9,761 research outputs found

    An area-efficient 2-D convolution implementation on FPGA for space applications

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    The 2-D Convolution is an algorithm widely used in image and video processing. Although its computation is simple, its implementation requires a high computational power and an intensive use of memory. Field Programmable Gate Arrays (FPGA) architectures were proposed to accelerate calculations of 2-D Convolution and the use of buffers implemented on FPGAs are used to avoid direct memory access. In this paper we present an implementation of the 2-D Convolution algorithm on a FPGA architecture designed to support this operation in space applications. This proposed solution dramatically decreases the area needed keeping good performance, making it appropriate for embedded systems in critical space application

    Real-time refocusing using an FPGA-based standard plenoptic camera

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    Plenoptic cameras are receiving increased attention in scientific and commercial applications because they capture the entire structure of light in a scene, enabling optical transforms (such as focusing) to be applied computationally after the fact, rather than once and for all at the time a picture is taken. In many settings, real-time inter active performance is also desired, which in turn requires significant computational power due to the large amount of data required to represent a plenoptic image. Although GPUs have been shown to provide acceptable performance for real-time plenoptic rendering, their cost and power requirements make them prohibitive for embedded uses (such as in-camera). On the other hand, the computation to accomplish plenoptic rendering is well structured, suggesting the use of specialized hardware. Accordingly, this paper presents an array of switch-driven finite impulse response filters, implemented with FPGA to accomplish high-throughput spatial-domain rendering. The proposed architecture provides a power-efficient rendering hardware design suitable for full-video applications as required in broadcasting or cinematography. A benchmark assessment of the proposed hardware implementation shows that real-time performance can readily be achieved, with a one order of magnitude performance improvement over a GPU implementation and three orders ofmagnitude performance improvement over a general-purpose CPU implementation

    Efficient hardware implementations of low bit depth motion estimation algorithms

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    In this paper, we present efficient hardware implementation of multiplication free one-bit transform (MF1BT) based and constraint one-bit transform (C-1BT) based motion estimation (ME) algorithms, in order to provide low bit-depth representation based full search block ME hardware for real-time video encoding. We used a source pixel based linear array (SPBLA) hardware architecture for low bit depth ME for the first time in the literature. The proposed SPBLA based implementation results in a genuine data flow scheme which significantly reduces the number of data reads from the current block memory, which in turn reduces the power consumption by at least 50% compared to conventional 1BT based ME hardware architecture presented in the literature. Because of the binary nature of low bit-depth ME algorithms, their hardware architectures are more efficient than existing 8 bits/pixel representation based ME architectures

    Embedded FIR filter design for real-time refocusing using a standard plenoptic video camera

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    Copyright 2014 Society of Photo-Optical Instrumentation Engineers and IS&T—The Society for Imaging Science and Technology. One print or electronic copy may be made for personal use only. Systematic reproduction and distribution, duplication of any material in this paper for a fee or for commercial purposes, or modification of the content of the paper are prohibited.A novel and low-cost embedded hardware architecture for real-time refocusing based on a standard plenoptic camera is presented in this study. The proposed layout design synthesizes refocusing slices directly from micro images by omitting the process for the commonly used sub-aperture extraction. Therefore, intellectual property cores, containing switch controlled Finite Impulse Response (FIR) filters, are developed and applied to the Field Programmable Gate Array (FPGA) XC6SLX45 from Xilinx. Enabling the hardware design to work economically, the FIR filters are composed of stored product as well as upsampling and interpolation techniques in order to achieve an ideal relation between image resolution, delay time, power consumption and the demand of logic gates. The video output is transmitted via High-Definition Multimedia Interface (HDMI) with a resolution of 720p at a frame rate of 60 fps conforming to the HD ready standard. Examples of the synthesized refocusing slices are presented
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