29,770 research outputs found

    Debbie, the Debate Bot of the Future

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    Chatbots are a rapidly expanding application of dialogue systems with companies switching to bot services for customer support, and new applications for users interested in casual conversation. One style of casual conversation is argument, many people love nothing more than a good argument. Moreover, there are a number of existing corpora of argumentative dialogues, annotated for agreement and disagreement, stance, sarcasm and argument quality. This paper introduces Debbie, a novel arguing bot, that selects arguments from conversational corpora, and aims to use them appropriately in context. We present an initial working prototype of Debbie, with some preliminary evaluation and describe future work.Comment: IWSDS 201

    Personalized Emphasis Framing for Persuasive Message Generation

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    In this paper, we present a study on personalized emphasis framing which can be used to tailor the content of a message to enhance its appeal to different individuals. With this framework, we directly model content selection decisions based on a set of psychologically-motivated domain-independent personal traits including personality (e.g., extraversion and conscientiousness) and basic human values (e.g., self-transcendence and hedonism). We also demonstrate how the analysis results can be used in automated personalized content selection for persuasive message generation

    Applying persuasive design in a diabetes mellitus application

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    This paper describes persuasive design methods and compares this to an application currently under development for diabetes mellitus patients. Various elements of persuasion and a categorization of persuasion types are mentioned. Also discussed are principles of how successful persuasion should be designed, as well as the practical applications and ethics of persuasive design. This paper is not striving for completeness of theories on the topic, but uses the theories to compare it to an application intended for diabetes mellitus patients. The results of this comparison can be used for improvements of the application

    Towards a framework for computational persuasion with applications in behaviour change

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    Persuasion is an activity that involves one party trying to induce another party to believe something or to do something. It is an important and multifaceted human facility. Obviously, sales and marketing is heavily dependent on persuasion. But many other activities involve persuasion such as a doctor persuading a patient to drink less alcohol, a road safety expert persuading drivers to not text while driving, or an online safety expert persuading users of social media sites to not reveal too much personal information online. As computing becomes involved in every sphere of life, so too is persuasion a target for applying computer-based solutions. An automated persuasion system (APS) is a system that can engage in a dialogue with a user (the persuadee) in order to persuade the persuadee to do (or not do) some action or to believe (or not believe) something. To do this, an APS aims to use convincing arguments in order to persuade the persuadee. Computational persuasion is the study of formal models of dialogues involving arguments and counterarguments, of user models, and strategies, for APSs. A promising application area for computational persuasion is in behaviour change. Within healthcare organizations, government agencies, and non-governmental agencies, there is much interest in changing behaviour of particular groups of people away from actions that are harmful to themselves and/or to others around them

    Computational Argumentation for the Automatic Analysis of Argumentative Discourse and Human Persuasion

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    Tesis por compendio[ES] La argumentación computacional es el área de investigación que estudia y analiza el uso de distintas técnicas y algoritmos que aproximan el razonamiento argumentativo humano desde un punto de vista computacional. En esta tesis doctoral se estudia el uso de distintas técnicas propuestas bajo el marco de la argumentación computacional para realizar un análisis automático del discurso argumentativo, y para desarrollar técnicas de persuasión computacional basadas en argumentos. Con estos objetivos, en primer lugar se presenta una completa revisión del estado del arte y se propone una clasificación de los trabajos existentes en el área de la argumentación computacional. Esta revisión nos permite contextualizar y entender la investigación previa de forma más clara desde la perspectiva humana del razonamiento argumentativo, así como identificar las principales limitaciones y futuras tendencias de la investigación realizada en argumentación computacional. En segundo lugar, con el objetivo de solucionar algunas de estas limitaciones, se ha creado y descrito un nuevo conjunto de datos que permite abordar nuevos retos y investigar problemas previamente inabordables (e.g., evaluación automática de debates orales). Conjuntamente con estos datos, se propone un nuevo sistema para la extracción automática de argumentos y se realiza el análisis comparativo de distintas técnicas para esta misma tarea. Además, se propone un nuevo algoritmo para la evaluación automática de debates argumentativos y se prueba con debates humanos reales. Finalmente, en tercer lugar se presentan una serie de estudios y propuestas para mejorar la capacidad persuasiva de sistemas de argumentación computacionales en la interacción con usuarios humanos. De esta forma, en esta tesis se presentan avances en cada una de las partes principales del proceso de argumentación computacional (i.e., extracción automática de argumentos, representación del conocimiento y razonamiento basados en argumentos, e interacción humano-computador basada en argumentos), así como se proponen algunos de los cimientos esenciales para el análisis automático completo de discursos argumentativos en lenguaje natural.[CA] L'argumentació computacional és l'àrea de recerca que estudia i analitza l'ús de distintes tècniques i algoritmes que aproximen el raonament argumentatiu humà des d'un punt de vista computacional. En aquesta tesi doctoral s'estudia l'ús de distintes tècniques proposades sota el marc de l'argumentació computacional per a realitzar una anàlisi automàtic del discurs argumentatiu, i per a desenvolupar tècniques de persuasió computacional basades en arguments. Amb aquestos objectius, en primer lloc es presenta una completa revisió de l'estat de l'art i es proposa una classificació dels treballs existents en l'àrea de l'argumentació computacional. Aquesta revisió permet contextualitzar i entendre la investigació previa de forma més clara des de la perspectiva humana del raonament argumentatiu, així com identificar les principals limitacions i futures tendències de la investigació realitzada en argumentació computacional. En segon lloc, amb l'objectiu de sol\cdotlucionar algunes d'aquestes limitacions, hem creat i descrit un nou conjunt de dades que ens permet abordar nous reptes i investigar problemes prèviament inabordables (e.g., avaluació automàtica de debats orals). Conjuntament amb aquestes dades, es proposa un nou sistema per a l'extracció d'arguments i es realitza l'anàlisi comparativa de distintes tècniques per a aquesta mateixa tasca. A més a més, es proposa un nou algoritme per a l'avaluació automàtica de debats argumentatius i es prova amb debats humans reals. Finalment, en tercer lloc es presenten una sèrie d'estudis i propostes per a millorar la capacitat persuasiva de sistemes d'argumentació computacionals en la interacció amb usuaris humans. D'aquesta forma, en aquesta tesi es presenten avanços en cada una de les parts principals del procés d'argumentació computacional (i.e., l'extracció automàtica d'arguments, la representació del coneixement i raonament basats en arguments, i la interacció humà-computador basada en arguments), així com es proposen alguns dels fonaments essencials per a l'anàlisi automàtica completa de discursos argumentatius en llenguatge natural.[EN] Computational argumentation is the area of research that studies and analyses the use of different techniques and algorithms that approximate human argumentative reasoning from a computational viewpoint. In this doctoral thesis we study the use of different techniques proposed under the framework of computational argumentation to perform an automatic analysis of argumentative discourse, and to develop argument-based computational persuasion techniques. With these objectives in mind, we first present a complete review of the state of the art and propose a classification of existing works in the area of computational argumentation. This review allows us to contextualise and understand the previous research more clearly from the human perspective of argumentative reasoning, and to identify the main limitations and future trends of the research done in computational argumentation. Secondly, to overcome some of these limitations, we create and describe a new corpus that allows us to address new challenges and investigate on previously unexplored problems (e.g., automatic evaluation of spoken debates). In conjunction with this data, a new system for argument mining is proposed and a comparative analysis of different techniques for this same task is carried out. In addition, we propose a new algorithm for the automatic evaluation of argumentative debates and we evaluate it with real human debates. Thirdly, a series of studies and proposals are presented to improve the persuasiveness of computational argumentation systems in the interaction with human users. In this way, this thesis presents advances in each of the main parts of the computational argumentation process (i.e., argument mining, argument-based knowledge representation and reasoning, and argument-based human-computer interaction), and proposes some of the essential foundations for the complete automatic analysis of natural language argumentative discourses.This thesis has been partially supported by the Generalitat Valenciana project PROME- TEO/2018/002 and by the Spanish Government projects TIN2017-89156-R and PID2020- 113416RB-I00.Ruiz Dolz, R. (2023). Computational Argumentation for the Automatic Analysis of Argumentative Discourse and Human Persuasion [Tesis doctoral]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/194806Compendi

    Proceedings of the International Workshop on EuroPLOT Persuasive Technology for Learning, Education and Teaching (IWEPLET 2013)

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    "This book contains the proceedings of the International Workshop on EuroPLOT Persuasive Technology for Learning, Education and Teaching (IWEPLET) 2013 which was held on 16.-17.September 2013 in Paphos (Cyprus) in conjunction with the EC-TEL conference. The workshop and hence the proceedings are divided in two parts: on Day 1 the EuroPLOT project and its results are introduced, with papers about the specific case studies and their evaluation. On Day 2, peer-reviewed papers are presented which address specific topics and issues going beyond the EuroPLOT scope. This workshop is one of the deliverables (D 2.6) of the EuroPLOT project, which has been funded from November 2010 – October 2013 by the Education, Audiovisual and Culture Executive Agency (EACEA) of the European Commission through the Lifelong Learning Programme (LLL) by grant #511633. The purpose of this project was to develop and evaluate Persuasive Learning Objects and Technologies (PLOTS), based on ideas of BJ Fogg. The purpose of this workshop is to summarize the findings obtained during this project and disseminate them to an interested audience. Furthermore, it shall foster discussions about the future of persuasive technology and design in the context of learning, education and teaching. The international community working in this area of research is relatively small. Nevertheless, we have received a number of high-quality submissions which went through a peer-review process before being selected for presentation and publication. We hope that the information found in this book is useful to the reader and that more interest in this novel approach of persuasive design for teaching/education/learning is stimulated. We are very grateful to the organisers of EC-TEL 2013 for allowing to host IWEPLET 2013 within their organisational facilities which helped us a lot in preparing this event. I am also very grateful to everyone in the EuroPLOT team for collaborating so effectively in these three years towards creating excellent outputs, and for being such a nice group with a very positive spirit also beyond work. And finally I would like to thank the EACEA for providing the financial resources for the EuroPLOT project and for being very helpful when needed. This funding made it possible to organise the IWEPLET workshop without charging a fee from the participants.

    Talking the Talk: The Effect of Vocalics in an Interview

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    Our voices carry more than just content. People continuously make assumptions of one’s intelligence, credibility, personality, and other characteristics merely based on the way we talk. As the diversity of individuals in the workplace increases, so too do the differences in how those individuals talk. It is important that we understand how these different ways of speaking are being perceived in the workplace. More specifically, how are individuals being perceived prior to being hired via the interview process? This Honors Capstone project aims to understand the impact that vocal characteristics in an individual have on the interviewer’s perception of the interviewee, and how that impacts the hiring process. This project will offer professionals of all ages tangible advice on ways to increase one’s chances of receiving a job just by altering aspects of one’s voice
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