59,868 research outputs found

    Hand2Face: Automatic Synthesis and Recognition of Hand Over Face Occlusions

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    A person's face discloses important information about their affective state. Although there has been extensive research on recognition of facial expressions, the performance of existing approaches is challenged by facial occlusions. Facial occlusions are often treated as noise and discarded in recognition of affective states. However, hand over face occlusions can provide additional information for recognition of some affective states such as curiosity, frustration and boredom. One of the reasons that this problem has not gained attention is the lack of naturalistic occluded faces that contain hand over face occlusions as well as other types of occlusions. Traditional approaches for obtaining affective data are time demanding and expensive, which limits researchers in affective computing to work on small datasets. This limitation affects the generalizability of models and deprives researchers from taking advantage of recent advances in deep learning that have shown great success in many fields but require large volumes of data. In this paper, we first introduce a novel framework for synthesizing naturalistic facial occlusions from an initial dataset of non-occluded faces and separate images of hands, reducing the costly process of data collection and annotation. We then propose a model for facial occlusion type recognition to differentiate between hand over face occlusions and other types of occlusions such as scarves, hair, glasses and objects. Finally, we present a model to localize hand over face occlusions and identify the occluded regions of the face.Comment: Accepted to International Conference on Affective Computing and Intelligent Interaction (ACII), 201

    Using Photorealistic Face Synthesis and Domain Adaptation to Improve Facial Expression Analysis

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    Cross-domain synthesizing realistic faces to learn deep models has attracted increasing attention for facial expression analysis as it helps to improve the performance of expression recognition accuracy despite having small number of real training images. However, learning from synthetic face images can be problematic due to the distribution discrepancy between low-quality synthetic images and real face images and may not achieve the desired performance when the learned model applies to real world scenarios. To this end, we propose a new attribute guided face image synthesis to perform a translation between multiple image domains using a single model. In addition, we adopt the proposed model to learn from synthetic faces by matching the feature distributions between different domains while preserving each domain's characteristics. We evaluate the effectiveness of the proposed approach on several face datasets on generating realistic face images. We demonstrate that the expression recognition performance can be enhanced by benefiting from our face synthesis model. Moreover, we also conduct experiments on a near-infrared dataset containing facial expression videos of drivers to assess the performance using in-the-wild data for driver emotion recognition.Comment: 8 pages, 8 figures, 5 tables, accepted by FG 2019. arXiv admin note: substantial text overlap with arXiv:1905.0028

    Synthesizing Normalized Faces from Facial Identity Features

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    We present a method for synthesizing a frontal, neutral-expression image of a person's face given an input face photograph. This is achieved by learning to generate facial landmarks and textures from features extracted from a facial-recognition network. Unlike previous approaches, our encoding feature vector is largely invariant to lighting, pose, and facial expression. Exploiting this invariance, we train our decoder network using only frontal, neutral-expression photographs. Since these photographs are well aligned, we can decompose them into a sparse set of landmark points and aligned texture maps. The decoder then predicts landmarks and textures independently and combines them using a differentiable image warping operation. The resulting images can be used for a number of applications, such as analyzing facial attributes, exposure and white balance adjustment, or creating a 3-D avatar

    End-to-End Photo-Sketch Generation via Fully Convolutional Representation Learning

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    Sketch-based face recognition is an interesting task in vision and multimedia research, yet it is quite challenging due to the great difference between face photos and sketches. In this paper, we propose a novel approach for photo-sketch generation, aiming to automatically transform face photos into detail-preserving personal sketches. Unlike the traditional models synthesizing sketches based on a dictionary of exemplars, we develop a fully convolutional network to learn the end-to-end photo-sketch mapping. Our approach takes whole face photos as inputs and directly generates the corresponding sketch images with efficient inference and learning, in which the architecture are stacked by only convolutional kernels of very small sizes. To well capture the person identity during the photo-sketch transformation, we define our optimization objective in the form of joint generative-discriminative minimization. In particular, a discriminative regularization term is incorporated into the photo-sketch generation, enhancing the discriminability of the generated person sketches against other individuals. Extensive experiments on several standard benchmarks suggest that our approach outperforms other state-of-the-art methods in both photo-sketch generation and face sketch verification.Comment: 8 pages, 6 figures. Proceeding in ACM International Conference on Multimedia Retrieval (ICMR), 201

    Data Augmentation by Using Object Shape Reconstruction

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    Achieving high performance face recognition often requires large manually labeled training datasets. As such datasets can be difficult to obtain, we investigate whether smaller datasets can be augmented synthetically in order to increase performance. We use 3D morphable models to create 3D reconstructions of faces from only a single image. The 3D reconstructions are used to render new face images in different poses in order to augment the original dataset. We also investigate whether generative adversarial networks (GANs) can be used to create completely synthetic training datasets for face recognition. We show that recognition performance can be improved for non-frontal images when augmenting with similarly posed synthetic images. Quality over quantity is found to be one of the most important aspects of the synthesizing procedure, where few high quality synthetic images perform better than many low quality synthetic images. We conclude that if higher quality reconstructions are achieved, the performance could be further improved. For future work, GANs seem promising for the task at hand

    Effective Face Frontalization in Unconstrained Images

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    "Frontalization" is the process of synthesizing frontal facing views of faces appearing in single unconstrained photos. Recent reports have suggested that this process may substantially boost the performance of face recognition systems. This, by transforming the challenging problem of recognizing faces viewed from unconstrained viewpoints to the easier problem of recognizing faces in constrained, forward facing poses. Previous frontalization methods did this by attempting to approximate 3D facial shapes for each query image. We observe that 3D face shape estimation from unconstrained photos may be a harder problem than frontalization and can potentially introduce facial misalignments. Instead, we explore the simpler approach of using a single, unmodified, 3D surface as an approximation to the shape of all input faces. We show that this leads to a straightforward, efficient and easy to implement method for frontalization. More importantly, it produces aesthetic new frontal views and is surprisingly effective when used for face recognition and gender estimation

    GP-GAN: Gender Preserving GAN for Synthesizing Faces from Landmarks

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    Facial landmarks constitute the most compressed representation of faces and are known to preserve information such as pose, gender and facial structure present in the faces. Several works exist that attempt to perform high-level face-related analysis tasks based on landmarks. In contrast, in this work, an attempt is made to tackle the inverse problem of synthesizing faces from their respective landmarks. The primary aim of this work is to demonstrate that information preserved by landmarks (gender in particular) can be further accentuated by leveraging generative models to synthesize corresponding faces. Though the problem is particularly challenging due to its ill-posed nature, we believe that successful synthesis will enable several applications such as boosting performance of high-level face related tasks using landmark points and performing dataset augmentation. To this end, a novel face-synthesis method known as Gender Preserving Generative Adversarial Network (GP-GAN) that is guided by adversarial loss, perceptual loss and a gender preserving loss is presented. Further, we propose a novel generator sub-network UDeNet for GP-GAN that leverages advantages of U-Net and DenseNet architectures. Extensive experiments and comparison with recent methods are performed to verify the effectiveness of the proposed method.Comment: 6 pages, 5 figures, this paper is accepted as 2018 24th International Conference on Pattern Recognition (ICPR2018
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