6,456 research outputs found

    Parameterized Synthesis

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    We study the synthesis problem for distributed architectures with a parametric number of finite-state components. Parameterized specifications arise naturally in a synthesis setting, but thus far it was unclear how to detect realizability and how to perform synthesis in a parameterized setting. Using a classical result from verification, we show that for a class of specifications in indexed LTL\X, parameterized synthesis in token ring networks is equivalent to distributed synthesis in a network consisting of a few copies of a single process. Adapting a well-known result from distributed synthesis, we show that the latter problem is undecidable. We describe a semi-decision procedure for the parameterized synthesis problem in token rings, based on bounded synthesis. We extend the approach to parameterized synthesis in token-passing networks with arbitrary topologies, and show applicability on a simple case study. Finally, we sketch a general framework for parameterized synthesis based on cutoffs and other parameterized verification techniques.Comment: Extended version of TACAS 2012 paper, 29 page

    Model-Based Adaptation of Software Communicating via FIFO Buffers

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    Software Adaptation is a non-intrusive solution for composing black-box components or services (peers) whose individual functionality is as required for the new system, but that present interface mismatch, which leads to deadlock or other undesirable behaviour when combined. Adaptation techniques aim at automatically generating new components called adapters. All the interactions among peers pass through the adapter, which acts as an orchestrator and makes the involved peers work correctly together by compensating for mismatch. Most of the existing solutions in this field assume that peers interact synchronously using rendezvous communication. However, many application areas rely on asynchronous communication models where peers interact exchanging messages via buffers. Generating adapters in this context becomes a difficult problem because peers may exhibit cyclic behaviour, and their composition often results in infinite systems. In this paper, we present a method for automatically generating adapters in asynchronous environments where peers interact using FIFO buffers.Universidad de Málaga. Campus de Excelencia Internacional Andalucía Tech

    The Paths to Choreography Extraction

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    Choreographies are global descriptions of interactions among concurrent components, most notably used in the settings of verification (e.g., Multiparty Session Types) and synthesis of correct-by-construction software (Choreographic Programming). They require a top-down approach: programmers first write choreographies, and then use them to verify or synthesize their programs. However, most existing software does not come with choreographies yet, which prevents their application. To attack this problem, we propose a novel methodology (called choreography extraction) that, given a set of programs or protocol specifications, automatically constructs a choreography that describes their behavior. The key to our extraction is identifying a set of paths in a graph that represents the symbolic execution of the programs of interest. Our method improves on previous work in several directions: we can now deal with programs that are equipped with a state and internal computation capabilities; time complexity is dramatically better; we capture programs that are correct but not necessarily synchronizable, i.e., they work because they exploit asynchronous communication

    Parameterized Synthesis Case Study: AMBA AHB (extended version)

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    We revisit the AMBA AHB case study that has been used as a benchmark for several reactive syn- thesis tools. Synthesizing AMBA AHB implementations that can serve a large number of masters is still a difficult problem. We demonstrate how to use parameterized synthesis in token rings to obtain an implementation for a component that serves a single master, and can be arranged in a ring of arbitrarily many components. We describe new tricks -- property decompositional synthesis, and direct encoding of simple GR(1) -- that together with previously described optimizations allowed us to synthesize the model with 14 states in 30 minutes.Comment: Moved to appendix some not very important proofs. To section 'optimizations: added the model for 0-process. Extended version of the paper submitted to SYNT 201

    Waveform Transition Graphs: a designer-friendly formalism for asynchronous behaviours

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    The paper proposes a new formal model for describing asynchronous behaviours involving the interplay of causality, concurrency and choice. The model is called Waveform Transition Graphs. Its main aim is simplifying the learning process for industrial engineers in accessing powerful synthesis tools provided for Signal Transition Graphs by sacrificing some of the expressive power of the latter. This formalism is developed based on feedback from engineers of Dialog Semiconductor.Peer ReviewedPostprint (author's final draft

    Practical advances in asynchronous design and in asynchronous/synchronous interfaces

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    Journal ArticleAsynchronous systems are being viewed as an increasingly viable alternative to purely synchronous systems. This paper gives an overview of the current state of the art in practical asynchronous circuit and system design in four areas: controllers, datapaths, processors, and the design of asynchronous/synchronous interfaces

    Desynchronization: Synthesis of asynchronous circuits from synchronous specifications

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    Asynchronous implementation techniques, which measure logic delays at run time and activate registers accordingly, are inherently more robust than their synchronous counterparts, which estimate worst-case delays at design time, and constrain the clock cycle accordingly. De-synchronization is a new paradigm to automate the design of asynchronous circuits from synchronous specifications, thus permitting widespread adoption of asynchronicity, without requiring special design skills or tools. In this paper, we first of all study different protocols for de-synchronization and formally prove their correctness, using techniques originally developed for distributed deployment of synchronous language specifications. We also provide a taxonomy of existing protocols for asynchronous latch controllers, covering in particular the four-phase handshake protocols devised in the literature for micro-pipelines. We then propose a new controller which exhibits provably maximal concurrency, and analyze the performance of desynchronized circuits with respect to the original synchronous optimized implementation. We finally prove the feasibility and effectiveness of our approach, by showing its application to a set of real designs, including a complete implementation of the DLX microprocessor architectur

    Practical advances in asynchronous design

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    Journal ArticleRecent practical advances in asynchronous circuit and system design have resulted in renewed interest by circuit designers. Asynchronous systems are being viewed as in increasingly viable alternative to globally synchronous system organization. This tutorial will present the current state of the art in asynchronous circuit and system design in three different areas. The first section details asynchronous control systems. The second describes a variety of approaches to asynchronous datapaths. The third section is on asynchronous and self-timed circuits applied to the design of general purpose processors
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