7,722 research outputs found
A Parallel Two-Pass MDL Context Tree Algorithm for Universal Source Coding
We present a novel lossless universal source coding algorithm that uses
parallel computational units to increase the throughput. The length- input
sequence is partitioned into blocks. Processing each block independently of
the other blocks can accelerate the computation by a factor of , but
degrades the compression quality. Instead, our approach is to first estimate
the minimum description length (MDL) source underlying the entire input, and
then encode each of the blocks in parallel based on the MDL source. With
this two-pass approach, the compression loss incurred by using more parallel
units is insignificant. Our algorithm is work-efficient, i.e., its
computational complexity is . Its redundancy is approximately
bits above Rissanen's lower bound on universal coding performance,
with respect to any tree source whose maximal depth is at most
A Universal Scheme for Wyner–Ziv Coding of Discrete Sources
We consider the Wyner–Ziv (WZ) problem of lossy compression where the decompressor observes a noisy version of the source, whose statistics are unknown. A new family of WZ coding algorithms is proposed and their universal optimality is proven. Compression consists of sliding-window processing followed by Lempel–Ziv (LZ) compression, while the decompressor is based on a modification of the discrete universal denoiser (DUDE) algorithm to take advantage of side information. The new algorithms not only universally attain the fundamental limits, but also suggest a paradigm for practical WZ coding. The effectiveness of our approach is illustrated with experiments on binary images, and English text using a low complexity algorithm motivated by our class of universally optimal WZ codes
Discrete Denoising with Shifts
We introduce S-DUDE, a new algorithm for denoising DMC-corrupted data. The
algorithm, which generalizes the recently introduced DUDE (Discrete Universal
DEnoiser) of Weissman et al., aims to compete with a genie that has access, in
addition to the noisy data, also to the underlying clean data, and can choose
to switch, up to times, between sliding window denoisers in a way that
minimizes the overall loss. When the underlying data form an individual
sequence, we show that the S-DUDE performs essentially as well as this genie,
provided that is sub-linear in the size of the data. When the clean data is
emitted by a piecewise stationary process, we show that the S-DUDE achieves the
optimum distribution-dependent performance, provided that the same
sub-linearity condition is imposed on the number of switches. To further
substantiate the universal optimality of the S-DUDE, we show that when the
number of switches is allowed to grow linearly with the size of the data,
\emph{any} (sequence of) scheme(s) fails to compete in the above senses. Using
dynamic programming, we derive an efficient implementation of the S-DUDE, which
has complexity (time and memory) growing only linearly with the data size and
the number of switches . Preliminary experimental results are presented,
suggesting that S-DUDE has the capacity to significantly improve on the
performance attained by the original DUDE in applications where the nature of
the data abruptly changes in time (or space), as is often the case in practice.Comment: 30 pages, 3 figures, submitted to IEEE Trans. Inform. Theor
Capacity of wireless erasure networks
In this paper, a special class of wireless networks, called wireless erasure networks, is considered. In these networks, each node is connected to a set of nodes by possibly correlated erasure channels. The network model incorporates the broadcast nature of the wireless environment by requiring each node to send the same signal on all outgoing channels. However, we assume there is no interference in reception. Such models are therefore appropriate for wireless networks where all information transmission is packetized and where some mechanism for interference avoidance is already built in. This paper looks at multicast problems over these networks. The capacity under the assumption that erasure locations on all the links of the network are provided to the destinations is obtained. It turns out that the capacity region has a nice max-flow min-cut interpretation. The definition of cut-capacity in these networks incorporates the broadcast property of the wireless medium. It is further shown that linear coding at nodes in the network suffices to achieve the capacity region. Finally, the performance of different coding schemes in these networks when no side information is available to the destinations is analyzed
Recovery from Linear Measurements with Complexity-Matching Universal Signal Estimation
We study the compressed sensing (CS) signal estimation problem where an input
signal is measured via a linear matrix multiplication under additive noise.
While this setup usually assumes sparsity or compressibility in the input
signal during recovery, the signal structure that can be leveraged is often not
known a priori. In this paper, we consider universal CS recovery, where the
statistics of a stationary ergodic signal source are estimated simultaneously
with the signal itself. Inspired by Kolmogorov complexity and minimum
description length, we focus on a maximum a posteriori (MAP) estimation
framework that leverages universal priors to match the complexity of the
source. Our framework can also be applied to general linear inverse problems
where more measurements than in CS might be needed. We provide theoretical
results that support the algorithmic feasibility of universal MAP estimation
using a Markov chain Monte Carlo implementation, which is computationally
challenging. We incorporate some techniques to accelerate the algorithm while
providing comparable and in many cases better reconstruction quality than
existing algorithms. Experimental results show the promise of universality in
CS, particularly for low-complexity sources that do not exhibit standard
sparsity or compressibility.Comment: 29 pages, 8 figure
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