensors (one for each finger) the full hand pose of a 19 degrees of freedom (DOF) hand model is reconstructed leveraging optimal sensor placement and estimation techniques. To this end, we exploit a-priori information of synergistic coordination patterns in grasping tasks. Tactile sensing employs a piezoresistive fabric allowing us to measure normal forces in more than 50 taxels spread over the palmar surface of the glove. We describe both sensing technologies, report on the software integration of both modalities, and describe a preliminary evaluation experiment analyzing hand postures and force patterns during grasping. Results of the reconstruction are promising and encourage us to push further our approach with potential applications in neuroscience, virtual reality, robotics and tele-operation

    Modelado de sensores piezoresistivos y uso de una interfaz basada en guantes de datos para el control de impedancia de manipuladores robóticos

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    Tesis inédita de la Universidad Complutense de Madrid, Facultad de Ciencias Físicas, Departamento de Arquitectura de Computadores y Automática, leída el 21-02-2014Sección Deptal. de Arquitectura de Computadores y Automática (Físicas)Fac. de Ciencias FísicasTRUEunpu

    Communicating with Humans and Robots: A Motion Tracking Data Glove for Enhanced Support of Deafblind

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    In this work, we discuss the design and development of a communication system for enhanced support of the deafblind. The system is based on an advanced motion tracking Data Glove that allows for high fidelity determination of finger postures with consequent identification of the basic Malossi alphabet signs. A natural, easy-to-master alphabet extension that supports single-hand signing without touch surface sensing is described, and different scenarios for its use are discussed. The focus is on using the extended Malossi alphabet as a communication medium in a Data Glove-based interface for remote messaging and interactive control of mobile robots. This may be of particular interest to the deafblind community, where distant communications and robotized support and services are rising. The designed Data Glove-based communication interface requires minimal adjustments to the Malossi alphabet and can be mastered after a short training period. The natural interaction style supported by the Data Glove and the popularity of the Malossi alphabet among the deafblind should greatly facilitate the wider adoption of the developed interface

    3D I/O

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    The 3D design space of GRAIL provides a context for exploring some dimensions of multimedia I/O, including 3D visual output, 3D haptic input with a DataGlove, and musical output with a synthesizer. Three projects are motivated and described: catch, a game exercizing 3D visual acuity, jester, a 3D mesh editor, and airDrum, a virtual musical instrument. 1 4.3.7 Extensions to jester........................ 2

    Research progress of flexible sensor and its interaction technology in force feedback electronic clothing

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    The sense in simulated reality is the key of human-computer interaction technology. Force feedback interaction technology is an important factor to realize simulated force sense in virtual reality. It can truly reproduce the physical information such as the mass, inertia and hardness of things in the virtual world. This paper summarizes the flexible sensors commonly used in force feedback technology and the development and research status of virtual reality wearable electronic clothing equipment based on force feedback technology, summarizes the principles of several force feedback structures, analyzes and compares their characteristics and main application fields. This paper briefly describes the prospect of force feedback technology, summarizes the trend of high-precision, multi-modal and multi-point interaction of force feedback equipment in the future, and puts forward some suggestions on miniaturization, softness and authenticity of force feedback technology in combination with the application characteristics of wearable electronic clothing

    A Weft Knit Data Glove

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    Rehabilitation of stoke survivors can be expedited by employing an exoskeleton. The exercises are designed such that both hands move in synergy. In this regard often motion capture data from the healthy hand is used to derive control behaviour for the exoskeleton. Therefore, data gloves can provide a low-cost solution for the motion capture of the joints in the hand. However, current data gloves are bulky, inaccurate or inconsistent. These disadvantages are inherited because the conventional design of a glove involves an external attachment that degrades overtime and causes inaccuracies. This paper presents a weft knit data glove whose sensors and support structure are manufactured in the same fabrication process thus removing the need for an external attachment. The glove is made by knitting multifilament conductive yarn and an elastomeric yarn using WholeGarment technology. Furthermore, we present a detailed electromechanical model of the sensors alongside its experimental validation. Additionally, the reliability of the glove is verified experimentally. Lastly, machine learning algorithms are implemented for classifying the posture of hand on the basis of sensor data histograms

    Whole-hand input

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Architecture, 1992.Includes bibliographical references (p. 219-233).by David Joel Sturman.Ph.D
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