39,046 research outputs found

    Event-triggered Synchronization of Multi-agent Systems with Partial Input Saturation

    Get PDF
    This paper is concerned with the distributed event/self-triggered synchronization problem for general linear multi-agent systems with partial input saturation. Both the event-based and self-triggered laws are designed using the local sampled, possibly saturated, state, which ensures the bounded synchronization of the multi-agent systems, and exclusion of the Zeno-behavior. The continuous communication between agents is avoided under these triggering protocols. Different from the existing related works, we show the fully distributed design for multi-agent systems, where the synchronization criteria, the designed input laws, and the proposed triggering protocols do not depend on any global information of the communication topology. In addition, the computation load of multi-agent systems is reduced significantly

    Theories about architecture and performance of multi-agent systems

    Get PDF
    Multi-agent systems are promising as models of organization because they are based on the idea that most work in human organizations is done based on intelligence, communication, cooperation, and massive parallel processing. They offer an alternative for system theories of organization, which are rather abstract of nature and do not pay attention to the agent level. In contrast, classical organization theories offer a rather rich source of inspiration for developing multi-agent models because of their focus on the agent level. This paper studies the plausibility of theoretical choices in the construction of multi-agent systems. Multi-agent systems have to be plausible from a philosophical, psychological, and organizational point of view. For each of these points of view, alternative theories exist. Philosophically, the organization can be seen from the viewpoints of realism and constructivism. Psychologically, several agent types can be distinguished. A main problem in the construction of psychologically plausible computer agents is the integration of response function systems with representational systems. Organizationally, we study aspects of the architecture of multi-agent systems, namely topology, system function decomposition, coordination and synchronization of agent processes, and distribution of knowledge and language characteristics among agents. For each of these aspects, several theoretical perspectives exist.

    Consensus of multi-agent systems and stabilization of large-scale systems with time delays and nonlinearities - a comparison of both problems

    Get PDF
    summary:The problem of stabilization of large-scale systems and the consensus problem of multi-agent systems are related, similar tools for their solution are used. Therefore, they are occasionally confused. Although both problems show similar features, one can also observe important differences. A comparison of both problems is presented in this paper. In both cases, attention is paid to the explanation of the effects of the time delays. The most important fact is that, if the time delays are heterogeneous, full synchronization of the multi-agent systems cannot be achieved; however, stabilization of the large-scale network is reachable. In the case of nonlinear systems, we show that the stabilization of a large-scale nonlinear system is possible under more restrictive assumptions compared to the synchronization of a nonlinear multi-agent system

    DynCNET: a negotiation and coordination protocol for dynamic task assignment.

    Get PDF
    Task assignment in Multi-Agent Systems is a complex coordination problem, especially in systems that operate under dynamic and changing conditions. Adaptive task assignment is used to handle these dynamic and changing circumstances. This technical document describes an adaptive task assignment protocol, DynCNET which is an extension of the Contract Net Protocol. In this document, the DynCNET protocol will be build step by step, starting from the Contract Net protocol. We will add dynamic task assignment, synchronization of abort messages and scope handling. The final result will be the DynCNET protocol with support for synchronization of abort messages and scope handling.
    corecore