44,407 research outputs found
Drive Video Analysis for the Detection of Traffic Near-Miss Incidents
Because of their recent introduction, self-driving cars and advanced driver
assistance system (ADAS) equipped vehicles have had little opportunity to
learn, the dangerous traffic (including near-miss incident) scenarios that
provide normal drivers with strong motivation to drive safely. Accordingly, as
a means of providing learning depth, this paper presents a novel traffic
database that contains information on a large number of traffic near-miss
incidents that were obtained by mounting driving recorders in more than 100
taxis over the course of a decade. The study makes the following two main
contributions: (i) In order to assist automated systems in detecting near-miss
incidents based on database instances, we created a large-scale traffic
near-miss incident database (NIDB) that consists of video clip of dangerous
events captured by monocular driving recorders. (ii) To illustrate the
applicability of NIDB traffic near-miss incidents, we provide two primary
database-related improvements: parameter fine-tuning using various near-miss
scenes from NIDB, and foreground/background separation into motion
representation. Then, using our new database in conjunction with a monocular
driving recorder, we developed a near-miss recognition method that provides
automated systems with a performance level that is comparable to a human-level
understanding of near-miss incidents (64.5% vs. 68.4% at near-miss recognition,
61.3% vs. 78.7% at near-miss detection).Comment: Accepted to ICRA 201
Cognition-Based Networks: A New Perspective on Network Optimization Using Learning and Distributed Intelligence
IEEE Access
Volume 3, 2015, Article number 7217798, Pages 1512-1530
Open Access
Cognition-based networks: A new perspective on network optimization using learning and distributed intelligence (Article)
Zorzi, M.a , Zanella, A.a, Testolin, A.b, De Filippo De Grazia, M.b, Zorzi, M.bc
a Department of Information Engineering, University of Padua, Padua, Italy
b Department of General Psychology, University of Padua, Padua, Italy
c IRCCS San Camillo Foundation, Venice-Lido, Italy
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Abstract
In response to the new challenges in the design and operation of communication networks, and taking inspiration from how living beings deal with complexity and scalability, in this paper we introduce an innovative system concept called COgnition-BAsed NETworkS (COBANETS). The proposed approach develops around the systematic application of advanced machine learning techniques and, in particular, unsupervised deep learning and probabilistic generative models for system-wide learning, modeling, optimization, and data representation. Moreover, in COBANETS, we propose to combine this learning architecture with the emerging network virtualization paradigms, which make it possible to actuate automatic optimization and reconfiguration strategies at the system level, thus fully unleashing the potential of the learning approach. Compared with the past and current research efforts in this area, the technical approach outlined in this paper is deeply interdisciplinary and more comprehensive, calling for the synergic combination of expertise of computer scientists, communications and networking engineers, and cognitive scientists, with the ultimate aim of breaking new ground through a profound rethinking of how the modern understanding of cognition can be used in the management and optimization of telecommunication network
Semantic multimedia remote display for mobile thin clients
Current remote display technologies for mobile thin clients convert practically all types of graphical content into sequences of images rendered by the client. Consequently, important information concerning the content semantics is lost. The present paper goes beyond this bottleneck by developing a semantic multimedia remote display. The principle consists of representing the graphical content as a real-time interactive multimedia scene graph. The underlying architecture features novel components for scene-graph creation and management, as well as for user interactivity handling. The experimental setup considers the Linux X windows system and BiFS/LASeR multimedia scene technologies on the server and client sides, respectively. The implemented solution was benchmarked against currently deployed solutions (VNC and Microsoft-RDP), by considering text editing and WWW browsing applications. The quantitative assessments demonstrate: (1) visual quality expressed by seven objective metrics, e.g., PSNR values between 30 and 42 dB or SSIM values larger than 0.9999; (2) downlink bandwidth gain factors ranging from 2 to 60; (3) real-time user event management expressed by network round-trip time reduction by factors of 4-6 and by uplink bandwidth gain factors from 3 to 10; (4) feasible CPU activity, larger than in the RDP case but reduced by a factor of 1.5 with respect to the VNC-HEXTILE
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